Player Matchup

Sobek
Sobek
RockPlayerDidi
Sobek
Level 49
God Stats
5W - 5L
1,563 SR
Queue Stats
7W - 15L
1,310 Elo+
Party 3
Cupid
Cupid
TK_Faria_
Cupid
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,346 Elo+
Party 3
Hera
Hera
calamarkapo
Hera
Level 59
God Stats
3W - 1L
1,780 SR
Queue Stats
37W - 32L
1,401 Elo+
Party 1
Arachne
Arachne
nanoukana
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,347 Elo+
Party 1
Anubis
Anubis
zakonprodan
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 88L
1,386 Elo+
Solo
Team Averages
Level 56
1,569 SR
1,358 Elo+

VS

Team Averages
Level 73
1,404 SR
1,407 Elo+
Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bob_Ross97
Apollo
Level 18
God Stats
3W - 5L
1,390 SR
Queue Stats
24W - 33L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
SnugglesnCuddles
Kukulkan
Level 17
God Stats
1W - 9L
1,128 SR
Queue Stats
12W - 42L
1,205 Elo+
Party 2
Thor
Thor
hemszone
Thor
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,457 Elo+
Party 2
Bacchus
Bacchus
wesluux
Bacchus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 152L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
8,032
618
5,390
9,630
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
TK_Faria_
Cupid
12
3 / 0 / 6
6,923
533
6,924
5,182
1,697
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 0
7,908
608
3,875
3,584
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
nanoukana
Arachne
14
3 / 1 / 4
7,502
577
4,810
11,236
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
2 / 5 / 0
6,833
526
5,310
7,334
2,788
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 2 / 0
7,948
611
4,733
9,105
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Apollo
Bob_Ross97
Apollo
10
0 / 3 / 0
6,245
480
4,624
7,178
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,439
418
649
5,234
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
12
2 / 2 / 1
6,820
525
4,883
10,141
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
wesluux
Bacchus
9
0 / 6 / 0
5,743
442
5,571
12,429
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
7
7
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
2
0
2.5
L
Apollo
Bob_Ross97
Apollo
0
3
0
0
W
5
0
6
8
L
0
2
0
0
W
Cupid
TK_Faria_
Cupid
3
0
6
6
W
2
1
0
2
L
Thor
2
2
1
1.25
W
Arachne
nanoukana
Arachne
3
1
4
5
L
Bacchus
wesluux
Bacchus
0
6
0
0
W
Anubis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
20,460
36,966
Taken
44,087
20,015
Mitigated
20,141
14,459
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,733
809
0
2,188
9,105
2,198
634
5,067
4,038
0
42,276
L
Apollo
Bob_Ross97
Apollo
4,624
2,895
0
1,325
7,178
2,397
0
1,739
5,439
0
40,494
W
5,390
347
109
4,988
9,630
9,385
351
2,369
7,261
16,859
3,296
L
649
49
0
1,312
5,234
1,350
0
3,482
1,752
25,946
0
W
Cupid
TK_Faria_
Cupid
6,924
3,937
141
2,096
5,182
1,697
554
2,596
2,586
0
41,287
W
3,875
914
0
333
3,584
1,074
220
649
2,935
59,639
1,540
L
Thor
4,883
710
0
5,091
10,141
3,396
0
1,131
9,010
0
48,617
W
Arachne
nanoukana
Arachne
4,810
2,330
0
5,086
11,236
5,071
0
606
10,630
0
61,843
L
Bacchus
wesluux
Bacchus
5,571
723
0
3,150
12,429
10,800
0
2,606
9,823
23,465
0
W
Anubis
5,310
65
0
1,706
7,334
2,788
49
0
7,334
34,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,198
Gold Earned
32,195
376
Minions Killed
316
0
Camps Cleared
0
1,254,966
Distance Traveled
1,224,476
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,948
611
86
7
0
231,738
0
L
Apollo
6,245
480
74
6
0
237,079
0
W
Sobek
8,032
618
26
2
0
265,490
5
L
Kukulkan
5,439
418
41
3
0
187,293
0
W
Cupid
6,923
533
83
6
0
223,455
3
W
Hera
7,908
608
110
8
0
251,077
2
L
Thor
6,820
525
93
7
0
305,195
2
W
Arachne
7,502
577
99
8
0
298,134
0
L
Bacchus
5,743
442
22
2
0
263,171
0
W
Anubis
6,833
526
58
4
0
216,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role