Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CorwinSOV
Jormungandr
Level 83
God Stats
1W - 2L
1,244 SR
Queue Stats
206W - 206L
1,445 Elo+
Party 2
He Bo
He Bo
FolkenStratigos
He Bo
Level 61
God Stats
2W - 3L
1,539 SR
Queue Stats
120W - 133L
1,479 Elo+
Party 2
Agni
Agni
foreignflora99
Agni
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,146 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,414 Elo+

VS

Team Averages
Level 108
1,599 SR
1,531 Elo+
Cabrakan
Cabrakan
Cesarfs19
Cabrakan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 235L
1,467 Elo+
Solo
Agni
Agni
Novaxly
Agni
Level 85
God Stats
4W - 0L
1,725 SR
Queue Stats
192W - 184L
1,471 Elo+
Solo
Tiamat
Tiamat
PROTOHZ
Tiamat
Level 84
God Stats
11W - 5L
1,615 SR
Queue Stats
321W - 112L
1,625 Elo+
Party 1
Cerberus
Cerberus
TailsFarts01
Cerberus
Level 139
God Stats
21W - 11L
1,578 SR
Queue Stats
822W - 869L
1,438 Elo+
Solo
Medusa
Medusa
Winshox12
Medusa
Level 149
God Stats
22W - 10L
1,575 SR
Queue Stats
1,516W - 752L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 3 / 1
7,380
738
9,053
7,178
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
 
Scylla
11
0 / 5 / 2
6,796
680
524
6,072
1,688
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
CorwinSOV
Jormungandr
13
1 / 7 / 2
7,340
734
4,243
13,291
10,796
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 5 / 5
6,982
698
5,788
9,374
3,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 7 / 2
8,189
819
4,830
8,180
2,876
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cesarfs19
Cabrakan
13
1 / 2 / 18
8,371
837
2,724
8,421
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Novaxly
Agni
16
6 / 1 / 15
9,178
918
6,441
5,553
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
PROTOHZ
Tiamat
16
4 / 1 / 16
9,067
907
9,400
4,340
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TailsFarts01
Cerberus
14
9 / 3 / 10
9,159
916
6,602
10,989
10,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Winshox12
Medusa
16
7 / 1 / 18
9,877
988
15,724
6,146
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
7
Kills
27
27
Deaths
8
12
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
1
0.83
L
Scylla
 
Scylla
0
5
2
0.2
W
Cabrakan
Cesarfs19
Cabrakan
1
2
18
5
L
Jormungandr
CorwinSOV
Jormungandr
1
7
2
0.29
L
1
5
5
0.7
W
Agni
Novaxly
Agni
6
1
15
13.5
W
Tiamat
PROTOHZ
Tiamat
4
1
16
12
W
Cerberus
TailsFarts01
Cerberus
9
3
10
4.67
W
Medusa
Winshox12
Medusa
7
1
18
16
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,438
Damage
40,891
44,095
Taken
35,449
21,940
Mitigated
31,451
6,469
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,053
383
590
2,087
7,178
3,002
0
2,990
4,188
19,373
1,165
L
Scylla
 
Scylla
524
91
798
324
6,072
1,688
0
3,683
2,389
3,874
0
W
Cabrakan
Cesarfs19
Cabrakan
2,724
123
805
1,434
8,421
13,218
219
6,149
2,171
5,201
217
L
Jormungandr
CorwinSOV
Jormungandr
4,243
771
0
1,210
13,291
10,796
0
6,881
6,410
12,758
48
L
5,788
159
59
1,305
9,374
3,578
0
5,781
3,593
13,289
0
W
Agni
Novaxly
Agni
6,441
332
1,555
1,309
5,553
2,119
583
3,077
2,430
16,993
12
W
Tiamat
PROTOHZ
Tiamat
9,400
205
1,251
1,257
4,340
3,071
271
2,369
1,914
21,273
0
W
Cerberus
TailsFarts01
Cerberus
6,602
219
364
3,621
10,989
10,323
0
7,628
3,208
10,203
312
W
Medusa
Winshox12
Medusa
15,724
7,984
227
1,126
6,146
2,720
2,490
4,441
1,682
0
36,906
L
4,830
670
0
96
8,180
2,876
0
5,492
2,688
14,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
45,652
91
Minions Killed
120
0
Camps Cleared
0
771,729
Distance Traveled
1,003,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,380
738
30
3
0
149,436
0
L
Scylla
6,796
680
11
1
0
111,642
0
W
Cabrakan
8,371
837
9
1
0
177,299
0
L
Jormungandr
7,340
734
17
2
0
168,027
0
L
He Bo
6,982
698
10
1
0
180,092
0
W
Agni
9,178
918
26
3
0
205,941
0
W
Tiamat
9,067
907
29
3
0
228,963
0
W
Cerberus
9,159
916
11
1
0
181,770
0
W
Medusa
9,877
988
45
5
0
209,761
0
L
Agni
8,189
819
23
2
0
162,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role