Player Matchup

Nut
Nut
Collinrod21
Nut
Level 41
God Stats
1W - 1L
1,735 SR
Queue Stats
1W - 2L
1,714 Elo+
Party 2
Anubis
Anubis
DocStyxx
Anubis
Level 38
God Stats
17W - 19L
1,306 SR
Queue Stats
27W - 45L
1,280 Elo+
Party 1
Mulan
Mulan
RedDog_Gaming91
Mulan
Level 126
God Stats
20W - 17L
1,723 SR
Queue Stats
84W - 85L
1,486 Elo+
Solo
Bastet
Bastet
Valkyrie7210
Bastet
Level 36
God Stats
10W - 10L
1,335 SR
Queue Stats
24W - 43L
1,272 Elo+
Party 1
Ares
Ares
ccdsplash
Ares
Level 41
God Stats
1W - 8L
1,347 SR
Queue Stats
12W - 28L
1,342 Elo+
Party 2
Team Averages
Level 56
1,489 SR
1,419 Elo+

VS

Team Averages
Level 82
1,577 SR
1,452 Elo+
Cthulhu
Cthulhu
BarbaricxViking
Cthulhu
Level 107
God Stats
12W - 7L
1,645 SR
Queue Stats
160W - 160L
1,409 Elo+
Solo
Sylvanus
Sylvanus
CripilingDebt
Sylvanus
Level 129
God Stats
82W - 76L
1,471 SR
Queue Stats
819W - 776L
1,481 Elo+
Solo
Lancelot
Lancelot
ImAStunnaBoy
Lancelot
Level 74
God Stats
6W - 1L
1,467 SR
Queue Stats
20W - 15L
1,421 Elo+
Solo
Chiron
Chiron
Nevexito
Chiron
Level 49
God Stats
4W - 5L
1,419 SR
Queue Stats
27W - 28L
1,513 Elo+
Solo
Merlin
Merlin
niwatori2828jp
Merlin
Level 53
God Stats
4W - 8L
1,885 SR
Queue Stats
296W - 309L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,222
422
3,685
8,116
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
DocStyxx
Anubis
9
2 / 3 / 2
5,851
585
4,981
4,562
1,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
3 / 3 / 0
5,712
571
4,053
7,425
3,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
9
2 / 4 / 1
5,130
513
5,047
8,565
2,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
7
0 / 1 / 1
4,636
464
2,157
9,003
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,073
607
6,060
8,035
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
CripilingDebt
Sylvanus
9
3 / 1 / 4
5,931
593
4,885
8,272
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
ImAStunnaBoy
Lancelot
10
5 / 1 / 6
6,206
621
5,287
6,837
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Nevexito
Chiron
10
5 / 1 / 3
6,115
612
6,486
5,981
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 4
5,773
577
2,257
4,801
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
17
17
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
0
6
0
0
W
Sylvanus
CripilingDebt
Sylvanus
3
1
4
5
L
Anubis
DocStyxx
Anubis
2
3
2
1
W
Lancelot
ImAStunnaBoy
Lancelot
5
1
6
8
W
Chiron
Nevexito
Chiron
5
1
3
6.5
L
3
3
0
1
L
Bastet
2
4
1
0.63
L
Ares
0
1
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
24,975
37,671
Taken
33,926
14,310
Mitigated
17,880
11,382
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,060
344
127
750
8,035
6,005
93
195
7,840
33,335
1,718
L
3,685
2,302
0
1,880
8,116
2,427
0
1,824
6,292
0
21,793
W
Sylvanus
CripilingDebt
Sylvanus
4,885
1,854
1,859
4,311
8,272
6,215
54
2,350
5,922
14,689
2,704
L
Anubis
DocStyxx
Anubis
4,981
385
0
1,375
4,562
1,621
196
2,162
2,400
23,975
1,907
W
Lancelot
ImAStunnaBoy
Lancelot
5,287
1,240
0
1,525
6,837
2,437
208
1,473
5,364
0
29,608
W
Chiron
Nevexito
Chiron
6,486
1,870
337
1,217
5,981
1,985
400
1,550
4,431
0
35,890
L
4,053
961
0
1,507
7,425
3,256
0
4,545
2,880
0
28,773
L
Bastet
5,047
1,518
0
3,568
8,565
2,205
0
2,180
6,385
0
21,274
L
Ares
2,157
689
0
3,052
9,003
4,801
0
1,482
7,521
13,328
0
W
2,257
205
0
1,121
4,801
1,238
0
1,275
3,526
33,429
1,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
30,098
199
Minions Killed
247
0
Camps Cleared
0
1,033,079
Distance Traveled
1,005,989
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,073
607
56
6
0
197,914
0
L
Nut
4,222
422
39
4
0
175,586
0
W
Sylvanus
5,931
593
25
3
0
183,947
2
L
Anubis
5,851
585
43
4
0
198,167
0
W
Lancelot
6,206
621
46
5
0
226,118
2
W
Chiron
6,115
612
59
6
0
191,252
2
L
Mulan
5,712
571
62
6
0
204,233
1
L
Bastet
5,130
513
42
4
0
241,692
0
L
Ares
4,636
464
13
1
0
213,401
1
W
Merlin
5,773
577
61
6
0
206,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role