Player Matchup

Nemesis
Nemesis
Aizakku_X
Nemesis
Level 124
God Stats
8W - 7L
1,500 SR
Queue Stats
190W - 177L
1,447 Elo+
Party 1
Nut
Nut
CoCobronzer
Nut
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 49L
1,341 Elo+
Solo
Cthulhu
Cthulhu
Nevexito
Cthulhu
Level 49
God Stats
0W - 2L
1,305 SR
Queue Stats
27W - 28L
1,506 Elo+
Solo
Eset
Eset
dagm19
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 165L
1,472 Elo+
Party 1
Mulan
Mulan
gerardoZ6060
Mulan
Level 27
God Stats
16W - 10L
1,622 SR
Queue Stats
116W - 104L
1,452 Elo+
Party 1
Team Averages
Level 74
1,485 SR
1,443 Elo+

VS

Team Averages
Level 81
1,436 SR
1,464 Elo+
Sylvanus
Sylvanus
Everton-Bats
Sylvanus
Level 121
God Stats
12W - 5L
1,543 SR
Queue Stats
105W - 107L
1,490 Elo+
Solo
Arachne
Arachne
Gingersithis
Arachne
Level 41
God Stats
3W - 1L
1,738 SR
Queue Stats
41W - 60L
1,412 Elo+
Solo
Camazotz
Camazotz
Plsdontbelloname
Camazotz
Level 41
God Stats
2W - 3L
1,287 SR
Queue Stats
55W - 46L
1,516 Elo+
Solo
Agni
Agni
ii care not
Agni
Level 135
God Stats
1W - 0L
1,194 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vamana
Vamana
ninjaslayer305
Vamana
Level 67
God Stats
7W - 10L
1,417 SR
Queue Stats
764W - 721L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aizakku_X
Nemesis
11
0 / 0 / 0
5,340
534
1,805
6,344
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,591
459
1,869
8,185
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Nevexito
Cthulhu
8
0 / 1 / 0
5,252
525
5,096
6,418
2,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Eset
dagm19
Eset
11
0 / 2 / 0
5,678
568
2,743
5,011
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 2 / 0
5,392
539
2,331
7,186
3,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Everton-Bats
Sylvanus
10
0 / 0 / 4
6,111
611
2,766
5,124
3,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Gingersithis
Arachne
11
2 / 0 / 1
6,219
622
1,592
8,029
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
5 / 0 / 0
6,828
683
7,610
9,050
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 1
6,191
619
3,546
3,655
899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 1
7,051
705
2,938
4,345
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aizakku_X
Nemesis
0
0
0
0
L
0
4
0
0
W
Sylvanus
Everton-Bats
Sylvanus
0
0
4
2
W
Arachne
Gingersithis
Arachne
2
0
1
2.5
L
Cthulhu
Nevexito
Cthulhu
0
1
0
0
W
5
0
0
5
L
Eset
dagm19
Eset
0
2
0
0
L
0
2
0
0
W
1
0
1
1.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
18,452
33,144
Taken
30,203
11,180
Mitigated
12,127
12,342
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aizakku_X
Nemesis
1,805
242
0
3,306
6,344
1,877
0
1,165
5,179
0
40,900
L
1,869
957
0
1,858
8,185
1,697
0
1,204
6,981
0
20,421
W
Sylvanus
Everton-Bats
Sylvanus
2,766
350
1,109
2,446
5,124
3,212
108
1,750
3,374
14,845
0
W
Arachne
Gingersithis
Arachne
1,592
992
0
4,072
8,029
2,459
327
1,172
6,823
0
39,605
L
Cthulhu
Nevexito
Cthulhu
5,096
498
1,258
1,545
6,418
2,622
0
963
5,455
25,342
0
W
7,610
1,818
0
3,917
9,050
2,977
0
3,520
5,530
0
50,504
L
Eset
dagm19
Eset
2,743
186
0
1,112
5,011
1,566
0
2,882
2,129
36,854
861
L
2,331
661
0
3,263
7,186
3,418
0
0
7,186
0
34,710
W
3,546
159
60
2,107
3,655
899
503
1,276
2,379
37,275
2,089
W
2,938
1,507
0
2,356
4,345
2,580
781
0
4,081
0
42,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
32,400
316
Minions Killed
330
0
Camps Cleared
0
1,088,259
Distance Traveled
1,066,391
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,340
534
79
8
0
257,019
0
L
Nut
4,591
459
44
4
0
169,097
2
W
Sylvanus
6,111
611
24
2
0
203,021
4
W
Arachne
6,219
622
73
7
0
216,015
0
L
Cthulhu
5,252
525
39
4
0
213,575
0
W
Camazotz
6,828
683
80
8
0
234,734
2
L
Eset
5,678
568
86
9
0
218,738
2
L
Mulan
5,392
539
68
7
0
229,830
0
W
Agni
6,191
619
65
7
0
205,609
3
W
Vamana
7,051
705
88
9
0
207,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role