Player Matchup

Ix Chel
Ix Chel
JoseRodolfo77
Ix Chel
Level 105
God Stats
22W - 14L
1,641 SR
Queue Stats
605W - 589L
1,529 Elo+
Solo
Surtr
Surtr
Kairos1234
Surtr
Level 126
God Stats
3W - 6L
1,375 SR
Queue Stats
82W - 75L
1,550 Elo+
Party 2
Yemoja
Yemoja
LandedCoot
Yemoja
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 72L
1,444 Elo+
Party 1
Bastet
Bastet
Meyrre
Bastet
Level 155
God Stats
21W - 17L
1,700 SR
Queue Stats
115W - 116L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
Mureti
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,497 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,509 Elo+

VS

Team Averages
Level 87
1,549 SR
1,547 Elo+
Cupid
Cupid
Akane-_-muki
Cupid
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 233L
1,527 Elo+
Solo
Osiris
Osiris
Davinfinite
Osiris
Level 82
God Stats
15W - 12L
1,566 SR
Queue Stats
106W - 99L
1,484 Elo+
Solo
Ra
Ra
EdSky
Ra
Level 69
God Stats
3W - 4L
1,968 SR
Queue Stats
78W - 70L
1,578 Elo+
Solo
Ymir
Ymir
Spacedino_2002
Ymir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,650 Elo+
Solo
Cliodhna
Cliodhna
shorty16169
Cliodhna
Level 142
God Stats
2W - 5L
1,209 SR
Queue Stats
460W - 459L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
4 / 0 / 1
7,038
704
4,224
5,107
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
11
4 / 3 / 0
6,370
637
6,840
8,877
4,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
LandedCoot
Yemoja
9
0 / 2 / 2
5,083
508
2,122
6,689
3,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Meyrre
Bastet
11
3 / 0 / 4
6,208
621
3,493
6,620
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cernunnos
Mureti
Cernunnos
10
1 / 0 / 0
5,331
533
5,182
4,699
1,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,461
546
3,576
5,050
1,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
10
3 / 4 / 0
6,139
614
6,005
9,203
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
10
0 / 5 / 1
5,474
547
3,424
6,335
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 0
5,573
557
3,113
7,229
3,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
shorty16169
Cliodhna
8
0 / 2 / 0
4,613
461
1,155
6,452
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
5
5
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Osiris
3
4
0
0.75
L
Ra
0
5
1
0.1
W
Ix Chel
4
0
1
4.5
W
Surtr
4
3
0
1.33
W
Yemoja
LandedCoot
Yemoja
0
2
2
0.5
W
Bastet
Meyrre
Bastet
3
0
4
5
W
Cernunnos
Mureti
Cernunnos
1
0
0
1
L
2
1
0
2
L
Cliodhna
shorty16169
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,861
Damage
17,273
31,992
Taken
34,269
13,013
Mitigated
17,623
11,902
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,576
1,889
228
2,358
5,050
1,587
0
1,093
3,957
0
38,336
L
Osiris
6,005
2,264
0
2,546
9,203
8,362
0
354
8,223
0
43,040
L
Ra
3,424
169
240
1,647
6,335
2,162
0
2,432
3,649
40,173
0
W
Ix Chel
4,224
563
396
2,341
5,107
1,679
0
1,952
2,902
49,815
0
W
Surtr
6,840
3,030
0
2,736
8,877
4,481
0
0
8,232
1,453
33,831
W
Yemoja
LandedCoot
Yemoja
2,122
742
1,710
1,461
6,689
3,284
0
2,122
4,363
12,556
0
W
Bastet
Meyrre
Bastet
3,493
692
0
1,506
6,620
2,239
0
925
5,541
0
38,792
W
Cernunnos
Mureti
Cernunnos
5,182
2,573
0
1,752
4,699
1,330
0
695
4,004
0
41,650
L
3,113
1,135
0
2,278
7,229
3,766
0
2,338
4,704
15,999
1,640
L
Cliodhna
shorty16169
Cliodhna
1,155
69
0
2,626
6,452
1,746
0
233
6,180
0
26,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
27,260
310
Minions Killed
283
0
Camps Cleared
0
1,002,983
Distance Traveled
997,993
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,461
546
71
7
0
195,202
2
L
Osiris
6,139
614
71
7
0
198,534
6
L
Ra
5,474
547
65
7
0
203,856
2
W
Ix Chel
7,038
704
95
10
0
199,545
2
W
Surtr
6,370
637
67
7
0
196,258
0
W
Yemoja
5,083
508
26
3
0
181,345
0
W
Bastet
6,208
621
64
6
0
245,473
0
W
Cernunnos
5,331
533
58
6
0
180,362
4
L
Ymir
5,573
557
23
2
0
207,222
2
L
Cliodhna
4,613
461
53
5
0
193,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role