Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Cansdale1
Xing Tian
Level 168
God Stats
1W - 0L
1,761 SR
Queue Stats
9W - 1L
1,718 Elo+
Solo
Bacchus
Bacchus
JaviBM
Bacchus
Level 20
God Stats
3W - 2L
1,889 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 2
Fenrir
Fenrir
Nikoglass
Fenrir
Level 83
God Stats
3W - 8L
1,277 SR
Queue Stats
227W - 195L
1,524 Elo+
Solo
Apollo
Apollo
TheSantoZL
Apollo
Level 129
God Stats
2W - 2L
1,519 SR
Queue Stats
20W - 24L
1,367 Elo+
Party 2
Team Averages
Level 111
1,589 SR
1,503 Elo+

VS

Team Averages
Level 63
1,544 SR
1,381 Elo+
Medusa
Medusa
BlazinTorch
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,268 Elo+
Party 3
Geb
Geb
DontDisDaShroomz
Geb
Level 32
God Stats
2W - 5L
1,481 SR
Queue Stats
2W - 10L
1,268 Elo+
Party 3
The Morrigan
The Morrigan
RustigeRushy
The Morrigan
Level 109
God Stats
5W - 13L
1,447 SR
Queue Stats
364W - 369L
1,471 Elo+
Party 1
Osiris
Osiris
RustigeStormzy
Osiris
Level 69
God Stats
9W - 9L
1,483 SR
Queue Stats
124W - 138L
1,471 Elo+
Party 1
Arachne
Arachne
yellowmarble_
Arachne
Level 87
God Stats
2W - 1L
1,809 SR
Queue Stats
144W - 176L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
5 / 1 / 0
7,800
650
5,370
5,442
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Cansdale1
Xing Tian
11
1 / 1 / 1
6,689
557
5,964
9,140
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
JaviBM
Bacchus
10
0 / 0 / 5
6,196
516
3,704
8,367
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Nikoglass
Fenrir
12
3 / 0 / 0
6,389
532
3,386
8,813
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
TheSantoZL
Apollo
11
5 / 0 / 2
7,011
584
5,531
7,603
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 4 / 0
5,296
441
7,220
7,267
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,735
478
5,142
8,651
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
RustigeRushy
The Morrigan
13
2 / 2 / 0
6,906
576
2,745
4,787
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 1
5,622
469
3,376
10,099
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
11
0 / 3 / 2
5,644
470
3,349
8,794
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
2
2
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
0
5
L
Medusa
0
4
0
0
W
Xing Tian
Cansdale1
Xing Tian
1
1
1
1.5
L
0
2
0
0
W
Bacchus
JaviBM
Bacchus
0
0
5
2.5
W
Fenrir
Nikoglass
Fenrir
3
0
0
3
L
The Morrigan
RustigeRushy
The Morrigan
2
2
0
1
L
0
3
1
0.17
W
Apollo
TheSantoZL
Apollo
5
0
2
6
L
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,955
Damage
21,832
39,365
Taken
39,598
19,978
Mitigated
18,394
12,273
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,370
536
0
1,085
5,442
2,171
0
893
4,549
57,565
1,394
L
Medusa
7,220
2,342
0
614
7,267
2,520
0
1,870
5,397
0
41,784
W
Xing Tian
Cansdale1
Xing Tian
5,964
361
0
1,755
9,140
4,053
0
598
8,542
36,584
1,356
L
5,142
402
0
1,627
8,651
7,012
0
1,715
6,936
20,961
1,284
W
Bacchus
JaviBM
Bacchus
3,704
580
0
3,101
8,367
7,428
0
2,388
5,979
11,659
0
W
Fenrir
Nikoglass
Fenrir
3,386
1,381
0
2,200
8,813
3,654
0
841
7,972
0
51,032
L
The Morrigan
RustigeRushy
The Morrigan
2,745
321
0
750
4,787
1,494
0
3,154
1,620
49,780
1,425
L
3,376
651
0
2,483
10,099
4,905
0
5,649
3,967
176
30,918
W
Apollo
TheSantoZL
Apollo
5,531
3,635
0
4,132
7,603
2,672
58
2,334
5,269
0
46,677
L
Arachne
3,349
1,833
0
4,236
8,794
2,463
0
2,047
6,747
0
34,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,085
Gold Earned
29,203
387
Minions Killed
315
0
Camps Cleared
0
1,169,799
Distance Traveled
1,224,741
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,800
650
109
9
0
235,451
0
L
Medusa
5,296
441
79
7
0
240,309
0
W
Xing Tian
6,689
557
67
6
0
215,151
0
L
Geb
5,735
478
20
2
0
241,173
0
W
Bacchus
6,196
516
19
2
0
240,309
0
W
Fenrir
6,389
532
94
8
0
257,208
0
L
The Morrigan
6,906
576
102
9
0
231,732
0
L
Osiris
5,622
469
52
4
0
232,370
2
W
Apollo
7,011
584
98
8
0
221,680
0
L
Arachne
5,644
470
62
5
0
279,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role