Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ImVeryBad1
Ao Kuang
Level 135
God Stats
2W - 1L
1,542 SR
Queue Stats
135W - 134L
1,517 Elo+
Party 2
Chang'e
Chang'e
Jpexx
Chang'e
Level 97
God Stats
45W - 38L
1,600 SR
Queue Stats
387W - 345L
1,541 Elo+
Solo
Medusa
Medusa
Scotty2CoId
Medusa
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 114L
1,579 Elo+
Solo
Fafnir
Fafnir
Siphona
Fafnir
Level 129
God Stats
3W - 2L
1,497 SR
Queue Stats
93W - 86L
1,508 Elo+
Party 2
Team Averages
Level 112
1,528 SR
1,529 Elo+

VS

Team Averages
Level 101
1,566 SR
1,474 Elo+
Bacchus
Bacchus
Quincho69
Bacchus
Level 118
God Stats
2W - 4L
1,576 SR
Queue Stats
53W - 62L
1,469 Elo+
Party 1
Awilix
Awilix
Sabaner0
Awilix
Level 47
God Stats
2W - 2L
1,662 SR
Queue Stats
47W - 72L
1,363 Elo+
Party 1
Hercules
Hercules
SoraKage09
Hercules
Level 147
God Stats
6W - 11L
1,508 SR
Queue Stats
252W - 257L
1,468 Elo+
Solo
Scylla
Scylla
gforce0622
Scylla
Level 129
God Stats
2W - 3L
1,566 SR
Queue Stats
66W - 62L
1,565 Elo+
Solo
Artemis
Artemis
labuto22
Artemis
Level 62
God Stats
0W - 2L
1,520 SR
Queue Stats
40W - 42L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 3 / 4
7,955
530
10,825
15,750
13,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
ImVeryBad1
Ao Kuang
16
12 / 2 / 4
9,469
631
11,499
11,022
4,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Jpexx
Chang'e
15
4 / 2 / 7
8,786
586
9,750
10,197
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
3 / 2 / 5
8,339
556
8,895
10,996
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fafnir
Siphona
Fafnir
13
4 / 2 / 9
8,613
574
5,643
11,362
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Quincho69
Bacchus
11
3 / 6 / 5
7,295
486
7,576
16,497
16,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Awilix
Sabaner0
Awilix
12
3 / 7 / 4
7,095
473
4,841
14,525
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
SoraKage09
Hercules
14
3 / 3 / 1
8,677
578
11,215
14,488
12,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
gforce0622
Scylla
14
2 / 2 / 4
8,324
555
8,146
7,960
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
labuto22
Artemis
12
0 / 5 / 1
7,138
476
5,456
8,368
2,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
11
11
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
4
0.67
W
Ao Kuang
ImVeryBad1
Ao Kuang
12
2
4
7
W
Chang'e
Jpexx
Chang'e
4
2
7
3.75
L
Bacchus
Quincho69
Bacchus
3
6
5
0.92
L
Awilix
Sabaner0
Awilix
3
7
4
0.71
W
Medusa
3
2
5
2.75
W
Fafnir
Siphona
Fafnir
4
2
9
4.25
L
Hercules
SoraKage09
Hercules
3
3
1
1.17
L
Scylla
gforce0622
Scylla
2
2
4
2
L
Artemis
labuto22
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,612
Damage
37,234
59,327
Taken
61,838
36,208
Mitigated
38,133
20,989
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,825
1,971
0
3,371
15,750
13,882
0
820
14,886
811
59,322
W
Ao Kuang
ImVeryBad1
Ao Kuang
11,499
2,475
0
2,244
11,022
4,635
0
1,879
9,103
74,707
0
W
Chang'e
Jpexx
Chang'e
9,750
1,183
1,532
5,368
10,197
3,295
723
4,540
5,325
60,673
2,158
L
Bacchus
Quincho69
Bacchus
7,576
904
0
3,199
16,497
16,542
0
7,800
8,697
27,864
0
L
Awilix
Sabaner0
Awilix
4,841
1,661
0
1,285
14,525
4,449
0
7,993
6,532
0
43,539
W
Medusa
8,895
3,021
0
5,136
10,996
3,829
487
4,089
6,827
0
73,882
W
Fafnir
Siphona
Fafnir
5,643
1,527
0
3,338
11,362
10,567
0
3,971
7,137
21,549
2,070
L
Hercules
SoraKage09
Hercules
11,215
3,898
0
5,666
14,488
12,866
0
2,698
11,790
0
59,915
L
Scylla
gforce0622
Scylla
8,146
529
0
1,680
7,960
2,138
0
5,880
2,080
57,985
0
L
Artemis
labuto22
Artemis
5,456
1,583
0
1,860
8,368
2,138
832
2,816
5,552
0
49,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
38,529
462
Minions Killed
425
0
Camps Cleared
0
1,488,427
Distance Traveled
1,424,738
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,955
530
100
7
0
294,147
0
W
Ao Kuang
9,469
631
100
7
0
343,660
0
W
Chang'e
8,786
586
111
7
0
298,458
0
L
Bacchus
7,295
486
35
2
0
304,377
2
L
Awilix
7,095
473
67
4
0
300,948
0
W
Medusa
8,339
556
121
8
0
257,679
4
W
Fafnir
8,613
574
30
2
0
294,483
0
L
Hercules
8,677
578
115
8
0
268,889
0
L
Scylla
8,324
555
124
8
0
296,394
0
L
Artemis
7,138
476
84
6
0
254,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role