Player Matchup

Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
LouisMcG
Sol
Level 38
God Stats
2W - 1L
1,754 SR
Queue Stats
21W - 17L
1,697 Elo+
Party 2
Shiva
Shiva
Patmore
Shiva
Level 107
God Stats
39W - 28L
1,641 SR
Queue Stats
91W - 76L
1,580 Elo+
Party 3
Maman Brigitte
Maman Brigitte
frozje
Maman Brigitte
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,770 Elo+
Party 2
Neith
Neith
vicvinegar1
Neith
Level 91
God Stats
5W - 4L
1,751 SR
Queue Stats
71W - 58L
1,580 Elo+
Party 3
Team Averages
Level 107
1,629 SR
1,625 Elo+

VS

Team Averages
Level 125
1,477 SR
1,547 Elo+
Da Ji
Da Ji
Bastl12
Da Ji
Level 147
God Stats
15W - 5L
1,820 SR
Queue Stats
273W - 248L
1,552 Elo+
Party 1
Chang'e
Chang'e
Blackavar169
Chang'e
Level 135
God Stats
12W - 10L
1,521 SR
Queue Stats
317W - 293L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
DD1503
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,456 Elo+
Party 1
Charybdis
Charybdis
DeezyDP79
Charybdis
Level 109
God Stats
2W - 3L
1,275 SR
Queue Stats
50W - 30L
1,632 Elo+
Solo
Kuzenbo
Kuzenbo
rutussss
Kuzenbo
Level 129
God Stats
1W - 3L
1,270 SR
Queue Stats
229W - 197L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 2 / 0
5,748
411
3,237
11,484
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 6 / 0
7,795
557
4,528
10,003
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shiva
Patmore
Shiva
11
5 / 5 / 1
7,097
507
10,088
16,516
9,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
frozje
Maman Brigitte
10
0 / 6 / 2
6,161
440
2,877
8,456
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 1
6,954
497
5,326
7,967
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bastl12
Da Ji
16
12 / 2 / 4
9,297
664
10,356
10,950
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Blackavar169
Chang'e
13
4 / 2 / 7
8,070
576
8,152
10,105
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
DD1503
Cu Chulainn
14
2 / 0 / 1
8,464
605
4,427
9,187
5,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
DeezyDP79
Charybdis
15
4 / 1 / 5
8,708
622
9,433
9,519
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
rutussss
Kuzenbo
11
2 / 1 / 14
7,537
538
5,729
12,185
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
24
24
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
W
Da Ji
Bastl12
Da Ji
12
2
4
7
W
Chang'e
Blackavar169
Chang'e
4
2
7
3.75
W
Cu Chulainn
DD1503
Cu Chulainn
2
0
1
2.5
W
Charybdis
DeezyDP79
Charybdis
4
1
5
6.5
L
0
6
0
0
L
Shiva
Patmore
Shiva
5
5
1
1.1
L
Maman Brigitte
frozje
Maman Brigitte
0
6
2
0.17
W
Kuzenbo
rutussss
Kuzenbo
2
1
14
9
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,056
Damage
38,097
54,426
Taken
51,946
20,739
Mitigated
30,444
9,210
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,237
1,474
0
2,977
11,484
3,658
0
2,400
8,878
0
38,751
W
Da Ji
Bastl12
Da Ji
10,356
3,204
0
5,632
10,950
4,906
0
645
10,305
0
70,611
W
Chang'e
Blackavar169
Chang'e
8,152
286
1,377
4,748
10,105
3,420
280
1,779
8,326
41,044
1,744
W
Cu Chulainn
DD1503
Cu Chulainn
4,427
186
0
3,408
9,187
5,800
31
3,360
5,827
0
59,114
W
Charybdis
DeezyDP79
Charybdis
9,433
4,962
0
5,400
9,519
3,259
1,434
63
9,456
0
75,306
L
4,528
1,639
0
3,090
10,003
2,815
0
68
9,935
54,606
10,038
L
Shiva
Patmore
Shiva
10,088
1,414
0
1,723
16,516
9,808
0
3,618
12,666
0
34,101
L
Maman Brigitte
frozje
Maman Brigitte
2,877
54
0
520
8,456
2,408
0
4,487
3,569
30,324
818
W
Kuzenbo
rutussss
Kuzenbo
5,729
2,373
0
3,379
12,185
13,059
70
1,016
11,169
13,932
0
L
5,326
2,054
0
900
7,967
2,050
0
1,904
6,025
0
40,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
42,076
364
Minions Killed
461
0
Camps Cleared
0
1,367,950
Distance Traveled
1,428,503
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,748
411
63
5
0
293,220
2
W
Da Ji
9,297
664
116
8
0
320,233
0
W
Chang'e
8,070
576
87
6
0
283,997
0
W
Cu Chulainn
8,464
605
110
8
0
273,432
0
W
Charybdis
8,708
622
132
9
0
250,833
1
L
Sol
7,795
557
124
9
0
236,003
3
L
Shiva
7,097
507
46
3
0
301,556
2
L
Maman Brigitte
6,161
440
56
4
0
275,609
0
W
Kuzenbo
7,537
538
16
1
0
300,008
2
L
Neith
6,954
497
75
5
0
261,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role