Player Matchup

Vamana
Vamana
DeepSeaCity
Vamana
Level 98
God Stats
1W - 2L
1,829 SR
Queue Stats
17W - 12L
1,652 Elo+
Solo
Athena
Athena
JMCkilla420
Athena
Level 144
God Stats
61W - 58L
1,581 SR
Queue Stats
218W - 237L
1,485 Elo+
Party 1
Apollo
Apollo
deathbringer3469
Apollo
Level 184
God Stats
0W - 5L
1,173 SR
Queue Stats
244W - 391L
1,412 Elo+
Party 1
Anubis
Anubis
savagemonk
Anubis
Level 195
God Stats
6W - 7L
1,183 SR
Queue Stats
243W - 224L
1,596 Elo+
Solo
Awilix
Awilix
xllHashi
Awilix
Level 107
God Stats
8W - 14L
1,492 SR
Queue Stats
285W - 273L
1,462 Elo+
Party 1
Team Averages
Level 146
1,452 SR
1,521 Elo+

VS

Team Averages
Level 117
1,443 SR
1,537 Elo+
Neith
Neith
Crackerknight
Neith
Level 124
God Stats
11W - 5L
1,570 SR
Queue Stats
158W - 133L
1,509 Elo+
Solo
Medusa
Medusa
Oldweaselspc
Medusa
Level 42
God Stats
2W - 2L
1,650 SR
Queue Stats
41W - 47L
1,512 Elo+
Solo
Bacchus
Bacchus
SharkeyS
Bacchus
Level 129
God Stats
1W - 3L
1,631 SR
Queue Stats
67W - 51L
1,583 Elo+
Party 2
Amaterasu
Amaterasu
guineo7
Amaterasu
Level 139
God Stats
6W - 3L
1,349 SR
Queue Stats
248W - 214L
1,502 Elo+
Solo
Chang'e
Chang'e
harm
Chang'e
Level 153
God Stats
1W - 1L
1,017 SR
Queue Stats
70W - 55L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 5 / 0
5,739
441
5,203
10,197
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Athena
9
1 / 2 / 2
6,104
470
3,562
11,492
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 3 / 2
6,494
500
3,407
7,711
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Anubis
savagemonk
Anubis
15
3 / 2 / 1
8,237
634
5,164
8,690
4,037
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
xllHashi
Awilix
11
3 / 3 / 1
6,512
501
5,406
9,904
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
8,122
625
8,071
6,178
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
12
1 / 1 / 2
6,935
533
8,475
6,039
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
SharkeyS
Bacchus
11
2 / 2 / 3
6,995
538
5,290
9,549
8,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
guineo7
Amaterasu
13
3 / 1 / 4
8,152
627
9,067
15,202
11,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
harm
Chang'e
13
4 / 1 / 3
7,127
548
4,858
7,147
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Vamana
0
5
0
0
L
Athena
1
2
2
1
W
Medusa
1
1
2
2
W
Bacchus
SharkeyS
Bacchus
2
2
3
1.75
L
0
3
2
0.33
W
Amaterasu
guineo7
Amaterasu
3
1
4
5
W
Chang'e
harm
Chang'e
4
1
3
5.5
L
Anubis
savagemonk
Anubis
3
2
1
1.75
L
Awilix
xllHashi
Awilix
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,742
Damage
35,761
47,994
Taken
44,115
24,625
Mitigated
25,419
13,695
Healing
18,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,071
3,002
0
1,892
6,178
1,965
0
1,967
4,211
0
64,579
L
Vamana
5,203
2,856
0
1,501
10,197
6,634
0
1,288
8,909
0
34,714
L
Athena
3,562
883
0
2,536
11,492
7,823
0
2,142
9,350
13,451
0
W
Medusa
8,475
2,399
0
897
6,039
2,148
0
1,084
4,955
0
57,588
W
Bacchus
SharkeyS
Bacchus
5,290
1,033
0
3,240
9,549
8,073
0
1,873
7,676
16,834
0
L
3,407
1,832
0
1,568
7,711
2,855
0
1,516
6,195
0
48,136
W
Amaterasu
guineo7
Amaterasu
9,067
5,045
0
7,859
15,202
11,361
0
2,515
12,687
0
58,181
W
Chang'e
harm
Chang'e
4,858
481
328
4,648
7,147
1,872
0
1,455
5,692
45,912
0
L
Anubis
savagemonk
Anubis
5,164
237
0
5,050
8,690
4,037
0
1,580
7,110
71,980
1,882
L
Awilix
xllHashi
Awilix
5,406
1,844
0
3,040
9,904
3,276
0
3,622
6,282
0
39,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,086
Gold Earned
37,331
400
Minions Killed
411
0
Camps Cleared
0
1,342,426
Distance Traveled
1,360,513
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,122
625
111
9
0
266,844
0
L
Vamana
5,739
441
64
5
0
257,832
1
L
Athena
6,104
470
19
1
0
293,541
5
W
Medusa
6,935
533
98
8
0
264,115
0
W
Bacchus
6,995
538
13
1
0
280,800
0
L
Apollo
6,494
500
102
8
0
240,715
2
W
Amaterasu
8,152
627
107
8
0
250,030
0
W
Chang'e
7,127
548
82
6
0
298,724
0
L
Anubis
8,237
634
140
11
0
258,173
0
L
Awilix
6,512
501
75
6
0
292,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role