Player Matchup

Da Ji
Da Ji
Diamond V
Judeau121
Da Ji
Diamond V
Level 124
God Stats
90W - 74L
1,664 SR
Queue Stats
156W - 136L
2,047 MMR
Solo
Zeus
Zeus
Platinum III
Miyone
Zeus
Platinum III
Level 75
God Stats
2W - 0L
1,757 SR
Queue Stats
31W - 12L
2,195 MMR
Party 1
Apollo
Apollo
Diamond V
Mood
Apollo
Diamond V
Level 185
God Stats
10W - 6L
1,801 SR
Queue Stats
310W - 283L
1,947 MMR
Solo
Ymir
Ymir
Gold I
Noisemkaerfa
Ymir
Gold I
Level 107
God Stats
9W - 8L
1,572 SR
Queue Stats
85W - 78L
1,718 MMR
Party 1
Horus
Horus
Platinum I
ccrisop
Horus
Platinum I
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 20L
2,046 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,659 SR
1,991 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,467 SR
1,694 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
 
Kuzenbo
Platinum II
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Platinum IV
FLEXWHIP
Izanami
Platinum IV
Level 104
God Stats
9W - 13L
1,507 SR
Queue Stats
210W - 212L
1,891 MMR
Solo
Camazotz
Camazotz
Diamond IV
IcebergMan
Camazotz
Diamond IV
Level 155
God Stats
2W - 1L
1,326 SR
Queue Stats
283W - 261L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Judeau121
Da Ji
12
2 / 0 / 3
5,945
595
3,754
5,794
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Miyone
Zeus
12
5 / 1 / 0
6,997
700
4,892
3,679
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Mood
Apollo
12
2 / 2 / 0
6,508
651
5,423
5,417
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 0 / 3
5,343
534
2,361
5,091
2,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
ccrisop
Horus
13
4 / 0 / 3
7,743
774
6,395
8,573
3,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
SusanoChang'eThanatosAgni

VS

Bans
AthenaBacchusMulanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 0
5,906
591
2,249
3,156
822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
 
Cabrakan
8
0 / 5 / 0
4,700
470
3,053
7,748
3,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
 
Kuzenbo
6
0 / 4 / 1
4,559
456
2,919
7,743
6,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
FLEXWHIP
Izanami
11
1 / 1 / 1
5,973
597
3,036
4,878
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
IcebergMan
Camazotz
11
1 / 2 / 0
5,587
559
3,277
11,127
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
3
3
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
L
Cabrakan
 
Cabrakan
0
5
0
0
L
Kuzenbo
 
Kuzenbo
0
4
1
0.13
L
Izanami
FLEXWHIP
Izanami
1
1
1
1.5
L
Camazotz
IcebergMan
Camazotz
1
2
0
0.5
W
Da Ji
Judeau121
Da Ji
2
0
3
3.5
W
Zeus
Miyone
Zeus
5
1
0
5
W
Apollo
Mood
Apollo
2
2
0
1
W
0
0
3
1.5
W
Horus
ccrisop
Horus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,825
Damage
14,534
28,554
Taken
34,652
11,095
Mitigated
14,970
12,675
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,249
301
0
1,044
3,156
822
0
1,934
1,222
44,402
655
L
Cabrakan
 
Cabrakan
3,053
660
0
1,341
7,748
3,332
0
1,243
6,505
19,057
112
L
Kuzenbo
 
Kuzenbo
2,919
1,505
0
870
7,743
6,361
0
2,245
5,498
11,266
0
L
Izanami
FLEXWHIP
Izanami
3,036
1,798
0
2,685
4,878
1,228
0
338
4,540
0
44,099
L
Camazotz
IcebergMan
Camazotz
3,277
1,015
0
7,138
11,127
3,227
0
1,232
9,895
0
41,124
W
Da Ji
Judeau121
Da Ji
3,754
966
0
3,711
5,794
1,909
0
931
4,863
0
48,170
W
Zeus
Miyone
Zeus
4,892
616
0
668
3,679
1,106
0
1,833
1,846
45,951
980
W
Apollo
Mood
Apollo
5,423
4,006
0
1,987
5,417
1,650
0
461
4,956
0
53,008
W
2,361
693
956
1,117
5,091
2,519
0
2,467
2,624
13,358
1,525
W
Horus
ccrisop
Horus
6,395
2,991
80
4,156
8,573
3,911
0
2,489
6,084
0
53,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
26,725
396
Minions Killed
333
0
Camps Cleared
0
1,117,234
Distance Traveled
1,054,822
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,906
591
98
10
0
226,906
0
L
Cabrakan
4,700
470
36
4
0
188,290
1
L
Kuzenbo
4,559
456
16
2
0
194,929
0
L
Izanami
5,973
597
102
10
0
203,370
1
L
Camazotz
5,587
559
81
8
0
241,327
0
W
Da Ji
5,945
595
82
8
0
276,546
0
W
Zeus
6,997
700
98
10
0
221,901
0
W
Apollo
6,508
651
104
10
0
198,842
2
W
Ymir
5,343
534
21
2
0
219,399
2
W
Horus
7,743
774
91
9
0
200,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role