Player Matchup

Bake Kujira
Bake Kujira
Cannedsoup1600
Bake Kujira
Level 69
God Stats
5W - 1L
1,816 SR
Queue Stats
520W - 517L
1,397 Elo+
Solo
Ymir
Ymir
LEOTOVANI_23
Ymir
Level 109
God Stats
11W - 5L
1,599 SR
Queue Stats
206W - 220L
1,487 Elo+
Solo
Ix Chel
Ix Chel
Ratukimex3
Ix Chel
Level 128
God Stats
17W - 20L
1,468 SR
Queue Stats
102W - 109L
1,486 Elo+
Solo
Kali
Kali
i LOVExxCAKE
Kali
Level 146
God Stats
29W - 29L
1,662 SR
Queue Stats
169W - 172L
1,495 Elo+
Solo
Skadi
Skadi
sophyraa
Skadi
Level 129
God Stats
56W - 61L
1,561 SR
Queue Stats
100W - 106L
1,481 Elo+
Solo
Team Averages
Level 116
1,621 SR
1,469 Elo+

VS

Team Averages
Level 129
1,431 SR
1,413 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NinGangsta
Fenrir
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
389W - 382L
1,507 Elo+
Solo
Set
Set
Pazv
Set
Level 149
God Stats
0W - 8L
1,265 SR
Queue Stats
7W - 29L
1,261 Elo+
Solo
Chiron
Chiron
Y0duh
Chiron
Level 157
God Stats
1W - 2L
1,465 SR
Queue Stats
11W - 18L
1,434 Elo+
Solo
Cthulhu
Cthulhu
sgtcaimo
Cthulhu
Level 63
God Stats
44W - 41L
1,425 SR
Queue Stats
923W - 931L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Cannedsoup1600
Bake Kujira
7
0 / 0 / 1
4,495
562
1,260
4,689
2,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
4,924
616
1,286
3,303
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Ratukimex3
Ix Chel
9
1 / 0 / 0
5,116
640
1,232
2,646
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

8
2 / 1 / 0
4,580
573
2,554
5,781
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Skadi
sophyraa
Skadi
7
0 / 0 / 1
4,135
517
2,110
2,164
575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 1 / 0
4,112
514
966
2,496
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
NinGangsta
Fenrir
9
0 / 1 / 0
4,558
570
1,518
6,622
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Set
Pazv
Set
8
1 / 0 / 0
4,411
551
3,480
5,739
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chiron
Y0duh
Chiron
7
0 / 0 / 0
3,886
486
2,326
2,532
614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
sgtcaimo
Cthulhu
6
0 / 1 / 0
3,900
488
1,905
3,775
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
0
0
W
Bake Kujira
Cannedsoup1600
Bake Kujira
0
0
1
0.5
W
0
0
0
0
L
Fenrir
NinGangsta
Fenrir
0
1
0
0
L
Set
Pazv
Set
1
0
0
1
W
Ix Chel
Ratukimex3
Ix Chel
1
0
0
1
L
Chiron
Y0duh
Chiron
0
0
0
0
W
2
1
0
2
L
Cthulhu
sgtcaimo
Cthulhu
0
1
0
0
W
Skadi
sophyraa
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,442
Damage
10,195
18,583
Taken
21,164
7,438
Mitigated
7,088
6,493
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
966
86
37
575
2,496
694
0
913
1,583
19,470
0
W
Bake Kujira
Cannedsoup1600
Bake Kujira
1,260
580
0
1,762
4,689
2,789
0
1,035
3,654
15,212
0
W
1,286
161
0
1,740
3,303
1,303
0
0
3,303
31,919
1,355
L
Fenrir
NinGangsta
Fenrir
1,518
146
0
3,204
6,622
1,969
0
1,286
5,336
0
26,322
L
Set
Pazv
Set
3,480
1,181
0
1,871
5,739
2,151
0
462
5,277
0
27,463
W
Ix Chel
Ratukimex3
Ix Chel
1,232
106
194
1,421
2,646
709
0
596
2,050
26,761
1,395
L
Chiron
Y0duh
Chiron
2,326
1,517
407
951
2,532
614
0
355
2,177
0
23,733
W
2,554
1,390
0
1,182
5,781
2,062
0
735
5,046
0
26,807
L
Cthulhu
sgtcaimo
Cthulhu
1,905
83
0
1,362
3,775
1,660
0
762
3,013
8,354
0
W
Skadi
sophyraa
Skadi
2,110
784
0
194
2,164
575
0
505
1,659
0
22,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,250
Gold Earned
20,867
233
Minions Killed
211
0
Camps Cleared
0
726,407
Distance Traveled
687,584
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,112
514
46
6
0
103,953
0
W
Bake Kujira
4,495
562
25
3
0
150,139
0
W
Ymir
4,924
616
53
7
0
140,094
0
L
Fenrir
4,558
570
58
7
0
161,563
1
L
Set
4,411
551
47
6
0
159,715
0
W
Ix Chel
5,116
640
61
8
0
128,033
3
L
Chiron
3,886
486
46
6
0
146,659
1
W
Kali
4,580
573
50
6
0
168,803
0
L
Cthulhu
3,900
488
14
2
0
115,694
0
W
Skadi
4,135
517
44
6
0
139,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role