Player Matchup

The Morrigan
The Morrigan
JJRemy22
The Morrigan
Level 86
God Stats
5W - 5L
1,286 SR
Queue Stats
157W - 147L
1,459 Elo+
Party 3
Hera
Hera
LILJayAmir
Hera
Level 88
God Stats
2W - 2L
1,560 SR
Queue Stats
110W - 109L
1,451 Elo+
Party 3
Ganesha
Ganesha
fatcatstu
Ganesha
Level 141
God Stats
2W - 2L
1,952 SR
Queue Stats
50W - 49L
1,426 Elo+
Solo
Ullr
Ullr
man_lyke_chaz
Ullr
Level 64
God Stats
2W - 1L
1,477 SR
Queue Stats
9W - 2L
1,773 Elo+
Party 3
Aphrodite
Aphrodite
undertakeryork
Aphrodite
Level 65
God Stats
0W - 2L
1,496 SR
Queue Stats
107W - 102L
1,559 Elo+
Solo
Team Averages
Level 89
1,554 SR
1,534 Elo+

VS

Team Averages
Level 64
1,476 SR
1,435 Elo+
Bacchus
Bacchus
BOBRUCIO
Bacchus
Level 28
God Stats
1W - 2L
1,159 SR
Queue Stats
7W - 17L
1,404 Elo+
Party 2
Arachne
Arachne
Blizzard155
Arachne
Level 105
God Stats
3W - 1L
1,554 SR
Queue Stats
59W - 45L
1,526 Elo+
Party 1
Chang'e
Chang'e
Lackichan
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,230 Elo+
Party 2
Izanami
Izanami
Taratatata
Izanami
Level 62
God Stats
1W - 0L
1,600 SR
Queue Stats
87W - 78L
1,499 Elo+
Party 2
Chronos
Chronos
joňťak
Chronos
Level 107
God Stats
14W - 8L
1,569 SR
Queue Stats
88W - 91L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JJRemy22
The Morrigan
14
3 / 7 / 2
8,378
493
10,284
13,182
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
8,565
504
8,140
8,856
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
fatcatstu
Ganesha
14
0 / 6 / 1
8,127
478
7,830
15,362
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 0
7,624
448
7,617
13,274
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
undertakeryork
Aphrodite
11
0 / 4 / 3
7,631
449
4,499
13,259
6,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOBRUCIO
Bacchus
12
0 / 1 / 8
7,933
467
3,722
10,780
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Arachne
Blizzard155
Arachne
16
11 / 1 / 5
10,322
607
16,250
17,176
6,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chang'e
Lackichan
Chang'e
17
10 / 0 / 4
11,490
676
13,366
10,974
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Taratatata
Izanami
14
1 / 3 / 2
8,211
483
6,626
11,514
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
joňťak
Chronos
14
2 / 3 / 4
8,980
528
4,954
8,687
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
24
24
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BOBRUCIO
Bacchus
0
1
8
4
W
Arachne
Blizzard155
Arachne
11
1
5
13.5
L
The Morrigan
JJRemy22
The Morrigan
3
7
2
0.57
L
2
3
1
0.83
W
Chang'e
Lackichan
Chang'e
10
0
4
12
W
Izanami
Taratatata
Izanami
1
3
2
0.67
L
Ganesha
fatcatstu
Ganesha
0
6
1
0.08
W
Chronos
joňťak
Chronos
2
3
4
1.33
L
2
4
0
0.5
L
Aphrodite
undertakeryork
Aphrodite
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
44,918
63,933
Taken
59,131
23,641
Mitigated
26,481
17,273
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BOBRUCIO
Bacchus
3,722
237
0
4,011
10,780
10,086
0
5,852
4,928
10,697
0
W
Arachne
Blizzard155
Arachne
16,250
13,583
0
7,028
17,176
6,687
0
7,725
9,451
0
67,927
L
The Morrigan
JJRemy22
The Morrigan
10,284
1,658
0
3,268
13,182
4,226
0
4,106
8,747
50,969
898
L
8,140
1,007
0
1,479
8,856
2,766
0
2,945
5,679
70,840
2,023
W
Chang'e
Lackichan
Chang'e
13,366
1,131
1,466
5,680
10,974
3,441
477
6,475
4,489
76,665
1,620
W
Izanami
Taratatata
Izanami
6,626
4,336
0
4,269
11,514
3,567
778
4,129
7,385
0
70,365
L
Ganesha
fatcatstu
Ganesha
7,830
153
0
2,125
15,362
5,775
0
7,792
6,982
64,854
0
W
Chronos
joňťak
Chronos
4,954
1,498
75
1,557
8,687
2,700
853
5,854
2,819
48,611
894
L
7,617
2,931
0
428
13,274
4,605
616
2,742
10,408
0
56,051
L
Aphrodite
undertakeryork
Aphrodite
4,499
912
4,695
5,278
13,259
6,269
0
3,180
9,913
34,241
1,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,325
Gold Earned
46,936
475
Minions Killed
487
0
Camps Cleared
0
1,601,641
Distance Traveled
1,769,898
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,933
467
11
1
0
355,827
11
W
Arachne
10,322
607
93
5
0
380,596
0
L
The Morrigan
8,378
493
87
5
0
355,110
0
L
Hera
8,565
504
115
7
0
318,171
5
W
Chang'e
11,490
676
155
9
0
323,550
0
W
Izanami
8,211
483
130
8
0
339,874
0
L
Ganesha
8,127
478
108
6
0
310,793
2
W
Chronos
8,980
528
98
6
0
370,051
0
L
Ullr
7,624
448
86
5
0
321,996
0
L
Aphrodite
7,631
449
79
5
0
295,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role