Player Matchup

Fenrir
Fenrir
Inuki
Fenrir
Level 125
God Stats
2W - 2L
1,820 SR
Queue Stats
134W - 164L
1,484 Elo+
Party 1
Nike
Nike
Kesisara
Nike
Level 143
God Stats
0W - 1L
1,611 SR
Queue Stats
57W - 80L
1,495 Elo+
Party 1
Martichoras
Martichoras
Pôny
Martichoras
Level 106
God Stats
0W - 2L
1,236 SR
Queue Stats
10W - 13L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
Venum_Gaming_Sx
Cabrakan
Level 141
God Stats
0W - 3L
1,530 SR
Queue Stats
172W - 177L
1,431 Elo+
Party 1
Thoth
Thoth
Visorii
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 152L
1,437 Elo+
Party 1
Team Averages
Level 116
1,539 SR
1,459 Elo+

VS

Team Averages
Level 109
1,469 SR
1,462 Elo+
Tyr
Tyr
Tolja64
Tyr
Level 130
God Stats
11W - 5L
1,161 SR
Queue Stats
197W - 190L
1,446 Elo+
Solo
Scylla
Scylla
chunky-XII
Scylla
Level 70
God Stats
2W - 4L
1,514 SR
Queue Stats
7W - 14L
1,414 Elo+
Party 2
Khepri
Khepri
demonMelee
Khepri
Level 107
God Stats
4W - 5L
1,663 SR
Queue Stats
22W - 41L
1,462 Elo+
Party 2
Hachiman
Hachiman
imgamming
Hachiman
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,470 Elo+
Party 2
Mercury
Mercury
jboys1970
Mercury
Level 159
God Stats
38W - 36L
1,507 SR
Queue Stats
437W - 449L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Inuki
Fenrir
13
0 / 6 / 3
7,899
416
7,587
17,097
7,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nike
15
1 / 3 / 0
9,106
479
8,558
18,208
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Pôny
Martichoras
16
5 / 6 / 2
9,992
526
10,639
13,780
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
13
1 / 8 / 4
8,450
445
5,967
18,565
20,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thoth
Visorii
Thoth
14
1 / 8 / 2
8,469
446
8,965
11,235
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
1 / 0 / 7
11,173
588
13,132
12,368
13,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Scylla
chunky-XII
Scylla
17
5 / 1 / 7
10,886
573
8,849
9,276
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
demonMelee
Khepri
15
3 / 2 / 19
10,095
531
5,102
17,288
18,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
imgamming
Hachiman
18
6 / 4 / 8
11,271
593
16,445
14,233
5,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
jboys1970
Mercury
20
16 / 1 / 9
12,827
675
14,359
17,936
8,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
8
Kills
31
31
Deaths
8
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Inuki
Fenrir
0
6
3
0.25
L
Nike
1
3
0
0.33
L
Martichoras
Pôny
Martichoras
5
6
2
1
W
Tyr
1
0
7
4.5
L
Cabrakan
1
8
4
0.38
L
Thoth
Visorii
Thoth
1
8
2
0.25
W
Scylla
chunky-XII
Scylla
5
1
7
8.5
W
Khepri
demonMelee
Khepri
3
2
19
6.25
W
Hachiman
imgamming
Hachiman
6
4
8
2.5
W
Mercury
jboys1970
Mercury
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,716
Damage
57,887
78,885
Taken
71,101
53,237
Mitigated
49,168
13,560
Healing
24,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Inuki
Fenrir
7,587
2,200
0
2,901
17,097
7,495
0
3,896
13,201
0
53,891
L
Nike
8,558
831
0
5,302
18,208
15,481
0
1,266
16,942
0
70,243
L
Martichoras
Pôny
Martichoras
10,639
4,105
0
2,991
13,780
5,538
0
1,324
12,456
69
70,585
W
Tyr
13,132
1,431
0
5,077
12,368
13,278
88
1,643
9,808
0
82,733
L
Cabrakan
5,967
650
0
1,662
18,565
20,957
0
3,001
15,564
33,902
248
L
Thoth
Visorii
Thoth
8,965
585
0
704
11,235
3,766
0
4,284
6,951
53,813
198
W
Scylla
chunky-XII
Scylla
8,849
937
0
1,407
9,276
2,880
0
3,699
5,211
83,385
251
W
Khepri
demonMelee
Khepri
5,102
610
0
4,326
17,288
18,301
75
3,956
12,444
20,013
319
W
Hachiman
imgamming
Hachiman
16,445
11,467
0
7,571
14,233
5,819
1,395
2,110
11,689
0
90,665
W
Mercury
jboys1970
Mercury
14,359
8,505
0
6,494
17,936
8,890
563
2,464
15,166
0
123,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
56,252
496
Minions Killed
605
0
Camps Cleared
0
1,801,559
Distance Traveled
2,000,758
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,899
416
95
5
0
436,078
5
L
Nike
9,106
479
127
7
0
366,059
1
L
Martichoras
9,992
526
138
7
0
313,993
0
W
Tyr
11,173
588
144
8
0
420,273
1
L
Cabrakan
8,450
445
38
2
0
330,636
5
L
Thoth
8,469
446
98
5
0
354,793
0
W
Scylla
10,886
573
157
8
0
360,497
0
W
Khepri
10,095
531
22
1
0
383,009
0
W
Hachiman
11,271
593
127
7
0
345,387
1
W
Mercury
12,827
675
155
8
0
491,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role