Player Matchup
Team Averages
Gold IV
Average Tier
Level 162
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 127
1,388 SR
1,667
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,996
1,166
4,964
7,451
3,786
Blackthorn Hammer
+35
Physical Power
+300
Health
+200
Mana
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.
Contagion
+50
Physical Protection
+200
Health
+25
Hp 5
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.
Mace
+10
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TheFrostyJuan
Pele
10
0 / 3 / 0
5,767
961
4,876
6,956
3,643
Evolved Soul Eater
+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,996
1,166
68
11
4
126,088
0
L
5,767
961
58
10
2
120,777
0