Player Matchup

Cernunnos
Cernunnos
HawkTuah2024
Cernunnos
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 54L
1,506 Elo+
Solo
Bacchus
Bacchus
Odon__Kritanta
Bacchus
Level 126
God Stats
2W - 6L
1,493 SR
Queue Stats
241W - 242L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
PSYCHIC-WAR
Baron Samedi
Level 43
God Stats
4W - 12L
1,466 SR
Queue Stats
164W - 170L
1,446 Elo+
Party 1
Team Averages
Level 103
1,487 SR
1,477 Elo+

VS

Team Averages
Level 84
1,590 SR
1,512 Elo+
Ah Puch
Ah Puch
Alarstar
Ah Puch
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,644 Elo+
Solo
Medusa
Medusa
ClipMyCrazy
Medusa
Level 27
God Stats
14W - 7L
1,627 SR
Queue Stats
52W - 47L
1,387 Elo+
Party 2
Achilles
Achilles
Spazmantic
Achilles
Level 69
God Stats
26W - 16L
1,644 SR
Queue Stats
101W - 92L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HawkTuah2024
Cernunnos
13
2 / 3 / 3
9,144
610
6,638
10,042
3,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
3 / 3 / 4
10,412
694
12,442
19,842
25,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
PSYCHIC-WAR
Baron Samedi
15
3 / 9 / 2
10,674
712
7,783
12,896
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alarstar
Ah Puch
17
6 / 4 / 8
11,682
779
18,253
10,940
4,400
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
3 / 3 / 9
11,349
757
8,727
10,745
4,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Spazmantic
Achilles
18
6 / 1 / 7
11,723
782
10,053
15,683
20,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
15
15
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alarstar
Ah Puch
6
4
8
2.5
W
Medusa
3
3
9
2.5
L
Cernunnos
HawkTuah2024
Cernunnos
2
3
3
1.17
L
3
3
4
1.67
L
Baron Samedi
PSYCHIC-WAR
Baron Samedi
3
9
2
0.44
W
Achilles
Spazmantic
Achilles
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,863
Damage
37,033
42,780
Taken
37,368
34,550
Mitigated
28,837
8,149
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alarstar
Ah Puch
18,253
518
0
1,967
10,940
4,400
1,018
6,127
4,471
62,623
492
W
Medusa
8,727
4,232
0
3,442
10,745
4,014
858
5,422
5,133
0
46,442
L
Cernunnos
HawkTuah2024
Cernunnos
6,638
2,555
0
1,447
10,042
3,316
0
3,161
6,768
0
33,788
L
12,442
726
0
4,428
19,842
25,403
0
6,544
13,165
27,094
1,320
L
Baron Samedi
PSYCHIC-WAR
Baron Samedi
7,783
477
1,200
1,074
12,896
5,831
0
8,300
4,519
29,804
0
W
Achilles
Spazmantic
Achilles
10,053
1,422
0
3,055
15,683
20,423
569
6,529
8,404
0
33,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
34,754
136
Minions Killed
208
0
Camps Cleared
0
659,749
Distance Traveled
803,534
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,682
779
86
6
0
245,132
2
W
Medusa
11,349
757
86
6
0
260,639
0
L
Cernunnos
9,144
610
55
4
0
167,675
0
L
Bacchus
10,412
694
33
2
0
276,401
0
L
Baron Samedi
10,674
712
48
3
0
215,673
0
W
Achilles
11,723
782
36
2
0
297,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role