Player Matchup

Geb
Geb
Bronze III
 
Geb
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze IV
Saydoosh
Hachiman
Bronze IV
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,509 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
fistikos
Sun Wukong
Gold IV
Level 189
God Stats
12W - 9L
1,777 SR
Queue Stats
97W - 110L
1,527 MMR
Solo
Zeus
Zeus
Gold IV
kiko2003
Zeus
Gold IV
Level 95
God Stats
0W - 2L
1,295 SR
Queue Stats
38W - 43L
1,532 MMR
Solo
Fenrir
Fenrir
Bronze III
skvyrtl
Fenrir
Bronze III
Level 145
God Stats
1W - 3L
1,726 SR
Queue Stats
30W - 25L
1,546 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,560 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,530 SR
1,528 MMR
Agni
Agni
Gold III
GrayGuy
Agni
Gold III
Level 108
God Stats
36W - 38L
1,614 SR
Queue Stats
208W - 202L
1,566 MMR
Solo
Cliodhna
Cliodhna
Gold I
Legend156
Cliodhna
Gold I
Level 126
God Stats
43W - 45L
1,545 SR
Queue Stats
393W - 391L
1,567 MMR
Solo
Sobek
Sobek
Gold III
ResRose
Sobek
Gold III
Level 122
God Stats
7W - 6L
1,504 SR
Queue Stats
134W - 135L
1,557 MMR
Solo
Medusa
Medusa
Gold IV
Riitaaw
Medusa
Gold IV
Level 157
God Stats
12W - 17L
1,447 SR
Queue Stats
398W - 404L
1,368 MMR
Solo
Tyr
Tyr
Gold I
TooMaxy
Tyr
Gold I
Level 96
God Stats
2W - 1L
1,542 SR
Queue Stats
94W - 77L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 2
7,299
429
5,063
15,470
11,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Saydoosh
Hachiman
10
1 / 8 / 1
6,996
412
3,963
11,351
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
fistikos
Sun Wukong
11
1 / 5 / 2
7,433
437
10,277
24,279
13,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
12
0 / 8 / 2
7,492
441
9,077
11,541
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
skvyrtl
Fenrir
14
4 / 5 / 1
8,370
492
6,502
14,777
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
ThorThothAthenaAchilles

VS

Bans
Ao KuangThanatosKing ArthurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
GrayGuy
Agni
16
8 / 2 / 9
9,744
573
18,104
9,352
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Legend156
Cliodhna
18
5 / 1 / 9
9,691
570
10,854
11,555
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sobek
ResRose
Sobek
14
3 / 1 / 15
9,554
562
7,331
15,022
13,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Riitaaw
Medusa
15
8 / 2 / 2
9,783
575
11,834
9,568
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
15
5 / 1 / 7
10,182
599
11,543
15,812
15,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
6
Kills
29
29
Deaths
7
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
2
0.33
W
Agni
GrayGuy
Agni
8
2
9
6.25
W
Cliodhna
Legend156
Cliodhna
5
1
9
9.5
W
Sobek
ResRose
Sobek
3
1
15
10.5
W
Medusa
Riitaaw
Medusa
8
2
2
4.5
L
Hachiman
Saydoosh
Hachiman
1
8
1
0.19
W
Tyr
5
1
7
8.5
L
Sun Wukong
fistikos
Sun Wukong
1
5
2
0.4
L
Zeus
0
8
2
0.13
L
Fenrir
skvyrtl
Fenrir
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,882
Damage
59,666
77,418
Taken
61,309
35,719
Mitigated
41,084
11,534
Healing
24,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,063
279
0
1,644
15,470
11,253
0
4,611
10,689
21,996
0
W
Agni
GrayGuy
Agni
18,104
2,267
0
1,618
9,352
3,359
409
2,394
6,958
78,651
1,420
W
Cliodhna
Legend156
Cliodhna
10,854
1,225
0
4,693
11,555
5,369
0
2,788
8,767
0
87,976
W
Sobek
ResRose
Sobek
7,331
510
3,052
7,174
15,022
13,205
180
5,856
9,166
26,477
2,477
W
Medusa
Riitaaw
Medusa
11,834
3,709
0
1,426
9,568
4,066
862
1,752
7,816
0
80,969
L
Hachiman
Saydoosh
Hachiman
3,963
1,617
0
1,665
11,351
2,868
0
2,736
8,555
0
23,891
W
Tyr
11,543
1,723
0
6,840
15,812
15,085
0
2,750
13,062
0
68,050
L
Sun Wukong
fistikos
Sun Wukong
10,277
1,391
0
5,332
24,279
13,376
0
8,433
15,414
0
48,445
L
Zeus
9,077
1,169
0
980
11,541
3,060
0
3,025
8,235
50,566
0
L
Fenrir
skvyrtl
Fenrir
6,502
1,424
0
1,913
14,777
5,162
0
5,346
9,181
0
60,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
48,954
354
Minions Killed
499
0
Camps Cleared
0
1,589,897
Distance Traveled
1,809,860
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,299
429
16
1
0
366,022
6
W
Agni
9,744
573
126
7
0
362,208
1
W
Cliodhna
9,691
570
121
7
0
406,686
0
W
Sobek
9,554
562
30
2
0
355,273
4
W
Medusa
9,783
575
122
7
0
340,056
3
L
Hachiman
6,996
412
33
2
0
280,591
0
W
Tyr
10,182
599
100
6
0
345,637
2
L
Sun Wukong
7,433
437
88
5
0
315,928
5
L
Zeus
7,492
441
114
7
0
265,674
2
L
Fenrir
8,370
492
103
6
0
361,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role