Player Matchup

Mulan
Mulan
ArchoVID
Mulan
Level 129
God Stats
19W - 15L
1,656 SR
Queue Stats
262W - 229L
1,566 Elo+
Party 1
Kali
Kali
BigBanshee
Kali
Level 121
God Stats
4W - 2L
1,625 SR
Queue Stats
74W - 75L
1,514 Elo+
Party 2
Thor
Thor
BigBootyApex
Thor
Level 96
God Stats
2W - 1L
1,594 SR
Queue Stats
99W - 88L
1,506 Elo+
Party 2
Vulcan
Vulcan
RosaPercs_
Vulcan
Level 143
God Stats
2W - 0L
1,760 SR
Queue Stats
36W - 30L
1,494 Elo+
Party 2
Chronos
Chronos
leopardskin4
Chronos
Level 110
God Stats
2W - 1L
1,301 SR
Queue Stats
41W - 50L
1,490 Elo+
Party 1
Team Averages
Level 120
1,587 SR
1,514 Elo+

VS

Team Averages
Level 147
1,569 SR
1,565 Elo+
Sol
Sol
Crippled_Pain
Sol
Level 150
God Stats
32W - 26L
1,590 SR
Queue Stats
151W - 152L
1,560 Elo+
Solo
Ne Zha
Ne Zha
DuaLipaMyWaifu
Ne Zha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,655 Elo+
Solo
Zhong Kui
Zhong Kui
LuzrovRulay25
Zhong Kui
Level 157
God Stats
7W - 3L
1,920 SR
Queue Stats
226W - 201L
1,584 Elo+
Solo
Bastet
Bastet
evolve31
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 86L
1,580 Elo+
Solo
Kali
Kali
namechanged8603
Kali
Level 147
God Stats
5W - 10L
1,333 SR
Queue Stats
212W - 194L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ArchoVID
Mulan
13
7 / 1 / 5
7,436
572
10,638
10,071
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
4 / 0 / 4
7,242
557
4,252
10,571
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 1
7,494
576
5,996
9,735
5,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Vulcan
RosaPercs_
Vulcan
13
1 / 1 / 8
7,324
563
8,767
5,167
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
leopardskin4
Chronos
13
2 / 1 / 3
7,419
571
4,238
6,056
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,842
603
3,473
7,049
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
5,833
449
2,339
9,776
4,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
LuzrovRulay25
Zhong Kui
12
1 / 4 / 0
6,648
511
6,337
11,294
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
evolve31
Bastet
13
1 / 3 / 0
7,692
592
7,915
11,588
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 2
6,186
476
3,621
10,092
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
ArchoVID
Mulan
7
1
5
9.5
W
4
0
4
6
W
1
0
1
1.5
L
0
2
1
0.25
L
1
4
1
0.38
L
Zhong Kui
LuzrovRulay25
Zhong Kui
1
4
0
0.25
W
Vulcan
RosaPercs_
Vulcan
1
1
8
5
L
Bastet
evolve31
Bastet
1
3
0
0.33
W
Chronos
leopardskin4
Chronos
2
1
3
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,891
Damage
23,685
41,600
Taken
49,799
22,128
Mitigated
21,055
9,886
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ArchoVID
Mulan
10,638
1,755
0
2,866
10,071
8,314
418
1,637
8,434
76
33,467
W
4,252
2,210
0
2,904
10,571
4,242
0
3,196
7,375
0
50,456
W
5,996
1,234
0
2,222
9,735
5,747
0
0
9,735
0
52,805
L
3,473
1,547
0
3,042
7,049
1,943
1,200
1,885
5,001
65,275
6,130
L
2,339
360
0
1,675
9,776
4,808
0
2,786
6,721
0
12,706
L
Zhong Kui
LuzrovRulay25
Zhong Kui
6,337
500
0
4,537
11,294
6,876
0
5,221
5,965
45,440
1,581
W
Vulcan
RosaPercs_
Vulcan
8,767
110
0
470
5,167
1,838
0
2,277
2,890
51,851
0
L
Bastet
evolve31
Bastet
7,915
2,086
0
3,614
11,588
3,959
0
951
10,473
0
52,090
W
Chronos
leopardskin4
Chronos
4,238
804
0
1,424
6,056
1,987
159
2,590
3,466
50,818
1,178
L
3,621
1,315
0
3,145
10,092
3,469
0
2,021
8,034
0
43,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,915
Gold Earned
34,201
426
Minions Killed
406
0
Camps Cleared
0
1,374,895
Distance Traveled
1,249,035
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,436
572
41
3
0
276,559
1
W
Kali
7,242
557
77
6
0
324,371
0
W
Thor
7,494
576
107
8
0
243,319
2
L
Sol
7,842
603
133
10
0
244,312
0
L
Ne Zha
5,833
449
10
1
0
234,593
6
L
Zhong Kui
6,648
511
94
7
0
236,238
2
W
Vulcan
7,324
563
104
8
0
285,834
3
L
Bastet
7,692
592
94
7
0
246,375
0
W
Chronos
7,419
571
97
7
0
244,812
0
L
Kali
6,186
476
75
6
0
287,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role