Player Matchup

Medusa
Medusa
BLARFOOT
Medusa
Level 68
God Stats
110W - 101L
1,516 SR
Queue Stats
344W - 341L
1,469 Elo+
Party 2
Anubis
Anubis
HiggsJ
Anubis
Level 60
God Stats
6W - 7L
1,326 SR
Queue Stats
173W - 210L
1,398 Elo+
Party 2
Mulan
Mulan
JoshGDLY
Mulan
Level 159
God Stats
9W - 6L
1,754 SR
Queue Stats
147W - 124L
1,487 Elo+
Party 3
Cerberus
Cerberus
KRN1996
Cerberus
Level 30
God Stats
4W - 3L
1,763 SR
Queue Stats
170W - 150L
1,443 Elo+
Party 3
Hel
Hel
llxXxll
Hel
Level 58
God Stats
0W - 1L
1,621 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 75
1,596 SR
1,459 Elo+

VS

Team Averages
Level 38
1,495 SR
1,420 Elo+
Nu Wa
Nu Wa
Eraser22
Nu Wa
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 15L
1,229 Elo+
Party 4
Heimdallr
Heimdallr
HHAMTARO
Heimdallr
Level 64
God Stats
1W - 2L
1,300 SR
Queue Stats
24W - 35L
1,427 Elo+
Party 1
Surtr
Surtr
Ripp4
Surtr
Level 29
God Stats
2W - 1L
1,723 SR
Queue Stats
41W - 47L
1,465 Elo+
Party 4
Ne Zha
Ne Zha
Semap1
Ne Zha
Level 60
God Stats
23W - 14L
1,712 SR
Queue Stats
51W - 39L
1,552 Elo+
Party 4
Ymir
Ymir
king--sely
Ymir
Level 25
God Stats
3W - 9L
1,242 SR
Queue Stats
24W - 35L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLARFOOT
Medusa
7
0 / 5 / 0
4,230
423
3,091
7,002
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
HiggsJ
Anubis
11
1 / 3 / 1
5,857
586
3,341
7,336
2,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
JoshGDLY
Mulan
11
3 / 3 / 0
6,316
632
7,296
11,517
7,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
KRN1996
Cerberus
6
0 / 3 / 0
4,296
430
2,048
7,798
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hel
4
0 / 2 / 0
3,795
380
582
2,922
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eraser22
Nu Wa
11
2 / 1 / 4
6,432
643
4,668
2,805
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
HHAMTARO
Heimdallr
10
5 / 0 / 4
6,021
602
7,025
4,100
1,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
Ripp4
Surtr
10
0 / 2 / 4
5,391
539
3,531
8,504
5,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Semap1
Ne Zha
11
5 / 2 / 2
6,439
644
4,809
8,107
2,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 0 / 4
6,626
663
3,901
4,806
2,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
4
Kills
16
16
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
BLARFOOT
Medusa
0
5
0
0
W
Nu Wa
Eraser22
Nu Wa
2
1
4
4
W
Heimdallr
HHAMTARO
Heimdallr
5
0
4
7
L
Anubis
HiggsJ
Anubis
1
3
1
0.5
L
Mulan
JoshGDLY
Mulan
3
3
0
1
L
Cerberus
KRN1996
Cerberus
0
3
0
0
W
Surtr
Ripp4
Surtr
0
2
4
1
W
Ne Zha
Semap1
Ne Zha
5
2
2
3
W
4
0
4
6
L
Hel
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,358
Damage
23,934
36,575
Taken
28,322
16,742
Mitigated
13,065
8,568
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BLARFOOT
Medusa
3,091
1,391
0
561
7,002
1,808
0
1,756
5,169
0
24,507
W
Nu Wa
Eraser22
Nu Wa
4,668
1,149
0
750
2,805
566
817
1,316
1,489
33,966
601
W
Heimdallr
HHAMTARO
Heimdallr
7,025
2,614
0
1,783
4,100
1,420
411
1,378
2,722
0
37,969
L
Anubis
HiggsJ
Anubis
3,341
0
0
2,974
7,336
2,773
0
1,010
6,136
40,271
581
L
Mulan
JoshGDLY
Mulan
7,296
1,555
0
2,776
11,517
7,570
0
2,318
9,025
0
41,539
L
Cerberus
KRN1996
Cerberus
2,048
53
0
2,061
7,798
3,938
0
2,018
5,728
11,047
163
W
Surtr
Ripp4
Surtr
3,531
1,626
0
2,561
8,504
5,891
0
0
8,504
613
23,895
W
Ne Zha
Semap1
Ne Zha
4,809
2,210
0
1,050
8,107
2,602
0
2,025
6,082
0
45,368
W
3,901
1,004
0
1,517
4,806
2,586
189
1,252
3,554
20,010
1,377
L
Hel
582
313
55
141
2,922
653
0
1,005
1,865
4,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
30,909
227
Minions Killed
261
0
Camps Cleared
0
849,924
Distance Traveled
933,587
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,230
423
39
4
0
214,595
0
W
Nu Wa
6,432
643
67
7
0
181,336
0
W
Heimdallr
6,021
602
47
5
0
166,522
0
L
Anubis
5,857
586
91
9
0
159,182
0
L
Mulan
6,316
632
68
7
0
169,344
2
L
Cerberus
4,296
430
19
2
0
174,401
2
W
Surtr
5,391
539
42
4
0
184,419
0
W
Ne Zha
6,439
644
69
7
0
228,016
0
W
Ymir
6,626
663
36
4
0
173,294
0
L
Hel
3,795
380
10
1
0
132,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role