Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 243
1,500 SR
1,500 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,593 SR
1,933 MMR
Nu Wa
Nu Wa
Platinum II
campozano
Nu Wa
Platinum II
Level 158
God Stats
28W - 27L
1,593 SR
Queue Stats
36W - 34L
1,933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
3 / 2 / 0
21,389
972
22,213
18,423
10,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AnhurUllrHerculesHou YiBastet

VS

Bans
HadesBakasuraPoseidonSkadiAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
campozano
Nu Wa
20
2 / 3 / 0
20,591
936
12,706
24,691
20,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
2
0
1.5
W
Nu Wa
campozano
Nu Wa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,213
Damage
12,706
18,423
Taken
24,691
10,692
Mitigated
20,145
5,728
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
22,213
479
0
5,728
18,423
10,692
1,564
13,057
5,366
219,039
1,377
W
Nu Wa
campozano
Nu Wa
12,706
4,807
0
9,276
24,691
20,145
2,664
22,318
2,373
122,160
3,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,389
Gold Earned
20,591
362
Minions Killed
220
11
Camps Cleared
6
412,030
Distance Traveled
381,193
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
21,389
972
362
16
11
412,030
0
W
Nu Wa
20,591
936
220
10
6
381,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role