Player Matchup

Cthulhu
Cthulhu
Eriikgames
Cthulhu
Level 48
God Stats
23W - 18L
1,595 SR
Queue Stats
53W - 58L
1,448 Elo+
Party 1
Nut
Nut
Fenrirgand
Nut
Level 64
God Stats
3W - 1L
1,761 SR
Queue Stats
82W - 83L
1,429 Elo+
Solo
Arachne
Arachne
FraanTop
Arachne
Level 41
God Stats
30W - 27L
1,451 SR
Queue Stats
232W - 229L
1,356 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xx_ColSanty_xX
Cu Chulainn
Level 88
God Stats
11W - 6L
1,587 SR
Queue Stats
177W - 165L
1,431 Elo+
Party 1
Poseidon
Poseidon
soepele_Verhoor
Poseidon
Level 141
God Stats
12W - 20L
1,090 SR
Queue Stats
678W - 681L
1,402 Elo+
Solo
Team Averages
Level 76
1,497 SR
1,413 Elo+

VS

Team Averages
Level 93
1,575 SR
1,388 Elo+
Terra
Terra
DraculaTheMighty
Terra
Level 145
God Stats
10W - 2L
1,889 SR
Queue Stats
230W - 225L
1,518 Elo+
Solo
Zeus
Zeus
MICHU00
Zeus
Level 93
God Stats
7W - 10L
1,478 SR
Queue Stats
200W - 198L
1,488 Elo+
Solo
Fenrir
Fenrir
Nakazal48
Fenrir
Level 49
God Stats
20W - 20L
1,533 SR
Queue Stats
113W - 143L
1,387 Elo+
Solo
Izanami
Izanami
nicomart_92
Izanami
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 27L
1,128 Elo+
Solo
Nemesis
Nemesis
xTOTALBISCUITx
Nemesis
Level 66
God Stats
1W - 2L
1,474 SR
Queue Stats
17W - 19L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eriikgames
Cthulhu
11
2 / 3 / 3
7,187
553
3,651
10,460
6,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 2 / 1
7,320
563
5,436
5,747
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Arachne
FraanTop
Arachne
12
2 / 3 / 0
6,996
538
2,392
6,130
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Xx_ColSanty_xX
Cu Chulainn
15
5 / 0 / 0
9,130
702
5,941
9,617
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
13
0 / 3 / 3
7,609
585
3,129
5,651
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,431
341
323
1,610
793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
MICHU00
Zeus
14
7 / 3 / 2
7,945
611
9,998
7,295
2,240
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Nakazal48
Fenrir
11
3 / 3 / 1
6,185
476
4,891
8,780
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
nicomart_92
Izanami
11
1 / 3 / 2
6,526
502
2,641
6,795
2,019
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 3 / 1
5,264
405
2,353
6,217
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
11
11
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Cthulhu
Eriikgames
Cthulhu
2
3
3
1.17
W
4
2
1
2.25
W
Arachne
FraanTop
Arachne
2
3
0
0.67
L
Zeus
MICHU00
Zeus
7
3
2
2.67
L
Fenrir
Nakazal48
Fenrir
3
3
1
1.17
W
Cu Chulainn
Xx_ColSanty_xX
Cu Chulainn
5
0
0
5
L
Izanami
nicomart_92
Izanami
1
3
2
0.67
W
Poseidon
0
3
3
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
20,206
37,605
Taken
30,697
20,034
Mitigated
13,205
7,108
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
323
204
80
507
1,610
793
0
228
1,382
2,701
0
W
Cthulhu
Eriikgames
Cthulhu
3,651
457
46
2,418
10,460
6,645
217
2,999
7,269
21,206
0
W
5,436
3,511
0
1,515
5,747
1,771
1,072
2,295
3,356
0
39,657
W
Arachne
FraanTop
Arachne
2,392
2,099
0
1,167
6,130
1,931
814
281
5,743
0
43,305
L
Zeus
MICHU00
Zeus
9,998
1,750
0
1,215
7,295
2,240
0
4,082
3,213
44,900
1,195
L
Fenrir
Nakazal48
Fenrir
4,891
1,362
0
1,519
8,780
3,947
0
338
8,442
0
37,737
W
Cu Chulainn
Xx_ColSanty_xX
Cu Chulainn
5,941
1,075
0
1,462
9,617
8,215
32
678
8,693
206
65,587
L
Izanami
nicomart_92
Izanami
2,641
1,856
0
1,330
6,795
2,019
584
2,181
4,614
0
36,442
W
Poseidon
3,129
169
0
500
5,651
1,472
340
3,127
2,164
52,688
867
L
2,353
559
0
774
6,217
4,206
0
0
6,217
0
18,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
30,351
381
Minions Killed
273
0
Camps Cleared
0
1,321,719
Distance Traveled
968,298
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,431
341
2
0
0
43,663
0
W
Cthulhu
7,187
553
34
3
0
263,308
2
W
Nut
7,320
563
64
5
0
243,893
0
W
Arachne
6,996
538
82
6
0
285,030
0
L
Zeus
7,945
611
94
7
0
249,665
0
L
Fenrir
6,185
476
70
5
0
295,358
0
W
Cu Chulainn
9,130
702
102
8
0
262,188
1
L
Izanami
6,526
502
70
5
0
200,149
0
W
Poseidon
7,609
585
99
8
0
267,300
2
L
Nemesis
5,264
405
37
3
0
179,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role