Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lulbxby_2k23
Medusa
Level 66
God Stats
19W - 10L
1,365 SR
Queue Stats
176W - 177L
1,435 Elo+
Solo
Arachne
Arachne
the_ALEJO_gamer
Arachne
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 55L
1,352 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,429 Elo+

VS

Team Averages
Level 99
1,500 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 0 / 7
8,179
818
7,912
5,284
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
14
11 / 0 / 1
9,090
909
10,928
7,286
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
0 / 1 / 11
7,825
783
3,870
7,597
2,556
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 4 / 1
6,474
647
5,669
9,035
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
 
Serqet
11
1 / 3 / 0
6,381
638
4,688
9,084
5,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Ra
 
Ra
9
0 / 7 / 0
5,990
599
4,045
7,671
1,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
14
Kills
1
1
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
7
6.5
L
Artemis
 
Artemis
0
4
1
0.13
L
Serqet
 
Serqet
1
3
0
0.33
L
Ra
 
Ra
0
7
0
0
W
Medusa
11
0
1
11.5
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
14,402
20,167
Taken
25,790
6,654
Mitigated
9,775
7,528
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,912
52
0
2,160
5,284
1,705
307
1,398
3,685
28,934
0
L
Artemis
 
Artemis
5,669
943
0
1,143
9,035
2,321
0
2,030
6,735
0
29,812
L
Serqet
 
Serqet
4,688
671
0
625
9,084
5,641
0
2,889
5,885
0
13,833
L
Ra
 
Ra
4,045
46
411
1,202
7,671
1,813
0
2,347
5,090
19,563
0
W
Medusa
10,928
3,847
0
2,728
7,286
2,393
1,049
936
6,050
0
30,889
W
3,870
1,932
0
2,640
7,597
2,556
191
1,576
5,563
0
24,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
18,845
139
Minions Killed
128
0
Camps Cleared
0
616,894
Distance Traveled
500,751
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,179
818
63
6
0
202,154
0
L
Artemis
6,474
647
61
6
0
168,268
0
L
Serqet
6,381
638
33
3
0
206,706
2
L
Ra
5,990
599
34
3
0
125,777
0
W
Medusa
9,090
909
39
4
0
205,579
0
W
Arachne
7,825
783
37
4
0
209,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role