Player Matchup

Ganesha
Ganesha
Silver I
LianinaBlastoise
Ganesha
Silver I
Level 149
God Stats
8W - 9L
1,432 SR
Queue Stats
167W - 167L
1,241 MMR
Solo
Fenrir
Fenrir
Gold V
SimpleNatural
Fenrir
Gold V
Level 140
God Stats
0W - 2L
1,200 SR
Queue Stats
73W - 101L
1,294 MMR
Solo
Thoth
Thoth
Gold IV
benicy
Thoth
Gold IV
Level 156
God Stats
5W - 3L
1,685 SR
Queue Stats
51W - 56L
1,294 MMR
Solo
Sobek
Sobek
Gold V
brooksbro15
Sobek
Gold V
Level 129
God Stats
7W - 4L
1,716 SR
Queue Stats
71W - 83L
1,257 MMR
Solo
Heimdallr
Heimdallr
Silver I
xMETATR0Nx
Heimdallr
Silver I
Level 204
God Stats
99W - 75L
1,603 SR
Queue Stats
338W - 361L
1,309 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,527 SR
1,279 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,534 SR
1,371 MMR
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
BayronWaR
Ao Kuang
Gold V
Level 192
God Stats
70W - 71L
1,573 SR
Queue Stats
391W - 402L
1,315 MMR
Solo
Geb
Geb
Gold IV
JoshAlbert96
Geb
Gold IV
Level 102
God Stats
72W - 94L
1,449 SR
Queue Stats
432W - 462L
1,234 MMR
Solo
Janus
Janus
Gold IV
TheWalkerTR
Janus
Gold IV
Level 124
God Stats
29W - 23L
1,647 SR
Queue Stats
191W - 189L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,229
529
237
5,724
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 2 / 0
4,449
556
1,816
7,081
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
benicy
Thoth
8
0 / 1 / 0
4,729
591
683
2,869
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 2 / 1
4,612
577
2,540
6,608
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
xMETATR0Nx
Heimdallr
7
0 / 1 / 0
4,218
527
2,335
4,429
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bans
ArachneShivaBacchusAwilix

VS

Bans
ThanatosSusanoThorSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 1 / 1
5,629
704
3,012
6,860
3,245
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Medusa
 
Medusa
10
1 / 0 / 0
5,420
678
4,914
2,686
751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
BayronWaR
Ao Kuang
9
3 / 1 / 1
5,115
639
4,472
6,510
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 1
4,660
583
1,178
4,454
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 1
6,059
757
1,749
1,584
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Medusa
 
Medusa
1
0
0
1
W
Ao Kuang
BayronWaR
Ao Kuang
3
1
1
3.5
W
0
0
1
0.5
L
0
0
0
0
L
1
2
0
0.5
W
2
0
1
2.5
L
Thoth
benicy
Thoth
0
1
0
0
L
1
2
1
0.75
L
Heimdallr
xMETATR0Nx
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,611
Damage
15,325
26,711
Taken
22,094
12,478
Mitigated
8,369
8,702
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,012
627
0
926
6,860
3,245
0
1,906
4,573
0
36,335
W
Medusa
 
Medusa
4,914
1,624
0
693
2,686
751
0
237
2,449
0
44,007
W
Ao Kuang
BayronWaR
Ao Kuang
4,472
985
0
2,054
6,510
1,955
0
357
6,077
22,970
695
W
1,178
0
897
1,596
4,454
2,014
0
105
4,349
11,926
0
L
237
0
0
1,926
5,724
3,387
0
1,057
4,667
10,345
0
L
1,816
481
0
2,672
7,081
2,372
0
2,253
4,725
0
26,186
W
1,749
0
0
395
1,584
404
0
539
963
41,019
858
L
Thoth
benicy
Thoth
683
101
0
582
2,869
806
0
1,986
763
25,846
0
L
2,540
103
0
3,042
6,608
4,740
0
1,466
5,142
19,111
0
L
Heimdallr
xMETATR0Nx
Heimdallr
2,335
1,016
0
480
4,429
1,173
0
207
4,222
0
30,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,237
Gold Earned
26,883
204
Minions Killed
298
0
Camps Cleared
0
840,714
Distance Traveled
957,795
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,629
704
68
9
0
174,519
2
W
Medusa
5,420
678
86
11
0
197,946
0
W
Ao Kuang
5,115
639
42
5
0
196,971
0
W
Geb
4,660
583
18
2
0
184,096
2
L
Ganesha
4,229
529
5
1
0
174,301
2
L
Fenrir
4,449
556
52
7
0
200,862
2
W
Janus
6,059
757
84
11
0
204,263
0
L
Thoth
4,729
591
65
8
0
140,232
0
L
Sobek
4,612
577
28
4
0
162,233
0
L
Heimdallr
4,218
527
54
7
0
163,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role