Player Matchup

Rama
Rama
Gold III
MrNiceGuyOG
Rama
Gold III
Level 162
God Stats
8W - 4L
1,594 SR
Queue Stats
89W - 87L
1,633 MMR
Solo
Ganesha
Ganesha
Gold III
RocketURSelf
Ganesha
Gold III
Level 126
God Stats
2W - 4L
1,555 SR
Queue Stats
169W - 185L
1,511 MMR
Party 3
Persephone
Persephone
Platinum V
SkippyPF
Persephone
Platinum V
Level 130
God Stats
0W - 2L
1,256 SR
Queue Stats
191W - 183L
1,635 MMR
Solo
Mercury
Mercury
Gold I
XxXPaCkErSrUlEx
Mercury
Gold I
Level 109
God Stats
11W - 11L
1,501 SR
Queue Stats
63W - 62L
1,764 MMR
Party 3
Hercules
Hercules
Gold V
xOGMrKrabsx
Hercules
Gold V
Level 156
God Stats
5W - 4L
1,934 SR
Queue Stats
67W - 67L
1,636 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,568 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,491 SR
1,639 MMR
Cthulhu
Cthulhu
Platinum V
Chunkpotomus
Cthulhu
Platinum V
Level 198
God Stats
4W - 11L
1,233 SR
Queue Stats
322W - 311L
1,624 MMR
Solo
Artemis
Artemis
Platinum V
HorstTrichtr
Artemis
Platinum V
Level 154
God Stats
6W - 4L
1,637 SR
Queue Stats
44W - 37L
1,768 MMR
Party 1
Anubis
Anubis
Platinum III
TubaDogtor
Anubis
Platinum III
Level 88
God Stats
27W - 21L
1,554 SR
Queue Stats
478W - 487L
1,768 MMR
Party 2
Awilix
Awilix
Gold III
sondgoku
Awilix
Gold III
Level 140
God Stats
63W - 61L
1,524 SR
Queue Stats
329W - 392L
1,495 MMR
Party 2
Athena
Athena
Gold IV
xDarkestSh4doWx
Athena
Gold IV
Level 149
God Stats
6W - 5L
1,509 SR
Queue Stats
38W - 36L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
9,677
509
9,525
16,668
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
RocketURSelf
Ganesha
12
0 / 9 / 3
7,921
417
3,905
22,353
20,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Persephone
SkippyPF
Persephone
14
0 / 7 / 5
8,939
470
9,443
12,518
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 6 / 1
7,730
407
6,154
14,417
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hercules
xOGMrKrabsx
Hercules
16
3 / 4 / 2
9,423
496
4,294
18,698
17,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Chang'eMaman BrigitteJanusBacchus

VS

Bans
MulanLancelotMedusaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chunkpotomus
Cthulhu
18
2 / 1 / 9
12,063
635
6,843
10,502
11,247
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
HorstTrichtr
Artemis
17
5 / 1 / 6
10,900
574
15,369
12,852
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
TubaDogtor
Anubis
18
9 / 1 / 9
12,522
659
13,781
12,332
6,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
sondgoku
Awilix
19
14 / 5 / 7
12,621
664
25,285
17,468
8,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 0 / 20
9,669
509
6,377
14,286
13,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
8
Kills
30
31
Deaths
8
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chunkpotomus
Cthulhu
2
1
9
6.5
W
Artemis
HorstTrichtr
Artemis
5
1
6
8
L
2
5
0
0.4
L
Ganesha
RocketURSelf
Ganesha
0
9
3
0.17
L
Persephone
SkippyPF
Persephone
0
7
5
0.36
W
Anubis
TubaDogtor
Anubis
9
1
9
13.5
L
3
6
1
0.58
W
Awilix
sondgoku
Awilix
14
5
7
3.5
W
0
0
20
10
L
Hercules
xOGMrKrabsx
Hercules
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,321
Damage
67,655
84,654
Taken
67,440
51,821
Mitigated
45,495
15,677
Healing
27,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chunkpotomus
Cthulhu
6,843
295
73
3,238
10,502
11,247
638
919
9,421
84,521
1,673
W
Artemis
HorstTrichtr
Artemis
15,369
7,533
0
7,141
12,852
5,599
1,632
2,348
10,504
0
85,047
L
9,525
7,798
0
5,439
16,668
6,016
0
2,381
14,287
0
75,681
L
Ganesha
RocketURSelf
Ganesha
3,905
448
0
1,800
22,353
20,669
0
8,401
13,952
20,995
0
L
Persephone
SkippyPF
Persephone
9,443
519
0
1,312
12,518
3,190
0
6,115
6,382
63,969
855
W
Anubis
TubaDogtor
Anubis
13,781
891
0
7,574
12,332
6,618
1,708
3,659
8,631
114,670
576
L
6,154
3,649
0
842
14,417
4,621
0
4,780
9,637
0
42,272
W
Awilix
sondgoku
Awilix
25,285
15,420
0
6,138
17,468
8,751
185
2,273
15,109
0
105,136
W
6,377
1,394
422
3,075
14,286
13,280
1,281
5,163
9,078
24,616
0
L
Hercules
xOGMrKrabsx
Hercules
4,294
696
0
6,284
18,698
17,325
0
5,075
13,623
0
56,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,690
Gold Earned
57,775
467
Minions Killed
605
0
Camps Cleared
0
1,698,609
Distance Traveled
1,922,607
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,063
635
157
8
0
329,635
2
W
Artemis
10,900
574
113
6
0
332,629
5
L
Rama
9,677
509
132
7
0
323,977
2
L
Ganesha
7,921
417
8
0
0
346,106
7
L
Persephone
8,939
470
131
7
0
344,374
0
W
Anubis
12,522
659
186
10
0
397,962
2
L
Mercury
7,730
407
76
4
0
378,370
3
W
Awilix
12,621
664
123
6
0
416,166
1
W
Athena
9,669
509
26
1
0
446,215
2
L
Hercules
9,423
496
120
6
0
305,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role