Player Matchup

Hel
Hel
Avicuss
Hel
Level 99
God Stats
5W - 3L
1,940 SR
Queue Stats
83W - 74L
1,581 Elo+
Solo
Hercules
Hercules
Dispulsion
Hercules
Level 148
God Stats
6W - 2L
1,496 SR
Queue Stats
54W - 48L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Giideon24
Heimdallr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Ragefire91
Zhong Kui
Level 67
God Stats
15W - 14L
1,895 SR
Queue Stats
162W - 158L
1,535 Elo+
Solo
Surtr
Surtr
Urian07
Surtr
Level 152
God Stats
13W - 16L
1,484 SR
Queue Stats
256W - 252L
1,533 Elo+
Solo
Team Averages
Level 105
1,663 SR
1,536 Elo+

VS

Team Averages
Level 87
1,625 SR
1,518 Elo+
Sun Wukong
Sun Wukong
EliasSaiyajin
Sun Wukong
Level 147
God Stats
10W - 2L
1,553 SR
Queue Stats
139W - 128L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Hydroxycarbamide
Gilgamesh
Level 120
God Stats
13W - 7L
1,683 SR
Queue Stats
313W - 305L
1,492 Elo+
Solo
Sylvanus
Sylvanus
Jeewiz
Sylvanus
Level 43
God Stats
2W - 1L
1,777 SR
Queue Stats
10W - 8L
1,519 Elo+
Party 1
Skadi
Skadi
TX_FERNANON09
Skadi
Level 72
God Stats
13W - 8L
1,599 SR
Queue Stats
61W - 61L
1,496 Elo+
Solo
Chang'e
Chang'e
TyrGay
Chang'e
Level 52
God Stats
2W - 3L
1,516 SR
Queue Stats
122W - 108L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
1 / 2 / 1
5,763
524
3,647
6,569
1,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
Dispulsion
Hercules
11
0 / 5 / 3
5,787
526
7,358
11,167
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Giideon24
Heimdallr
11
0 / 1 / 0
5,632
512
3,088
7,037
2,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Ragefire91
Zhong Kui
11
2 / 4 / 0
6,256
569
6,421
10,345
7,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Urian07
Surtr
13
2 / 1 / 0
7,370
670
8,758
11,697
10,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EliasSaiyajin
Sun Wukong
12
0 / 1 / 1
7,099
645
7,447
12,364
7,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
14
4 / 2 / 4
7,548
686
8,057
12,214
8,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
Jeewiz
Sylvanus
10
1 / 0 / 3
6,065
551
2,757
7,677
5,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 2
5,813
528
5,266
6,003
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
TyrGay
Chang'e
14
6 / 1 / 6
7,620
693
8,146
9,825
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
1
2
1
0.75
L
Hercules
Dispulsion
Hercules
0
5
3
0.3
W
Sun Wukong
EliasSaiyajin
Sun Wukong
0
1
1
0.5
L
Heimdallr
Giideon24
Heimdallr
0
1
0
0
W
Gilgamesh
4
2
4
3
W
Sylvanus
Jeewiz
Sylvanus
1
0
3
2.5
L
Zhong Kui
Ragefire91
Zhong Kui
2
4
0
0.5
W
2
1
2
3
W
Chang'e
TyrGay
Chang'e
6
1
6
9
L
Surtr
Urian07
Surtr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
31,673
46,815
Taken
48,083
26,159
Mitigated
26,585
21,744
Healing
21,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
3,647
52
3,511
2,920
6,569
1,672
0
2,518
4,051
20,924
0
L
Hercules
Dispulsion
Hercules
7,358
2,184
0
4,937
11,167
4,367
0
3,876
7,291
0
46,829
W
Sun Wukong
EliasSaiyajin
Sun Wukong
7,447
1,964
0
6,016
12,364
7,419
0
645
10,931
0
58,476
L
Heimdallr
Giideon24
Heimdallr
3,088
625
0
2,005
7,037
2,100
0
1,846
5,191
0
39,998
W
Gilgamesh
8,057
1,974
0
2,179
12,214
8,209
0
5,827
6,387
11,223
41,467
W
Sylvanus
Jeewiz
Sylvanus
2,757
857
2,168
2,255
7,677
5,867
20
1,469
6,208
16,207
1,421
L
Zhong Kui
Ragefire91
Zhong Kui
6,421
1,119
0
4,036
10,345
7,823
0
3,080
7,265
41,162
883
W
5,266
1,684
0
1,003
6,003
2,002
0
2,201
3,802
0
45,576
W
Chang'e
TyrGay
Chang'e
8,146
1,514
1,664
5,773
9,825
3,088
0
1,898
7,887
64,281
0
L
Surtr
Urian07
Surtr
8,758
3,005
0
4,335
11,697
10,197
0
1,128
10,569
2,110
45,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
34,145
353
Minions Killed
413
0
Camps Cleared
0
1,153,673
Distance Traveled
1,146,740
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,763
524
24
2
0
233,513
0
L
Hercules
5,787
526
88
8
0
259,649
0
W
Sun Wukong
7,099
645
130
12
0
217,211
5
L
Heimdallr
5,632
512
85
8
0
229,131
0
W
Gilgamesh
7,548
686
89
8
0
238,294
0
W
Sylvanus
6,065
551
36
3
0
214,695
2
L
Zhong Kui
6,256
569
72
7
0
210,234
0
W
Skadi
5,813
528
50
5
0
223,779
2
W
Chang'e
7,620
693
108
10
0
252,761
0
L
Surtr
7,370
670
84
8
0
221,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role