Player Matchup

Anubis
Anubis
Comandoss98
Anubis
Level 22
God Stats
1W - 0L
1,607 SR
Queue Stats
6W - 11L
1,246 Elo+
Party 1
Cupid
Cupid
DejanZP
Cupid
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,331 Elo+
Party 1
Hun Batz
Hun Batz
Meko2883
Hun Batz
Level 60
God Stats
3W - 6L
1,326 SR
Queue Stats
154W - 232L
1,363 Elo+
Solo
Maui
Maui
Yokaze421
Maui
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 113L
1,377 Elo+
Solo
Merlin
Merlin
danluminato
Merlin
Level 61
God Stats
9W - 5L
1,474 SR
Queue Stats
471W - 502L
1,382 Elo+
Solo
Team Averages
Level 54
1,481 SR
1,340 Elo+

VS

Team Averages
Level 81
1,361 SR
1,414 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ArchangelDuma
Eset
Level 104
God Stats
0W - 5L
1,187 SR
Queue Stats
106W - 103L
1,511 Elo+
Solo
Surtr
Surtr
FG-00011-FG
Surtr
Level 44
God Stats
1W - 4L
1,289 SR
Queue Stats
124W - 178L
1,368 Elo+
Solo
Shiva
Shiva
Kankirevent
Shiva
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 52L
1,360 Elo+
Solo
Hades
Hades
QuinnToast
Hades
Level 108
God Stats
3W - 3L
1,327 SR
Queue Stats
121W - 147L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 3 / 9
8,947
994
10,271
5,865
2,632
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
DejanZP
Cupid
17
8 / 2 / 7
9,845
1,094
8,036
6,440
2,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Meko2883
Hun Batz
13
1 / 5 / 3
7,540
838
2,992
9,311
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
10
0 / 4 / 5
6,894
766
1,926
6,008
5,032
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
16
1 / 2 / 13
9,000
1,000
6,912
4,995
1,819
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
2,304
256
0
0
0
14
5 / 4 / 7
8,157
906
7,546
7,589
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 3
6,420
713
2,549
6,036
4,318
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
6 / 3 / 7
8,662
962
7,493
9,487
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
14
3 / 5 / 6
7,430
826
5,177
11,771
5,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
15
Kills
15
16
Deaths
15
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
5
4
7
2.13
W
Anubis
5
3
9
3.17
W
Cupid
DejanZP
Cupid
8
2
7
5.75
L
1
3
3
0.83
L
6
3
7
3.17
W
Hun Batz
Meko2883
Hun Batz
1
5
3
0.5
L
Hades
3
5
6
1.2
W
Maui
0
4
5
0.63
W
Merlin
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,137
Damage
22,765
32,619
Taken
34,883
15,879
Mitigated
23,259
8,306
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
7,546
572
1,122
897
7,589
2,980
0
3,990
3,599
18,398
532
W
Anubis
10,271
263
209
1,340
5,865
2,632
1,196
1,993
3,554
20,554
136
W
Cupid
DejanZP
Cupid
8,036
4,851
1,129
2,244
6,440
2,433
3,445
3,166
3,166
0
16,273
L
2,549
504
161
536
6,036
4,318
0
2,984
3,052
149
7,557
L
7,493
557
966
1,706
9,487
10,462
0
5,060
4,427
0
15,717
W
Hun Batz
Meko2883
Hun Batz
2,992
723
0
240
9,311
3,963
752
3,141
5,741
0
8,645
L
Hades
5,177
268
645
3,202
11,771
5,499
0
7,020
4,751
12,921
554
W
Maui
1,926
275
89
141
6,008
5,032
112
1,653
4,115
3,392
0
W
Merlin
6,912
598
885
2,029
4,995
1,819
1,227
2,207
2,693
28,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
32,973
119
Minions Killed
68
0
Camps Cleared
0
778,185
Distance Traveled
573,749
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,304
256
0
0
0
0
0
L
Eset
8,157
906
33
4
0
148,696
0
W
Anubis
8,947
994
25
3
0
158,371
0
W
Cupid
9,845
1,094
27
3
0
167,794
0
L
Surtr
6,420
713
5
1
0
100,896
0
L
Shiva
8,662
962
17
2
0
178,689
0
W
Hun Batz
7,540
838
13
1
0
177,249
0
L
Hades
7,430
826
13
1
0
145,468
1
W
Maui
6,894
766
1
0
0
116,227
0
W
Merlin
9,000
1,000
53
6
0
158,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role