Player Matchup

Agni
Agni
Gold IV
 
Agni
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Silver III
Alee_0047
Thor
Silver III
Level 129
God Stats
2W - 0L
1,493 SR
Queue Stats
30W - 28L
1,392 MMR
Party 1
Anhur
Anhur
Gold V
BreakDream
Anhur
Gold V
Level 149
God Stats
4W - 2L
1,454 SR
Queue Stats
74W - 74L
1,366 MMR
Solo
Athena
Athena
Gold II
sCrysis13s
Athena
Gold II
Level 143
God Stats
2W - 0L
1,698 SR
Queue Stats
18W - 19L
1,674 MMR
Solo
Mulan
Mulan
Diamond III
Điabellstaŕ
Mulan
Diamond III
Level 249
God Stats
13W - 12L
1,587 SR
Queue Stats
633W - 653L
2,201 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,546 SR
1,627 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,694 SR
1,672 MMR
Rama
Rama
Gold IV
AOKY321
Rama
Gold IV
Level 96
God Stats
13W - 17L
1,568 SR
Queue Stats
360W - 368L
1,414 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Antipatria
Sun Wukong
Diamond IV
Level 104
God Stats
2W - 2L
1,600 SR
Queue Stats
81W - 64L
2,087 MMR
Solo
Cthulhu
Cthulhu
Gold V
ElBigodon98
Cthulhu
Gold V
Level 158
God Stats
3W - 4L
1,626 SR
Queue Stats
226W - 241L
1,302 MMR
Solo
He Bo
He Bo
Gold I
RubioClops
He Bo
Gold I
Level 106
God Stats
3W - 1L
1,877 SR
Queue Stats
131W - 139L
1,528 MMR
Solo
Raijin
Raijin
Platinum I
VaAlLenTiN
Raijin
Platinum I
Level 155
God Stats
3W - 5L
1,802 SR
Queue Stats
160W - 153L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 1 / 0
6,184
562
4,852
5,268
1,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
10
1 / 2 / 2
5,475
498
1,496
6,481
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
10
1 / 3 / 0
5,640
513
4,473
5,661
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
sCrysis13s
Athena
9
0 / 0 / 1
5,474
498
2,470
5,226
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
5 / 1 / 1
7,481
680
8,982
10,543
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
NoxThanatosAres

VS

Bans
AchillesAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AOKY321
Rama
10
1 / 1 / 2
5,578
507
1,472
4,954
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Antipatria
Sun Wukong
10
0 / 4 / 0
5,828
530
4,584
10,686
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
ElBigodon98
Cthulhu
10
1 / 0 / 1
5,750
523
2,091
4,764
3,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
13
3 / 3 / 1
6,639
604
4,813
7,403
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
VaAlLenTiN
Raijin
12
2 / 0 / 0
6,893
627
5,306
6,078
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
7
7
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
L
Rama
AOKY321
Rama
1
1
2
2
W
Thor
1
2
2
1
L
Sun Wukong
Antipatria
Sun Wukong
0
4
0
0
W
Anhur
1
3
0
0.33
L
Cthulhu
ElBigodon98
Cthulhu
1
0
1
1.5
L
He Bo
3
3
1
1.17
L
Raijin
VaAlLenTiN
Raijin
2
0
0
2
W
Athena
sCrysis13s
Athena
0
0
1
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
18,266
33,179
Taken
33,885
17,497
Mitigated
13,140
15,937
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,852
382
0
3,503
5,268
1,362
0
2,821
2,245
52,254
892
L
Rama
AOKY321
Rama
1,472
1,122
0
1,772
4,954
857
0
296
4,658
0
24,242
W
Thor
1,496
264
0
3,683
6,481
1,733
0
2,875
3,282
0
31,700
L
Sun Wukong
Antipatria
Sun Wukong
4,584
763
0
2,256
10,686
5,108
0
0
10,067
0
38,580
W
Anhur
4,473
2,568
0
1,082
5,661
1,830
0
1,913
3,748
0
32,464
L
Cthulhu
ElBigodon98
Cthulhu
2,091
76
0
1,097
4,764
3,170
0
1,805
2,959
16,159
327
L
He Bo
4,813
67
0
574
7,403
2,338
0
1,423
5,898
50,380
0
L
Raijin
VaAlLenTiN
Raijin
5,306
410
0
2,432
6,078
1,667
0
3,682
2,396
55,128
0
W
Athena
sCrysis13s
Athena
2,470
912
0
1,945
5,226
3,591
0
2,075
2,999
18,796
1,680
W
8,982
1,001
0
5,724
10,543
8,981
0
2,039
8,504
0
52,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
30,688
315
Minions Killed
348
0
Camps Cleared
0
1,141,219
Distance Traveled
1,000,776
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,184
562
85
8
0
220,035
2
L
Rama
5,578
507
53
5
0
159,165
0
W
Thor
5,475
498
53
5
0
254,610
1
L
Sun Wukong
5,828
530
66
6
0
233,912
0
W
Anhur
5,640
513
51
5
0
180,615
2
L
Cthulhu
5,750
523
28
3
0
150,751
4
L
He Bo
6,639
604
86
8
0
242,192
0
L
Raijin
6,893
627
115
10
0
214,756
1
W
Athena
5,474
498
34
3
0
251,941
7
W
Mulan
7,481
680
92
8
0
234,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role