Player Matchup

Artio
Artio
ImZeusKaiser
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,463 Elo+
Solo
Yu Huang
Yu Huang
LandedCoot
Yu Huang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Matterva
Jing Wei
Level 145
God Stats
1W - 3L
1,462 SR
Queue Stats
82W - 106L
1,417 Elo+
Solo
Cabrakan
Cabrakan
Mureti
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ikh9433
Cliodhna
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
145W - 133L
1,509 Elo+
Solo
Team Averages
Level 86
1,449 SR
1,478 Elo+

VS

Team Averages
Level 103
1,615 SR
1,562 Elo+
Shiva
Shiva
BigManOok
Shiva
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,630 Elo+
Party 1
Chernobog
Chernobog
CrγstalFett
Chernobog
Level 131
God Stats
3W - 0L
1,823 SR
Queue Stats
137W - 98L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
Jinnorra
Nu Wa
Level 145
God Stats
6W - 3L
1,676 SR
Queue Stats
114W - 126L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Ruicatt
Baron Samedi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,612 Elo+
Party 1
Rama
Rama
SymphonyRuLife
Rama
Level 73
God Stats
12W - 10L
1,574 SR
Queue Stats
182W - 159L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
7,878
788
2,792
9,400
8,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
LandedCoot
Yu Huang
14
1 / 8 / 5
7,764
776
6,142
9,935
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Matterva
Jing Wei
14
1 / 5 / 5
7,406
741
4,281
9,273
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
Mureti
Cabrakan
15
3 / 5 / 5
8,277
828
4,737
10,779
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
ikh9433
Cliodhna
14
2 / 5 / 5
7,662
766
8,801
9,520
3,726
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BigManOok
Shiva
18
10 / 1 / 17
11,543
1,154
10,940
10,688
9,402
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chernobog
CrγstalFett
Chernobog
15
4 / 3 / 16
9,611
961
5,536
10,206
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Jinnorra
Nu Wa
16
4 / 2 / 20
9,585
959
12,104
6,571
2,539
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
Ruicatt
Baron Samedi
15
5 / 3 / 13
9,126
913
6,902
7,169
4,387
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 2 / 11
9,249
925
8,663
6,266
2,355
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
10
Kills
28
28
Deaths
11
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Shiva
BigManOok
Shiva
10
1
17
18.5
W
Chernobog
CrγstalFett
Chernobog
4
3
16
4
L
3
5
2
0.8
W
Nu Wa
Jinnorra
Nu Wa
4
2
20
7
L
Yu Huang
LandedCoot
Yu Huang
1
8
5
0.44
L
Jing Wei
Matterva
Jing Wei
1
5
5
0.7
L
Cabrakan
Mureti
Cabrakan
3
5
5
1.1
W
Baron Samedi
Ruicatt
Baron Samedi
5
3
13
3.83
W
5
2
11
5.25
L
Cliodhna
ikh9433
Cliodhna
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,753
Damage
44,145
48,907
Taken
40,900
29,799
Mitigated
22,554
5,557
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BigManOok
Shiva
10,940
903
2,588
3,809
10,688
9,402
48
3,031
7,657
0
23,878
W
Chernobog
CrγstalFett
Chernobog
5,536
2,942
542
2,945
10,206
3,871
3,746
3,024
7,182
0
20,414
L
2,792
177
392
917
9,400
8,699
0
3,460
5,940
5,498
153
W
Nu Wa
Jinnorra
Nu Wa
12,104
1,407
0
711
6,571
2,539
1,062
1,950
4,621
27,299
948
L
Yu Huang
LandedCoot
Yu Huang
6,142
97
0
269
9,935
3,180
0
4,402
5,533
15,728
0
L
Jing Wei
Matterva
Jing Wei
4,281
2,900
445
1,252
9,273
3,268
0
3,985
5,288
0
24,050
L
Cabrakan
Mureti
Cabrakan
4,737
724
0
1,038
10,779
10,926
0
3,860
6,919
9,449
273
W
Baron Samedi
Ruicatt
Baron Samedi
6,902
603
2,450
1,096
7,169
4,387
205
2,590
4,579
15,418
0
W
8,663
6,359
0
694
6,266
2,355
1,449
2,992
3,274
0
23,010
L
Cliodhna
ikh9433
Cliodhna
8,801
230
254
990
9,520
3,726
0
2,861
6,659
0
18,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,987
Gold Earned
49,114
93
Minions Killed
130
0
Camps Cleared
0
747,250
Distance Traveled
955,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,543
1,154
17
2
0
235,085
0
W
Chernobog
9,611
961
23
2
0
172,088
0
L
Artio
7,878
788
4
0
0
87,648
0
W
Nu Wa
9,585
959
22
2
0
203,826
0
L
Yu Huang
7,764
776
18
2
0
139,759
0
L
Jing Wei
7,406
741
42
4
0
165,220
0
L
Cabrakan
8,277
828
7
1
0
179,775
0
W
Baron Samedi
9,126
913
32
3
0
173,345
0
W
Rama
9,249
925
36
4
0
170,895
0
L
Cliodhna
7,662
766
22
2
0
174,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role