Player Matchup

Sun Wukong
Sun Wukong
Adjustments
Sun Wukong
Level 64
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 5L
1,362 Elo+
Solo
Achilles
Achilles
icebender47
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,463 Elo+
Solo
Charybdis
Charybdis
pagazzz
Charybdis
Level 128
God Stats
3W - 5L
1,433 SR
Queue Stats
224W - 234L
1,481 Elo+
Solo
Horus
Horus
rɐinmɐn
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,272 Elo+
Party 1
Jormungandr
Jormungandr
xAngeel
Jormungandr
Level 122
God Stats
0W - 1L
1,474 SR
Queue Stats
99W - 98L
1,467 Elo+
Party 1
Team Averages
Level 73
1,536 SR
1,409 Elo+

VS

Team Averages
Level 106
1,526 SR
1,522 Elo+
Skadi
Skadi
 
Skadi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
 
Raijin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Jarolet
Sylvanus
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 17L
1,605 Elo+
Party 3
Vulcan
Vulcan
Silentosama
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 62L
1,505 Elo+
Party 2
Artemis
Artemis
falcorosso
Artemis
Level 154
God Stats
2W - 0L
1,632 SR
Queue Stats
65W - 63L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adjustments
Sun Wukong
12
1 / 3 / 4
6,136
767
4,356
7,737
4,463
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
icebender47
Achilles
7
0 / 5 / 1
5,452
682
2,317
6,777
5,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
pagazzz
Charybdis
14
4 / 1 / 2
7,155
894
7,340
5,742
2,231
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
rɐinmɐn
Horus
13
1 / 1 / 4
6,653
832
2,120
6,721
4,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jormungandr
xAngeel
Jormungandr
11
0 / 4 / 4
5,854
732
5,858
8,302
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 1 / 6
8,183
1,023
4,643
5,698
2,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
 
Raijin
11
2 / 3 / 9
7,266
908
4,715
5,814
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Jarolet
Sylvanus
13
1 / 0 / 11
7,974
997
1,533
4,115
2,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
13
4 / 1 / 6
7,731
966
6,668
4,873
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
falcorosso
Artemis
13
1 / 1 / 11
7,415
927
14,091
6,431
2,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
6
Kills
14
14
Deaths
6
15
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
6
9
W
Raijin
 
Raijin
2
3
9
2.17
L
Sun Wukong
Adjustments
Sun Wukong
1
3
4
1
W
Sylvanus
Jarolet
Sylvanus
1
0
11
6.5
W
Vulcan
4
1
6
7
W
Artemis
falcorosso
Artemis
1
1
11
6.5
L
Achilles
icebender47
Achilles
0
5
1
0.1
L
Charybdis
pagazzz
Charybdis
4
1
2
5
L
Horus
rɐinmɐn
Horus
1
1
4
3
L
Jormungandr
xAngeel
Jormungandr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
31,650
35,279
Taken
26,931
23,598
Mitigated
10,764
11,065
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,643
1,677
280
320
5,698
2,108
1,347
656
4,857
0
13,378
W
Raijin
 
Raijin
4,715
667
469
480
5,814
1,824
0
1,207
4,468
11,856
19
L
Sun Wukong
Adjustments
Sun Wukong
4,356
629
0
1,193
7,737
4,463
0
2,075
5,662
0
13,356
W
Sylvanus
Jarolet
Sylvanus
1,533
756
4,456
2,457
4,115
2,872
291
789
3,142
3,559
0
W
Vulcan
6,668
253
764
1,480
4,873
1,800
382
1,037
3,643
18,720
500
W
Artemis
falcorosso
Artemis
14,091
5,876
939
1,572
6,431
2,160
1,880
1,540
4,750
0
21,355
L
Achilles
icebender47
Achilles
2,317
322
0
328
6,777
5,729
0
3,416
3,361
0
5,663
L
Charybdis
pagazzz
Charybdis
7,340
2,464
581
1,565
5,742
2,231
0
2,055
3,687
0
17,282
L
Horus
rɐinmɐn
Horus
2,120
711
2,747
3,718
6,721
4,520
0
2,223
4,498
0
4,239
L
Jormungandr
xAngeel
Jormungandr
5,858
429
419
514
8,302
6,655
0
3,078
5,224
10,634
180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,250
Gold Earned
38,569
83
Minions Killed
90
0
Camps Cleared
0
684,562
Distance Traveled
718,973
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,183
1,023
17
2
0
136,955
0
W
Raijin
7,266
908
18
2
0
151,117
0
L
Sun Wukong
6,136
767
22
3
0
164,096
0
W
Sylvanus
7,974
997
3
0
0
140,909
1
W
Vulcan
7,731
966
28
4
0
155,269
0
W
Artemis
7,415
927
24
3
0
134,723
0
L
Achilles
5,452
682
10
1
0
111,649
0
L
Charybdis
7,155
894
32
4
0
139,881
0
L
Horus
6,653
832
5
1
0
154,463
0
L
Jormungandr
5,854
732
14
2
0
114,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role