Player Matchup

Janus
Janus
Gold II
Bluuemeany
Janus
Gold II
Level 158
God Stats
12W - 17L
1,497 SR
Queue Stats
299W - 310L
1,636 MMR
Solo
Charybdis
Charybdis
Silver I
BronxDiamond
Charybdis
Silver I
Level 68
God Stats
7W - 5L
1,541 SR
Queue Stats
49W - 60L
1,647 MMR
Solo
Arachne
Arachne
Gold II
DRMaty
Arachne
Gold II
Level 123
God Stats
5W - 7L
1,791 SR
Queue Stats
210W - 202L
1,638 MMR
Solo
Cerberus
Cerberus
Platinum IV
Srd4rk
Cerberus
Platinum IV
Level 83
God Stats
4W - 2L
1,918 SR
Queue Stats
251W - 242L
1,618 MMR
Solo
Lancelot
Lancelot
Gold I
TooMaxy
Lancelot
Gold I
Level 96
God Stats
1W - 2L
1,479 SR
Queue Stats
94W - 77L
1,629 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 106
1,645 SR
1,633 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,620 SR
1,633 MMR
Camazotz
Camazotz
Gold V
IgotLowIQ
Camazotz
Gold V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,631 MMR
Party 1
Maui
Maui
Gold I
Legend156
Maui
Gold I
Level 126
God Stats
17W - 19L
1,469 SR
Queue Stats
393W - 391L
1,614 MMR
Solo
Hera
Hera
Silver I
Optye
Hera
Silver I
Level 240
God Stats
1W - 0L
1,859 SR
Queue Stats
47W - 32L
1,643 MMR
Party 1
Mulan
Mulan
Gold III
iJoraaa
Mulan
Gold III
Level 46
God Stats
14W - 12L
1,718 SR
Queue Stats
335W - 327L
1,636 MMR
Solo
Neith
Neith
Gold II
synth-pox
Neith
Gold II
Level 138
God Stats
9W - 7L
1,555 SR
Queue Stats
183W - 171L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
0 / 5 / 4
6,218
444
4,765
8,510
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
BronxDiamond
Charybdis
11
0 / 9 / 2
6,538
467
4,238
12,196
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
DRMaty
Arachne
12
4 / 2 / 1
7,262
519
4,240
11,976
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Srd4rk
Cerberus
10
1 / 5 / 2
6,800
486
5,788
15,412
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lancelot
TooMaxy
Lancelot
11
0 / 2 / 0
6,683
477
3,806
8,129
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MedusaKaliChang'eThor

VS

Bans
BacchusAthenaKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
IgotLowIQ
Camazotz
13
2 / 0 / 7
7,750
554
8,784
12,018
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Maui
12
6 / 2 / 6
8,669
619
4,988
11,591
10,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
Optye
Hera
15
6 / 2 / 5
9,184
656
9,918
5,976
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
iJoraaa
Mulan
15
2 / 0 / 1
9,155
654
7,127
11,333
7,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
synth-pox
Neith
15
7 / 1 / 2
9,453
675
11,504
8,050
2,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
23
23
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
0
5
4
0.4
L
Charybdis
BronxDiamond
Charybdis
0
9
2
0.11
L
Arachne
DRMaty
Arachne
4
2
1
2.25
W
Camazotz
IgotLowIQ
Camazotz
2
0
7
5.5
W
Maui
6
2
6
4.5
W
Hera
Optye
Hera
6
2
5
4.25
L
Cerberus
Srd4rk
Cerberus
1
5
2
0.4
L
Lancelot
TooMaxy
Lancelot
0
2
0
0
W
Mulan
iJoraaa
Mulan
2
0
1
2.5
W
Neith
synth-pox
Neith
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
42,321
56,223
Taken
48,968
25,437
Mitigated
25,882
10,721
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,765
196
0
750
8,510
2,208
0
3,859
4,651
37,191
822
L
Charybdis
BronxDiamond
Charybdis
4,238
1,881
0
2,270
12,196
3,217
0
1,074
11,122
0
42,143
L
Arachne
DRMaty
Arachne
4,240
2,358
0
2,895
11,976
4,020
0
4,018
7,958
0
37,019
W
Camazotz
IgotLowIQ
Camazotz
8,784
2,938
0
8,492
12,018
3,541
0
2,510
9,469
0
60,662
W
Maui
4,988
1,404
0
1,527
11,591
10,021
0
3,917
7,674
18,878
0
W
Hera
Optye
Hera
9,918
1,988
0
436
5,976
2,397
1,081
2,024
3,952
67,060
975
L
Cerberus
Srd4rk
Cerberus
5,788
385
0
3,506
15,412
11,582
0
5,460
9,952
19,666
891
L
Lancelot
TooMaxy
Lancelot
3,806
364
0
1,300
8,129
4,410
0
357
7,772
0
37,876
W
Mulan
iJoraaa
Mulan
7,127
763
0
4,687
11,333
7,026
199
457
10,593
0
79,720
W
Neith
synth-pox
Neith
11,504
4,458
0
2,465
8,050
2,897
834
1,867
6,183
0
81,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,501
Gold Earned
44,211
337
Minions Killed
493
0
Camps Cleared
0
1,327,593
Distance Traveled
1,438,435
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,218
444
65
5
0
269,492
3
L
Charybdis
6,538
467
73
5
0
231,952
0
L
Arachne
7,262
519
78
6
0
315,912
0
W
Camazotz
7,750
554
92
7
0
337,135
0
W
Maui
8,669
619
23
2
0
289,068
1
W
Hera
9,184
656
122
9
0
267,963
4
L
Cerberus
6,800
486
46
3
0
273,547
4
L
Lancelot
6,683
477
75
5
0
236,690
1
W
Mulan
9,155
654
129
9
0
285,310
2
W
Neith
9,453
675
127
9
0
258,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role