Player Matchup

Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
Disembodii
Nu Wa
Silver II
Level 96
God Stats
16W - 21L
1,121 SR
Queue Stats
278W - 302L
1,068 MMR
Solo
Nut
Nut
Bronze IV
SimpingProblems
Nut
Bronze IV
Level 123
God Stats
2W - 2L
1,518 SR
Queue Stats
355W - 418L
-203 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
eXiGe_FaRaX1
Baron Samedi
Silver III
Level 129
God Stats
27W - 18L
1,565 SR
Queue Stats
244W - 274L
942 MMR
Solo
Xing Tian
Xing Tian
Silver II
jhonghost28
Xing Tian
Silver II
Level 125
God Stats
4W - 4L
1,789 SR
Queue Stats
324W - 335L
1,005 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,499 SR
862 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,533 SR
772 MMR
Nemesis
Nemesis
Silver II
Bobmarely420420
Nemesis
Silver II
Level 80
God Stats
21W - 24L
1,533 SR
Queue Stats
74W - 83L
1,064 MMR
Solo
Danzaburou
Danzaburou
Bronze II
JungleRichSteady
Danzaburou
Bronze II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 106L
278 MMR
Solo
Achilles
Achilles
Bronze I
dealwithryzee
Achilles
Bronze I
Level 73
God Stats
0W - 3L
1,601 SR
Queue Stats
97W - 119L
678 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
strife_17
Cu Chulainn
Silver I
Level 197
God Stats
37W - 32L
1,591 SR
Queue Stats
460W - 465L
1,186 MMR
Solo
Vulcan
Vulcan
Silver V
xt3chx
Vulcan
Silver V
Level 71
God Stats
0W - 2L
1,439 SR
Queue Stats
38W - 61L
656 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
5 / 2 / 0
5,623
625
2,453
5,205
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
10
0 / 1 / 3
5,487
610
4,188
3,761
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 1
5,181
576
3,082
5,632
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
eXiGe_FaRaX1
Baron Samedi
7
0 / 0 / 2
4,955
551
3,008
4,808
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
jhonghost28
Xing Tian
10
1 / 1 / 3
5,675
631
4,903
8,429
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AgniCthulhuIx ChelMedusa

VS

Bans
RavanaArachneChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,676
520
4,492
6,749
4,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
JungleRichSteady
Danzaburou
5
0 / 1 / 0
3,611
401
223
2,744
604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
dealwithryzee
Achilles
10
3 / 0 / 1
5,264
585
3,797
7,979
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
strife_17
Cu Chulainn
9
1 / 4 / 1
5,384
598
3,195
8,123
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
xt3chx
Vulcan
9
0 / 1 / 0
4,442
494
2,778
3,555
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
6
6
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
0
2.5
L
2
1
0
2
W
Nu Wa
0
1
3
1.5
L
Danzaburou
JungleRichSteady
Danzaburou
0
1
0
0
W
1
2
1
0.75
L
Achilles
dealwithryzee
Achilles
3
0
1
3.5
W
Baron Samedi
eXiGe_FaRaX1
Baron Samedi
0
0
2
1
W
Xing Tian
jhonghost28
Xing Tian
1
1
3
2.5
L
Cu Chulainn
strife_17
Cu Chulainn
1
4
1
0.38
L
Vulcan
xt3chx
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,634
Damage
14,485
27,835
Taken
29,150
10,713
Mitigated
14,173
8,989
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,453
584
0
964
5,205
1,947
0
292
4,882
0
23,561
L
4,492
1,346
0
1,366
6,749
4,881
0
2,112
4,637
0
25,374
W
Nu Wa
4,188
868
0
700
3,761
949
312
2,295
1,466
38,141
953
L
Danzaburou
JungleRichSteady
Danzaburou
223
0
0
601
2,744
604
0
845
1,899
0
7,714
W
3,082
1,547
0
2,711
5,632
1,679
867
0
5,632
0
41,476
L
Achilles
dealwithryzee
Achilles
3,797
1,176
0
4,485
7,979
3,737
0
2,524
5,365
0
26,241
W
Baron Samedi
eXiGe_FaRaX1
Baron Samedi
3,008
219
205
2,098
4,808
2,943
114
191
4,617
15,474
2,447
W
Xing Tian
jhonghost28
Xing Tian
4,903
65
0
2,311
8,429
3,195
0
0
8,068
26,635
2,399
L
Cu Chulainn
strife_17
Cu Chulainn
3,195
473
0
1,540
8,123
3,917
0
3,563
4,001
0
34,515
L
Vulcan
xt3chx
Vulcan
2,778
0
0
500
3,555
1,034
0
1,986
1,569
29,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
23,377
246
Minions Killed
221
0
Camps Cleared
0
889,215
Distance Traveled
816,595
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,623
625
34
4
0
212,294
0
L
Nemesis
4,676
520
43
5
0
190,580
0
W
Nu Wa
5,487
610
65
7
0
154,287
1
L
Danzaburou
3,611
401
12
1
0
74,740
0
W
Nut
5,181
576
80
9
0
163,705
1
L
Achilles
5,264
585
45
5
0
212,330
0
W
Baron Samedi
4,955
551
15
2
0
180,967
2
W
Xing Tian
5,675
631
52
6
0
177,962
0
L
Cu Chulainn
5,384
598
65
7
0
162,379
0
L
Vulcan
4,442
494
56
6
0
176,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role