Player Matchup

Scylla
Scylla
Gold IV
DeadlyHunter20
Scylla
Gold IV
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 63L
1,288 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Jonathang300
Ne Zha
Gold III
Level 124
God Stats
3W - 3L
1,431 SR
Queue Stats
75W - 72L
1,362 MMR
Party 1
Surtr
Surtr
Gold II
LosiSmiterina
Surtr
Gold II
Level 55
God Stats
4W - 5L
1,342 SR
Queue Stats
55W - 45L
1,397 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,424 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 152
1,577 SR
1,162 MMR
Bastet
Bastet
Silver V
Calmakaze
Bastet
Silver V
Level 154
God Stats
5W - 4L
1,705 SR
Queue Stats
27W - 42L
1,099 MMR
Solo
Ares
Ares
Silver IV
PeepingGnome848
Ares
Silver IV
Level 158
God Stats
5W - 9L
1,519 SR
Queue Stats
978W - 1,290L
870 MMR
Solo
Vulcan
Vulcan
Gold V
gabielgamer
Vulcan
Gold V
Level 144
God Stats
2W - 4L
1,509 SR
Queue Stats
69W - 80L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
8,395
763
5,582
5,724
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
14
4 / 2 / 5
9,518
865
7,208
7,059
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
5 / 2 / 3
9,067
824
8,058
9,447
9,619
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MulanAchillesMedusaThothKuzenbo

VS

Bans
AtlasCthulhuAgniHerculesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Calmakaze
Bastet
13
1 / 4 / 3
7,555
687
5,691
8,533
2,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 2
7,144
649
2,983
8,767
5,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
15
4 / 2 / 2
8,673
788
5,839
7,014
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
6
6
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
Calmakaze
Bastet
1
4
3
0.63
W
1
2
5
1.75
W
Ne Zha
4
2
5
3.25
W
5
2
3
3.25
L
1
4
2
0.5
L
Vulcan
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,848
Damage
14,513
22,230
Taken
24,314
13,861
Mitigated
10,671
2,987
Healing
1,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Calmakaze
Bastet
5,691
610
0
1,017
8,533
2,536
0
2,373
5,701
0
25,455
W
5,582
604
0
500
5,724
1,717
496
2,880
2,827
34,967
0
W
Ne Zha
7,208
738
0
404
7,059
2,525
646
1,284
5,768
0
31,963
W
8,058
2,061
0
2,083
9,447
9,619
45
4,538
4,887
1,716
26,661
L
2,983
0
0
430
8,767
5,463
0
2,280
5,804
7,613
1,044
L
Vulcan
5,839
103
0
375
7,014
2,672
0
914
5,915
39,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
23,372
176
Minions Killed
147
0
Camps Cleared
0
650,982
Distance Traveled
567,719
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,555
687
49
4
0
218,053
0
W
Scylla
8,395
763
89
8
0
202,015
2
W
Ne Zha
9,518
865
44
4
0
241,787
0
W
Surtr
9,067
824
43
4
0
207,180
0
L
Ares
7,144
649
13
1
0
124,340
0
L
Vulcan
8,673
788
85
8
0
225,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role