Player Matchup

Fenrir
Fenrir
CiaronLyons4
Fenrir
Level 122
God Stats
7W - 6L
1,592 SR
Queue Stats
135W - 131L
1,475 Elo+
Party 1
Bacchus
Bacchus
ColonelAutism
Bacchus
Level 5
God Stats
2W - 2L
1,355 SR
Queue Stats
4W - 2L
1,573 Elo+
Party 1
Artemis
Artemis
Gingr96
Artemis
Level 109
God Stats
14W - 6L
1,679 SR
Queue Stats
263W - 294L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Hydroxycarbamide
Gilgamesh
Level 120
God Stats
13W - 7L
1,649 SR
Queue Stats
314W - 307L
1,479 Elo+
Solo
Poseidon
Poseidon
W1ggles
Poseidon
Level 120
God Stats
30W - 19L
1,605 SR
Queue Stats
412W - 423L
1,499 Elo+
Party 1
Team Averages
Level 95
1,576 SR
1,495 Elo+

VS

Team Averages
Level 127
1,408 SR
1,549 Elo+
Ares
Ares
Ragefire91
Ares
Level 67
God Stats
3W - 6L
1,351 SR
Queue Stats
162W - 158L
1,547 Elo+
Solo
Cernunnos
Cernunnos
Tsonna
Cernunnos
Level 145
God Stats
1W - 5L
1,337 SR
Queue Stats
44W - 30L
1,540 Elo+
Party 2
Surtr
Surtr
Urian07
Surtr
Level 152
God Stats
13W - 16L
1,506 SR
Queue Stats
256W - 252L
1,545 Elo+
Solo
Thor
Thor
WizeGoat
Thor
Level 164
God Stats
3W - 3L
1,259 SR
Queue Stats
83W - 75L
1,549 Elo+
Party 2
Zeus
Zeus
aspross__
Zeus
Level 106
God Stats
5W - 5L
1,589 SR
Queue Stats
114W - 95L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 2 / 2
5,741
638
3,650
8,321
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
4 / 1 / 3
5,062
562
4,184
4,905
3,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Gingr96
Artemis
10
2 / 1 / 4
5,419
602
5,637
4,134
1,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
11
1 / 3 / 1
6,222
691
7,696
10,863
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
W1ggles
Poseidon
12
3 / 0 / 4
6,674
742
4,124
3,592
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 1
5,265
585
2,641
9,212
4,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cernunnos
Tsonna
Cernunnos
9
0 / 3 / 2
4,821
536
3,308
5,665
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Urian07
Surtr
9
2 / 2 / 0
5,349
594
7,124
11,295
9,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
10
2 / 3 / 1
5,286
587
3,700
6,675
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
8
1 / 5 / 0
4,763
529
2,174
5,245
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
7
7
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
2
3.5
W
Bacchus
4
1
3
5.5
W
Artemis
Gingr96
Artemis
2
1
4
4
W
Gilgamesh
1
3
1
0.5
L
2
3
1
0.83
L
Cernunnos
Tsonna
Cernunnos
0
3
2
0.33
L
Surtr
Urian07
Surtr
2
2
0
1
W
Poseidon
W1ggles
Poseidon
3
0
4
5
L
Thor
2
3
1
0.83
L
Zeus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,291
Damage
18,947
31,815
Taken
38,092
15,034
Mitigated
19,044
7,654
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,650
761
0
1,941
8,321
2,657
0
1,909
6,348
0
30,949
W
Bacchus
4,184
760
0
1,541
4,905
3,549
43
1,001
3,904
18,481
819
W
Artemis
Gingr96
Artemis
5,637
1,534
0
689
4,134
1,128
185
575
3,559
0
33,452
W
Gilgamesh
7,696
2,024
0
2,485
10,863
6,757
0
682
9,606
7,357
43,031
L
2,641
92
0
1,904
9,212
4,945
0
2,091
7,069
11,115
0
L
Cernunnos
Tsonna
Cernunnos
3,308
1,300
0
2,127
5,665
1,571
0
1,609
4,056
0
32,175
L
Surtr
Urian07
Surtr
7,124
3,190
0
4,052
11,295
9,098
0
1,206
10,089
1,305
29,320
W
Poseidon
W1ggles
Poseidon
4,124
590
0
998
3,592
943
0
1,082
2,326
52,775
1,519
L
Thor
3,700
639
0
551
6,675
2,249
0
2,403
4,074
0
34,819
L
Zeus
2,174
141
0
777
5,245
1,181
0
1,650
3,491
20,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
25,484
359
Minions Killed
224
0
Camps Cleared
0
999,905
Distance Traveled
942,520
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,741
638
55
6
0
241,421
0
W
Bacchus
5,062
562
20
2
0
198,064
0
W
Artemis
5,419
602
67
7
0
167,413
0
W
Gilgamesh
6,222
691
111
12
0
180,731
0
L
Ares
5,265
585
12
1
0
183,023
2
L
Cernunnos
4,821
536
55
6
0
184,077
0
L
Surtr
5,349
594
49
5
0
185,016
1
W
Poseidon
6,674
742
106
12
0
212,276
2
L
Thor
5,286
587
62
7
0
238,050
0
L
Zeus
4,763
529
46
5
0
152,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role