Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
Alabamafan2724
Horus
Gold III
Level 127
God Stats
7W - 5L
1,655 SR
Queue Stats
243W - 252L
1,539 MMR
Solo
Thor
Thor
Silver II
Desnudarte
Thor
Silver II
Level 88
God Stats
2W - 2L
1,732 SR
Queue Stats
8W - 8L
1,558 MMR
Solo
Geb
Geb
Gold III
MrNiceGuyOG
Geb
Gold III
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,542 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
RogueNation
Ah Muzen Cab
Gold II
Level 154
God Stats
13W - 8L
1,707 SR
Queue Stats
149W - 150L
1,557 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,619 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,509 SR
1,542 MMR
Yu Huang
Yu Huang
Bronze IV
 
Yu Huang
Bronze IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
FireVictinii
Hachiman
Gold III
Level 181
God Stats
1W - 0L
1,382 SR
Queue Stats
22W - 15L
1,657 MMR
Party 1
Athena
Athena
Silver I
Nojlas
Athena
Silver I
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,565 MMR
Solo
Serqet
Serqet
Platinum V
SkippyPF
Serqet
Platinum V
Level 130
God Stats
17W - 18L
1,581 SR
Queue Stats
109W - 106L
1,544 MMR
Solo
Nike
Nike
Gold III
kygittarius
Nike
Gold III
Level 158
God Stats
1W - 1L
1,584 SR
Queue Stats
71W - 64L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 1 / 0
3,636
727
2,081
3,318
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 2 / 0
3,763
753
1,570
3,084
1,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

6
1 / 1 / 1
3,466
693
1,542
4,896
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,471
694
776
3,909
1,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
RogueNation
Ah Muzen Cab
7
0 / 0 / 0
3,588
718
691
1,707
437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AnhurCliodhnaJanusMulan

VS

Bans
MedusaBake KujiraBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 0 / 0
3,560
712
944
1,243
245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
FireVictinii
Hachiman
6
0 / 1 / 1
3,386
677
2,413
2,382
559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Athena
Nojlas
Athena
6
2 / 0 / 0
3,836
767
1,530
3,015
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
SkippyPF
Serqet
6
1 / 1 / 1
3,500
700
1,547
3,229
1,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 1
4,092
818
1,541
3,407
1,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
W
Yu Huang
 
Yu Huang
0
0
0
0
L
2
2
0
1
L
1
1
1
1.5
W
Hachiman
FireVictinii
Hachiman
0
1
1
0.5
L
0
1
0
0
W
Athena
Nojlas
Athena
2
0
0
2
L
Ah Muzen Cab
RogueNation
Ah Muzen Cab
0
0
0
0
W
Serqet
SkippyPF
Serqet
1
1
1
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,660
Damage
7,975
16,914
Taken
13,276
5,446
Mitigated
4,867
6,123
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,081
810
0
1,085
3,318
784
0
576
2,742
0
19,101
W
Yu Huang
 
Yu Huang
944
35
0
659
1,243
245
0
0
1,243
16,732
417
L
1,570
635
0
885
3,084
1,130
0
0
2,967
0
10,441
L
1,542
379
0
2,026
4,896
1,165
0
1,210
3,624
0
14,125
W
Hachiman
FireVictinii
Hachiman
2,413
1,423
0
1,002
2,382
559
0
387
1,995
0
18,064
L
776
136
0
1,642
3,909
1,930
0
189
3,648
8,935
0
W
Athena
Nojlas
Athena
1,530
585
0
1,278
3,015
1,973
0
223
2,792
8,350
0
L
Ah Muzen Cab
RogueNation
Ah Muzen Cab
691
127
0
485
1,707
437
0
482
1,225
0
17,497
W
Serqet
SkippyPF
Serqet
1,547
543
0
865
3,229
1,053
0
101
3,128
0
16,657
W
1,541
206
0
1,048
3,407
1,037
0
65
3,194
0
19,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,924
Gold Earned
18,374
144
Minions Killed
169
0
Camps Cleared
0
519,926
Distance Traveled
559,324
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,636
727
44
9
0
115,556
1
W
Yu Huang
3,560
712
39
8
0
105,941
2
L
Horus
3,763
753
21
4
0
56,481
0
L
Thor
3,466
693
32
6
0
127,190
0
W
Hachiman
3,386
677
36
7
0
91,741
0
L
Geb
3,471
694
9
2
0
108,767
1
W
Athena
3,836
767
19
4
0
131,320
0
L
Ah Muzen Cab
3,588
718
38
8
0
111,932
0
W
Serqet
3,500
700
36
7
0
133,225
0
W
Nike
4,092
818
39
8
0
97,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role