Player Matchup

Sol
Sol
Silver IV
jeffguz90
Sol
Silver IV
Level 103
God Stats
6W - 1L
1,789 SR
Queue Stats
39W - 36L
873 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
onelight10
Kuzenbo
Silver I
Level 87
God Stats
2W - 0L
1,645 SR
Queue Stats
20W - 15L
1,507 MMR
Party 1
Hercules
Hercules
Silver III
smallpimpin
Hercules
Silver III
Level 124
God Stats
1W - 1L
1,291 SR
Queue Stats
35W - 26L
1,198 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,575 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,419 SR
1,173 MMR
Achilles
Achilles
Silver II
Hidan6555555
Achilles
Silver II
Level 87
God Stats
0W - 2L
1,355 SR
Queue Stats
23W - 33L
1,251 MMR
Solo
Discordia
Discordia
Silver III
dcgsv
Discordia
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,071 MMR
Solo
Neith
Neith
Gold IV
randy0927
Neith
Gold IV
Level 148
God Stats
1W - 3L
1,403 SR
Queue Stats
55W - 50L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 6
14,093
783
16,686
12,948
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
onelight10
Kuzenbo
16
0 / 1 / 9
11,459
637
7,020
15,622
25,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hercules
smallpimpin
Hercules
19
7 / 0 / 7
13,715
762
20,720
25,698
20,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
PersephoneNe ZhaThothSkadiGeb

VS

Bans
Hou YiHadesNoxAphroditeKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hidan6555555
Achilles
16
0 / 3 / 0
10,455
581
12,192
21,978
31,156
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Discordia
dcgsv
Discordia
15
0 / 4 / 1
10,418
579
17,572
12,719
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
randy0927
Neith
17
1 / 7 / 0
11,465
637
9,676
16,673
7,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hidan6555555
Achilles
0
3
0
0
L
Discordia
dcgsv
Discordia
0
4
1
0.13
W
7
0
6
10
W
Kuzenbo
onelight10
Kuzenbo
0
1
9
4.5
L
Neith
randy0927
Neith
1
7
0
0.14
W
Hercules
smallpimpin
Hercules
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,426
Damage
39,440
54,268
Taken
51,370
50,957
Mitigated
42,846
21,321
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hidan6555555
Achilles
12,192
1,427
0
2,695
21,978
31,156
0
9,899
11,938
0
37,426
L
Discordia
dcgsv
Discordia
17,572
575
0
1,216
12,719
4,614
0
5,141
7,494
54,290
0
W
16,686
5,611
0
8,330
12,948
5,023
1,685
4,554
8,394
86,730
2,583
W
Kuzenbo
onelight10
Kuzenbo
7,020
2,735
0
4,445
15,622
25,155
659
4,737
10,885
25,607
3,318
L
Neith
randy0927
Neith
9,676
2,558
0
3,448
16,673
7,076
305
7,335
9,234
0
65,700
W
Hercules
smallpimpin
Hercules
20,720
6,267
0
8,546
25,698
20,779
840
8,765
16,933
0
58,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
32,338
233
Minions Killed
220
0
Camps Cleared
0
1,046,708
Distance Traveled
994,301
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,455
581
38
2
0
347,452
0
L
Discordia
10,418
579
56
3
0
318,490
6
W
Sol
14,093
783
112
6
0
344,222
0
W
Kuzenbo
11,459
637
38
2
0
336,445
0
L
Neith
11,465
637
126
7
0
328,359
6
W
Hercules
13,715
762
83
5
0
366,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role