Player Matchup

Hachiman
Hachiman
JayRarri
Hachiman
Level 24
God Stats
1W - 5L
1,282 SR
Queue Stats
1W - 7L
1,243 Elo+
Party 1
Sylvanus
Sylvanus
MERTMURT
Sylvanus
Level 144
God Stats
5W - 2L
1,832 SR
Queue Stats
118W - 108L
1,491 Elo+
Solo
Lancelot
Lancelot
RaisinShrub
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,518 Elo+
Solo
Osiris
Osiris
Rawgirthy
Osiris
Level 86
God Stats
12W - 10L
1,657 SR
Queue Stats
412W - 437L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
whitiarthepirate
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,243 Elo+
Party 1
Team Averages
Level 106
1,554 SR
1,387 Elo+

VS

Team Averages
Level 93
1,574 SR
1,478 Elo+
Surtr
Surtr
 
Surtr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Pesuver
Ganesha
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 96L
1,543 Elo+
Solo
Loki
Loki
PlayBoyToji
Loki
Level 88
God Stats
2W - 3L
1,689 SR
Queue Stats
21W - 41L
1,398 Elo+
Solo
Chang'e
Chang'e
blacktesiticles
Chang'e
Level 77
God Stats
9W - 3L
1,500 SR
Queue Stats
44W - 37L
1,432 Elo+
Solo
Medusa
Medusa
lol its gore
Medusa
Level 69
God Stats
19W - 10L
1,684 SR
Queue Stats
159W - 137L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JayRarri
Hachiman
8
0 / 5 / 1
4,694
469
1,921
6,549
1,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MERTMURT
Sylvanus
8
2 / 4 / 2
5,392
539
3,513
11,128
5,108
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
RaisinShrub
Lancelot
11
2 / 1 / 1
5,797
580
2,013
8,381
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Rawgirthy
Osiris
12
1 / 1 / 0
6,029
603
1,766
5,902
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Zhong Kui
9
0 / 3 / 0
4,919
492
3,349
6,011
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 1 / 1
6,872
687
4,436
4,966
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Pesuver
Ganesha
10
0 / 2 / 8
5,886
589
1,737
6,080
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 3
5,828
583
5,622
6,527
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 2
6,300
630
4,037
4,774
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
7 / 1 / 1
6,343
634
8,534
4,776
1,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
14
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
1
1
3.5
L
Hachiman
JayRarri
Hachiman
0
5
1
0.1
L
Sylvanus
MERTMURT
Sylvanus
2
4
2
0.75
W
Ganesha
Pesuver
Ganesha
0
2
8
2
W
1
1
3
2.5
L
Lancelot
RaisinShrub
Lancelot
2
1
1
2.5
L
Osiris
Rawgirthy
Osiris
1
1
0
1
W
3
1
2
4
W
Medusa
7
1
1
7.5
L
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,562
Damage
24,366
37,971
Taken
27,123
16,515
Mitigated
11,480
12,360
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,436
1,531
0
1,972
4,966
2,575
0
466
4,500
578
46,919
L
Hachiman
JayRarri
Hachiman
1,921
1,322
0
307
6,549
1,650
0
384
6,165
0
22,185
L
Sylvanus
MERTMURT
Sylvanus
3,513
979
1,756
3,147
11,128
5,108
0
1,615
9,302
11,207
958
W
Ganesha
Pesuver
Ganesha
1,737
50
0
1,642
6,080
4,118
119
1,484
4,596
16,724
0
W
5,622
2,036
0
3,233
6,527
1,856
0
1,262
5,265
0
44,231
L
Lancelot
RaisinShrub
Lancelot
2,013
611
0
1,724
8,381
3,353
0
851
7,476
0
46,088
L
Osiris
Rawgirthy
Osiris
1,766
509
0
3,421
5,902
2,479
0
249
5,415
0
39,541
W
4,037
275
320
1,666
4,774
1,539
0
2,389
2,385
30,014
643
W
Medusa
8,534
2,718
0
1,513
4,776
1,392
551
911
3,865
0
39,219
L
Zhong Kui
3,349
337
0
2,005
6,011
3,925
0
2,217
3,462
29,806
619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,831
Gold Earned
31,229
271
Minions Killed
303
0
Camps Cleared
0
1,040,891
Distance Traveled
1,056,151
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,872
687
80
8
0
183,234
0
L
Hachiman
4,694
469
39
4
0
174,788
0
L
Sylvanus
5,392
539
19
2
0
196,485
3
W
Ganesha
5,886
589
5
1
0
229,967
4
W
Loki
5,828
583
75
8
0
250,800
0
L
Lancelot
5,797
580
77
8
0
253,326
0
L
Osiris
6,029
603
88
9
0
238,362
0
W
Chang'e
6,300
630
79
8
0
183,048
0
W
Medusa
6,343
634
64
6
0
209,102
2
L
Zhong Kui
4,919
492
48
5
0
177,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role