Player Matchup

Agni
Agni
Platinum I
 
Agni
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
Bombala1306
Medusa
Diamond V
Level 157
God Stats
5W - 3L
1,995 SR
Queue Stats
196W - 202L
1,998 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
Dayofevil
Tsukuyomi
Platinum II
Level 159
God Stats
1W - 1L
1,366 SR
Queue Stats
202W - 182L
1,844 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Rubicu01
Cabrakan
Platinum II
Level 167
God Stats
4W - 0L
1,801 SR
Queue Stats
87W - 69L
1,898 MMR
Solo
Cthulhu
Cthulhu
Platinum II
SanDasTeuR
Cthulhu
Platinum II
Level 105
God Stats
11W - 11L
1,713 SR
Queue Stats
172W - 159L
1,864 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,675 SR
1,821 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,533 SR
1,854 MMR
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
Makof
Cerberus
Diamond V
Level 159
God Stats
2W - 4L
1,513 SR
Queue Stats
57W - 39L
2,073 MMR
Party 1
Guan Yu
Guan Yu
Platinum III
Masterbruce11
Guan Yu
Platinum III
Level 159
God Stats
6W - 14L
1,557 SR
Queue Stats
443W - 442L
1,838 MMR
Solo
Anhur
Anhur
Diamond V
Sevman
Anhur
Diamond V
Level 149
God Stats
5W - 6L
1,513 SR
Queue Stats
62W - 45L
2,046 MMR
Party 1
Poseidon
Poseidon
Platinum IV
dopuas
Poseidon
Platinum IV
Level 144
God Stats
5W - 4L
1,581 SR
Queue Stats
90W - 78L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 3
6,835
684
5,578
4,528
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
4 / 0 / 4
7,215
722
8,566
5,601
1,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Dayofevil
Tsukuyomi
13
9 / 2 / 1
7,114
711
8,570
8,717
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Rubicu01
Cabrakan
11
3 / 4 / 8
6,282
628
2,668
9,016
7,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
SanDasTeuR
Cthulhu
12
1 / 0 / 2
6,990
699
7,507
6,357
5,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosChang'eThothLancelot

VS

Bans
AwilixBastetAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 6 / 2
5,817
582
5,412
7,932
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Makof
Cerberus
9
0 / 2 / 4
5,656
566
2,485
9,790
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
10
0 / 3 / 0
5,783
578
3,214
11,801
7,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
Sevman
Anhur
10
2 / 4 / 1
5,879
588
5,388
8,310
2,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
dopuas
Poseidon
11
2 / 5 / 1
6,461
646
3,170
5,813
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
7
7
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
3
4.5
L
Ravana
 
Ravana
3
6
2
0.67
W
Medusa
4
0
4
6
W
Tsukuyomi
Dayofevil
Tsukuyomi
9
2
1
4.75
L
Cerberus
Makof
Cerberus
0
2
4
1
L
Guan Yu
0
3
0
0
W
Cabrakan
Rubicu01
Cabrakan
3
4
8
1.75
W
Cthulhu
SanDasTeuR
Cthulhu
1
0
2
2
L
Anhur
Sevman
Anhur
2
4
1
0.63
L
Poseidon
dopuas
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
19,669
34,219
Taken
43,646
18,372
Mitigated
21,450
7,381
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,578
527
0
1,316
4,528
1,207
0
1,187
3,181
59,210
0
L
Ravana
 
Ravana
5,412
945
0
706
7,932
3,014
0
1,766
6,088
0
29,191
W
Medusa
8,566
2,935
0
734
5,601
1,413
0
321
5,280
0
57,028
W
Tsukuyomi
Dayofevil
Tsukuyomi
8,570
2,024
0
3,420
8,717
2,591
0
2,152
6,469
0
49,316
L
Cerberus
Makof
Cerberus
2,485
232
0
2,276
9,790
6,667
0
3,371
6,419
14,013
0
L
Guan Yu
3,214
418
102
6,178
11,801
7,329
0
5,813
5,258
0
35,125
W
Cabrakan
Rubicu01
Cabrakan
2,668
356
0
1,061
9,016
7,465
0
1,655
7,322
10,783
1,668
W
Cthulhu
SanDasTeuR
Cthulhu
7,507
1,110
100
750
6,357
5,696
297
0
6,357
49,158
1,836
L
Anhur
Sevman
Anhur
5,388
2,724
0
2,478
8,310
2,832
0
251
8,059
0
42,939
L
Poseidon
dopuas
Poseidon
3,170
396
0
750
5,813
1,608
0
3,292
2,521
36,524
45

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
29,596
401
Minions Killed
293
0
Camps Cleared
0
1,101,502
Distance Traveled
1,075,248
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,835
684
93
9
0
217,661
0
L
Ravana
5,817
582
50
5
0
228,454
1
W
Medusa
7,215
722
98
10
0
206,113
4
W
Tsukuyomi
7,114
711
89
9
0
251,415
2
L
Cerberus
5,656
566
24
2
0
226,240
6
L
Guan Yu
5,783
578
73
7
0
213,769
0
W
Cabrakan
6,282
628
20
2
0
216,741
5
W
Cthulhu
6,990
699
101
10
0
209,572
0
L
Anhur
5,879
588
74
7
0
190,629
1
L
Poseidon
6,461
646
72
7
0
216,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role