Player Matchup

Mercury
Mercury
ChrisJeTaime
Mercury
Level 174
God Stats
2W - 1L
1,598 SR
Queue Stats
162W - 154L
1,494 Elo+
Party 3
Ymir
Ymir
LouisMcG
Ymir
Level 39
God Stats
2W - 1L
1,744 SR
Queue Stats
21W - 17L
1,678 Elo+
Party 2
Bellona
Bellona
Mugiwara974
Bellona
Level 182
God Stats
59W - 43L
1,560 SR
Queue Stats
151W - 140L
1,523 Elo+
Party 3
Anhur
Anhur
Str4Xy
Anhur
Level 48
God Stats
67W - 62L
1,584 SR
Queue Stats
140W - 176L
1,532 Elo+
Solo
Eset
Eset
frozje
Eset
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,736 Elo+
Party 2
Team Averages
Level 119
1,597 SR
1,593 Elo+

VS

Team Averages
Level 112
1,529 SR
1,558 Elo+
Arachne
Arachne
BigOlPete
Arachne
Level 145
God Stats
1W - 4L
1,326 SR
Queue Stats
148W - 130L
1,563 Elo+
Party 1
Erlang Shen
Erlang Shen
Nev0x
Erlang Shen
Level 72
God Stats
6W - 7L
1,535 SR
Queue Stats
293W - 259L
1,501 Elo+
Solo
Vulcan
Vulcan
TinyHodor
Vulcan
Level 142
God Stats
2W - 9L
1,685 SR
Queue Stats
57W - 53L
1,495 Elo+
Party 1
Charybdis
Charybdis
bison35375_
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,664 Elo+
Solo
Geb
Geb
xbioformx
Geb
Level 112
God Stats
1W - 1L
1,599 SR
Queue Stats
49W - 39L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChrisJeTaime
Mercury
13
2 / 5 / 4
8,237
515
4,958
11,787
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
13
0 / 0 / 7
8,261
516
2,588
9,137
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Mugiwara974
Bellona
18
9 / 2 / 1
11,702
731
15,680
14,402
12,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
Str4Xy
Anhur
17
5 / 0 / 2
9,798
612
9,155
7,388
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
frozje
Eset
15
3 / 7 / 3
8,807
550
8,592
10,557
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigOlPete
Arachne
16
10 / 3 / 3
9,773
611
10,251
15,886
6,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Nev0x
Erlang Shen
14
1 / 7 / 2
7,828
489
5,049
18,214
11,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
TinyHodor
Vulcan
15
3 / 3 / 7
9,307
582
9,491
8,991
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
bison35375_
Charybdis
13
0 / 3 / 0
7,538
471
2,547
7,921
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 5
7,658
479
4,384
10,554
8,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
19
Kills
14
14
Deaths
19
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigOlPete
Arachne
10
3
3
3.83
W
Mercury
ChrisJeTaime
Mercury
2
5
4
0.8
W
Ymir
0
0
7
3.5
W
Bellona
Mugiwara974
Bellona
9
2
1
4.75
L
Erlang Shen
Nev0x
Erlang Shen
1
7
2
0.29
W
Anhur
Str4Xy
Anhur
5
0
2
6
L
Vulcan
TinyHodor
Vulcan
3
3
7
2.17
L
Charybdis
bison35375_
Charybdis
0
3
0
0
W
Eset
frozje
Eset
3
7
3
0.64
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
31,722
53,271
Taken
61,566
29,549
Mitigated
31,935
21,004
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigOlPete
Arachne
10,251
6,910
0
8,160
15,886
6,410
0
2,437
13,253
0
74,285
W
Mercury
ChrisJeTaime
Mercury
4,958
1,589
0
3,806
11,787
2,794
0
4,757
6,716
0
41,445
W
Ymir
2,588
244
0
1,916
9,137
7,436
240
2,704
6,287
25,975
0
W
Bellona
Mugiwara974
Bellona
15,680
6,731
0
8,060
14,402
12,957
60
24
14,378
0
98,765
L
Erlang Shen
Nev0x
Erlang Shen
5,049
2,331
0
6,552
18,214
11,970
0
1,017
17,182
0
47,140
W
Anhur
Str4Xy
Anhur
9,155
4,022
0
5,140
7,388
2,767
2,579
1,097
6,291
0
85,551
L
Vulcan
TinyHodor
Vulcan
9,491
0
0
1,498
8,991
3,254
0
3,199
5,362
60,883
1,475
L
Charybdis
bison35375_
Charybdis
2,547
888
0
2,609
7,921
1,512
0
726
7,195
0
49,884
W
Eset
frozje
Eset
8,592
710
298
1,784
10,557
3,595
56
4,341
5,945
63,054
1,335
L
4,384
228
0
2,241
10,554
8,789
0
2,647
7,785
27,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
42,104
570
Minions Killed
453
0
Camps Cleared
0
1,638,925
Distance Traveled
1,617,578
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,773
611
106
7
0
382,994
0
W
Mercury
8,237
515
69
4
0
374,449
0
W
Ymir
8,261
516
36
2
0
347,278
8
W
Bellona
11,702
731
177
11
0
306,215
0
L
Erlang Shen
7,828
489
78
5
0
296,291
0
W
Anhur
9,798
612
148
9
0
318,115
3
L
Vulcan
9,307
582
118
7
0
328,635
2
L
Charybdis
7,538
471
122
8
0
269,129
0
W
Eset
8,807
550
140
9
0
292,868
0
L
Geb
7,658
479
29
2
0
340,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role