Player Matchup

Tyr
Tyr
JasonTheWinner03
Tyr
Level 158
God Stats
1W - 5L
1,086 SR
Queue Stats
307W - 306L
1,523 Elo+
Party 1
Ah Puch
Ah Puch
Rulasotnf
Ah Puch
Level 180
God Stats
58W - 52L
1,507 SR
Queue Stats
679W - 648L
1,431 Elo+
Solo
Anhur
Anhur
Smurfer03_Lol
Anhur
Level 159
God Stats
6W - 3L
1,667 SR
Queue Stats
114W - 119L
1,532 Elo+
Party 1
Bacchus
Bacchus
il_Mitzuki
Bacchus
Level 159
God Stats
10W - 5L
1,813 SR
Queue Stats
343W - 332L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
niklasfasterling
Danzaburou
Level 155
God Stats
28W - 27L
1,634 SR
Queue Stats
229W - 232L
1,459 Elo+
Party 1
Team Averages
Level 162
1,542 SR
1,489 Elo+

VS

Team Averages
Level 154
1,670 SR
1,549 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
ArchAgone
Persephone
Level 159
God Stats
4W - 2L
1,932 SR
Queue Stats
67W - 52L
1,578 Elo+
Party 3
Sylvanus
Sylvanus
Vitas7Element
Sylvanus
Level 159
God Stats
3W - 3L
1,682 SR
Queue Stats
351W - 334L
1,495 Elo+
Solo
Shiva
Shiva
forzeldaqx
Shiva
Level 148
God Stats
19W - 6L
1,799 SR
Queue Stats
141W - 109L
1,608 Elo+
Party 2
Awilix
Awilix
godlike110
Awilix
Level 144
God Stats
4W - 5L
1,437 SR
Queue Stats
319W - 288L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,472
647
3,234
5,709
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Rulasotnf
Ah Puch
11
1 / 1 / 4
6,053
605
4,079
4,078
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 1
6,891
689
4,970
4,561
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
il_Mitzuki
Bacchus
9
3 / 0 / 8
5,947
595
5,263
7,040
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
niklasfasterling
Danzaburou
11
3 / 0 / 3
5,826
583
4,041
5,022
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 3 / 0
5,156
516
1,656
5,549
1,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
ArchAgone
Persephone
9
0 / 2 / 0
5,383
538
3,923
5,035
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Vitas7Element
Sylvanus
7
0 / 5 / 0
4,654
465
1,930
9,501
4,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
11
1 / 2 / 0
6,048
605
3,052
7,165
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
godlike110
Awilix
9
1 / 1 / 0
5,195
520
1,582
6,372
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
13
Kills
2
2
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
L
Persephone
ArchAgone
Persephone
0
2
0
0
W
1
0
2
2
W
Ah Puch
Rulasotnf
Ah Puch
1
1
4
3
W
5
1
1
5.5
L
Sylvanus
Vitas7Element
Sylvanus
0
5
0
0
L
Shiva
1
2
0
0.5
L
Awilix
godlike110
Awilix
1
1
0
1
W
Bacchus
il_Mitzuki
Bacchus
3
0
8
7
W
Danzaburou
niklasfasterling
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
12,143
26,410
Taken
33,622
13,542
Mitigated
11,364
11,201
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,656
719
0
515
5,549
1,000
0
1,212
4,337
0
31,797
L
Persephone
ArchAgone
Persephone
3,923
353
0
1,415
5,035
1,307
0
2,142
2,888
35,460
0
W
3,234
323
0
2,176
5,709
4,006
0
0
5,709
0
45,408
W
Ah Puch
Rulasotnf
Ah Puch
4,079
103
0
1,337
4,078
1,240
0
1,042
2,946
41,066
0
W
4,970
2,847
0
1,909
4,561
1,252
702
727
3,752
0
43,781
L
Sylvanus
Vitas7Element
Sylvanus
1,930
680
1,196
2,355
9,501
4,744
0
4,056
5,445
14,234
0
L
Shiva
3,052
560
70
2,057
7,165
2,517
0
322
6,843
0
39,337
L
Awilix
godlike110
Awilix
1,582
626
0
3,059
6,372
1,796
0
1,413
4,959
0
29,914
W
Bacchus
il_Mitzuki
Bacchus
5,263
1,185
0
2,514
7,040
5,533
0
2,212
4,735
16,646
1,365
W
Danzaburou
niklasfasterling
Danzaburou
4,041
1,678
0
3,265
5,022
1,511
0
1,481
3,415
0
41,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
26,436
368
Minions Killed
308
0
Camps Cleared
0
1,034,046
Distance Traveled
1,035,689
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,156
516
65
7
0
203,434
2
L
Persephone
5,383
538
83
8
0
193,797
1
W
Tyr
6,472
647
98
10
0
213,150
0
W
Ah Puch
6,053
605
95
10
0
187,577
1
W
Anhur
6,891
689
91
9
0
184,615
1
L
Sylvanus
4,654
465
27
3
0
194,325
1
L
Shiva
6,048
605
69
7
0
197,352
2
L
Awilix
5,195
520
64
6
0
246,781
0
W
Bacchus
5,947
595
14
1
0
217,642
3
W
Danzaburou
5,826
583
70
7
0
231,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role