Player Matchup

Cthulhu
Cthulhu
Kingzairr
Cthulhu
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,511 Elo+
Party 2
Osiris
Osiris
RON1N-_-7
Osiris
Level 125
God Stats
0W - 2L
1,331 SR
Queue Stats
23W - 34L
1,468 Elo+
Party 2
Neith
Neith
Vicanjel
Neith
Level 85
God Stats
20W - 19L
1,410 SR
Queue Stats
74W - 69L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
i2t0a04
Sun Wukong
Level 104
God Stats
9W - 10L
1,375 SR
Queue Stats
177W - 136L
1,519 Elo+
Solo
Poseidon
Poseidon
platapus804
Poseidon
Level 107
God Stats
0W - 5L
1,121 SR
Queue Stats
15W - 23L
1,408 Elo+
Party 2
Team Averages
Level 106
1,347 SR
1,447 Elo+

VS

Team Averages
Level 95
1,534 SR
1,633 Elo+
Anubis
Anubis
AlexS__S
Anubis
Level 131
God Stats
197W - 198L
1,576 SR
Queue Stats
614W - 606L
1,408 Elo+
Solo
Medusa
Medusa
BillSatchels
Medusa
Level 104
God Stats
11W - 6L
1,624 SR
Queue Stats
32W - 37L
1,486 Elo+
Solo
Charon
Charon
DolphinDude3366
Charon
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,661 Elo+
Party 1
Pele
Pele
EvanWindsor
Pele
Level 84
God Stats
1W - 0L
1,293 SR
Queue Stats
6W - 1L
1,820 Elo+
Party 1
Amaterasu
Amaterasu
What_it_do_hoe
Amaterasu
Level 38
God Stats
3W - 1L
1,677 SR
Queue Stats
20W - 28L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kingzairr
Cthulhu
14
3 / 3 / 2
8,071
475
9,053
14,036
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
RON1N-_-7
Osiris
12
0 / 1 / 4
6,654
391
2,805
9,881
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Vicanjel
Neith
12
2 / 7 / 0
6,966
410
2,995
9,228
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
i2t0a04
Sun Wukong
14
2 / 2 / 4
9,157
539
14,828
14,563
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
platapus804
Poseidon
15
3 / 4 / 2
9,043
532
10,535
8,991
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexS__S
Anubis
17
6 / 2 / 2
9,919
583
10,237
13,737
5,636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
1 / 2 / 6
7,999
471
11,710
9,301
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 2 / 5
8,827
519
5,817
10,382
8,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 3
9,297
547
8,596
12,260
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
What_it_do_hoe
Amaterasu
14
0 / 1 / 2
8,042
473
3,353
14,192
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
17
17
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlexS__S
Anubis
6
2
2
3.5
W
Medusa
1
2
6
2
W
4
2
5
3.25
W
6
3
3
2.5
L
Cthulhu
Kingzairr
Cthulhu
3
3
2
1.33
L
Osiris
RON1N-_-7
Osiris
0
1
4
2
L
Neith
Vicanjel
Neith
2
7
0
0.29
W
Amaterasu
What_it_do_hoe
Amaterasu
0
1
2
1
L
Sun Wukong
i2t0a04
Sun Wukong
2
2
4
2
L
Poseidon
platapus804
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,216
Damage
39,713
56,699
Taken
59,872
30,436
Mitigated
29,416
11,058
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlexS__S
Anubis
10,237
841
27
6,014
13,737
5,636
254
7,820
5,826
81,103
2,023
W
Medusa
11,710
3,791
0
2,029
9,301
3,365
1,540
1,880
7,238
0
58,933
W
5,817
728
187
1,321
10,382
8,673
1,212
3,791
6,503
26,178
614
W
8,596
2,065
141
2,016
12,260
3,703
622
5,161
7,029
0
72,633
L
Cthulhu
Kingzairr
Cthulhu
9,053
1,445
0
505
14,036
6,063
0
3,672
10,364
62,142
0
L
Osiris
RON1N-_-7
Osiris
2,805
553
0
2,337
9,881
7,261
0
3,408
6,473
0
26,921
L
Neith
Vicanjel
Neith
2,995
717
0
570
9,228
2,590
0
2,151
7,077
0
27,501
W
Amaterasu
What_it_do_hoe
Amaterasu
3,353
1,976
0
7,217
14,192
8,039
727
983
12,480
0
37,423
L
Sun Wukong
i2t0a04
Sun Wukong
14,828
2,709
0
5,851
14,563
12,090
406
2,247
12,316
0
60,075
L
Poseidon
platapus804
Poseidon
10,535
1,185
0
1,795
8,991
2,432
0
4,159
4,832
70,982
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
44,084
382
Minions Killed
418
0
Camps Cleared
0
1,496,734
Distance Traveled
1,705,470
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,919
583
125
7
0
277,062
4
W
Medusa
7,999
471
97
6
0
345,754
0
W
Charon
8,827
519
26
2
0
329,759
0
W
Pele
9,297
547
100
6
0
396,897
0
L
Cthulhu
8,071
475
84
5
0
384,517
0
L
Osiris
6,654
391
34
2
0
276,051
0
L
Neith
6,966
410
42
2
0
220,890
0
W
Amaterasu
8,042
473
70
4
0
355,998
0
L
Sun Wukong
9,157
539
94
6
0
289,185
5
L
Poseidon
9,043
532
128
8
0
326,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role