Player Matchup

Geb
Geb
DJents24-
Geb
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 68L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
krtc13
Zhong Kui
Level 56
God Stats
0W - 1L
1,732 SR
Queue Stats
115W - 121L
1,436 Elo+
Party 1
Arachne
Arachne
mudmurph8
Arachne
Level 103
God Stats
13W - 4L
1,649 SR
Queue Stats
107W - 107L
1,457 Elo+
Party 1
Team Averages
Level 76
1,627 SR
1,458 Elo+

VS

Team Averages
Level 70
1,530 SR
1,560 Elo+
Chaac
Chaac
Johnnyboy359
Chaac
Level 61
God Stats
120W - 123L
1,477 SR
Queue Stats
120W - 123L
1,450 Elo+
Solo
Neith
Neith
XxPRODIGY_559xX
Neith
Level 61
God Stats
4W - 2L
1,614 SR
Queue Stats
4W - 2L
1,541 Elo+
Solo
Ra
Ra
trif3cta
Ra
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 22L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,018
644
8,089
21,058
12,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
krtc13
Zhong Kui
15
3 / 5 / 1
9,812
701
7,657
12,287
9,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
mudmurph8
Arachne
14
1 / 6 / 2
9,082
649
4,737
12,811
4,599
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 11
11,731
838
9,383
15,448
14,379
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
7 / 2 / 8
11,108
793
12,292
8,797
3,493
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 11
10,633
760
14,964
7,585
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
17
17
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
6
2
11
5.75
W
7
2
8
5.5
L
Zhong Kui
krtc13
Zhong Kui
3
5
1
0.7
L
Arachne
mudmurph8
Arachne
1
6
2
0.33
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,483
Damage
36,639
46,156
Taken
31,830
26,537
Mitigated
20,837
8,178
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,089
715
0
3,903
21,058
12,364
0
6,545
14,336
30,200
291
W
9,383
1,168
113
2,186
15,448
14,379
279
5,614
8,824
0
42,146
W
12,292
6,118
267
1,287
8,797
3,493
1,590
4,905
3,892
0
41,468
L
Zhong Kui
krtc13
Zhong Kui
7,657
516
146
2,372
12,287
9,574
0
3,106
8,997
39,282
263
L
Arachne
mudmurph8
Arachne
4,737
3,217
302
1,455
12,811
4,599
0
4,912
7,760
0
27,195
W
14,964
1,223
2,526
1,969
7,585
2,965
691
4,893
2,692
44,213
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,912
Gold Earned
33,472
123
Minions Killed
196
0
Camps Cleared
0
714,315
Distance Traveled
715,682
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,018
644
17
1
0
238,520
2
W
Chaac
11,731
838
60
4
0
278,007
2
W
Neith
11,108
793
55
4
0
181,682
0
L
Zhong Kui
9,812
701
63
5
0
235,308
0
L
Arachne
9,082
649
43
3
0
240,487
0
W
Ra
10,633
760
81
6
0
255,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role