Player Matchup

Chronos
Chronos
Gold I
Doogie24
Chronos
Gold I
Level 184
God Stats
2W - 4L
1,583 SR
Queue Stats
294W - 299L
1,606 MMR
Solo
Fenrir
Fenrir
Gold II
Il-Lxxrd-lI
Fenrir
Gold II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,620 MMR
Solo
Geb
Geb
Gold II
KiIIerFX
Geb
Gold II
Level 177
God Stats
20W - 20L
1,557 SR
Queue Stats
133W - 147L
1,569 MMR
Solo
Mulan
Mulan
Gold I
jahReapz
Mulan
Gold I
Level 158
God Stats
2W - 4L
1,374 SR
Queue Stats
225W - 217L
1,628 MMR
Solo
Agni
Agni
Platinum IV
xxMoridinxx
Agni
Platinum IV
Level 155
God Stats
12W - 11L
1,623 SR
Queue Stats
237W - 220L
1,643 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,527 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,711 SR
1,613 MMR
Artemis
Artemis
Gold V
ChrisGames123
Artemis
Gold V
Level 105
God Stats
1W - 2L
1,673 SR
Queue Stats
4W - 4L
1,621 MMR
Party 1
Ra
Ra
Gold I
CtrlAltCancelMe
Ra
Gold I
Level 109
God Stats
8W - 3L
1,630 SR
Queue Stats
74W - 67L
1,622 MMR
Solo
Artio
Artio
Gold V
Louly
Artio
Gold V
Level 159
God Stats
6W - 4L
1,757 SR
Queue Stats
48W - 27L
1,637 MMR
Solo
Bakasura
Bakasura
Gold II
MaverickJack
Bakasura
Gold II
Level 203
God Stats
1W - 0L
1,505 SR
Queue Stats
165W - 162L
1,565 MMR
Solo
Bacchus
Bacchus
Gold V
mosin007
Bacchus
Gold V
Level 80
God Stats
3W - 3L
1,991 SR
Queue Stats
4W - 4L
1,621 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Doogie24
Chronos
9
0 / 3 / 0
4,633
463
1,058
6,371
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
9
0 / 2 / 0
4,881
488
2,418
6,231
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,778
478
1,377
5,237
3,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
jahReapz
Mulan
9
0 / 5 / 0
5,140
514
3,976
9,904
3,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
5,352
535
4,715
5,312
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliLokiChang'eThor

VS

Bans
MedusaGaneshaThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 0 / 0
5,864
586
5,198
3,528
1,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 0 / 5
5,721
572
2,738
4,802
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Louly
Artio
12
7 / 0 / 3
7,042
704
9,575
9,090
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MaverickJack
Bakasura
11
3 / 1 / 5
6,032
603
1,836
7,333
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
mosin007
Bacchus
11
1 / 0 / 5
5,944
594
3,111
4,372
3,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
0
Kills
14
14
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
0
0
3
W
0
0
5
2.5
L
Chronos
Doogie24
Chronos
0
3
0
0
L
Fenrir
0
2
0
0
L
0
1
1
0.5
W
Artio
Louly
Artio
7
0
3
8.5
W
Bakasura
MaverickJack
Bakasura
3
1
5
5.5
L
Mulan
jahReapz
Mulan
0
5
0
0
W
Bacchus
mosin007
Bacchus
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,544
Damage
22,458
33,055
Taken
29,125
11,697
Mitigated
16,920
7,675
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
5,198
1,759
0
1,187
3,528
1,080
56
1,455
2,073
0
44,254
W
2,738
109
370
1,794
4,802
1,366
0
2,344
2,222
43,605
0
L
Chronos
Doogie24
Chronos
1,058
139
0
1,361
6,371
1,546
0
1,752
4,619
30,832
646
L
Fenrir
2,418
687
0
1,036
6,231
2,168
0
2,340
3,557
0
29,921
L
1,377
180
0
1,806
5,237
3,162
0
996
4,201
9,737
694
W
Artio
Louly
Artio
9,575
510
800
5,590
9,090
8,460
0
958
8,064
39,520
352
W
Bakasura
MaverickJack
Bakasura
1,836
1,291
0
2,183
7,333
2,774
0
675
6,632
0
28,890
L
Mulan
jahReapz
Mulan
3,976
941
0
2,723
9,904
3,321
0
6,220
3,239
0
30,645
W
Bacchus
mosin007
Bacchus
3,111
277
0
1,751
4,372
3,240
0
1,263
3,058
18,210
1,095
L
4,715
365
0
749
5,312
1,500
0
3,008
2,131
38,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
30,603
281
Minions Killed
340
0
Camps Cleared
0
990,511
Distance Traveled
1,080,128
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,864
586
85
9
0
172,282
1
W
Ra
5,721
572
78
8
0
230,422
1
L
Chronos
4,633
463
63
6
0
196,216
1
L
Fenrir
4,881
488
56
6
0
223,927
0
L
Geb
4,778
478
18
2
0
183,680
2
W
Artio
7,042
704
67
7
0
201,978
1
W
Bakasura
6,032
603
81
8
0
266,603
0
L
Mulan
5,140
514
59
6
0
181,164
2
W
Bacchus
5,944
594
29
3
0
208,843
2
L
Agni
5,352
535
85
9
0
205,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role