Player Matchup

Xing Tian
Xing Tian
Gold III
DonQuichoteSoSo
Xing Tian
Gold III
Level 163
God Stats
30W - 23L
1,739 SR
Queue Stats
139W - 168L
1,556 MMR
Solo
Medusa
Medusa
Gold IV
LAGNchickenz
Medusa
Gold IV
Level 122
God Stats
4W - 1L
1,743 SR
Queue Stats
27W - 32L
1,533 MMR
Solo
Anubis
Anubis
Silver II
SamSqatchh
Anubis
Silver II
Level 61
God Stats
1W - 2L
1,488 SR
Queue Stats
2W - 5L
1,513 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,657 SR
1,534 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,549 SR
1,540 MMR
Mulan
Mulan
Gold IV
DoubletoesTV
Mulan
Gold IV
Level 103
God Stats
61W - 45L
1,595 SR
Queue Stats
122W - 111L
1,533 MMR
Solo
Thor
Thor
Silver I
Mvntals
Thor
Silver I
Level 142
God Stats
9W - 1L
1,550 SR
Queue Stats
34W - 23L
1,582 MMR
Solo
Merlin
Merlin
Silver II
SwiftColt849132
Merlin
Silver II
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DonQuichoteSoSo
Xing Tian
11
3 / 4 / 1
7,476
748
4,298
15,268
13,947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
11
1 / 4 / 3
7,282
728
5,123
9,687
3,410
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
SamSqatchh
Anubis
11
1 / 9 / 2
7,132
713
5,052
11,419
4,321
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AthenaNe ZhaThothAresGanesha

VS

Bans
VulcanBaron SamediAchillesScyllaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 11
9,177
918
9,222
11,797
11,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Mvntals
Thor
14
9 / 1 / 7
9,613
961
9,296
7,306
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 0 / 14
9,183
918
9,977
4,871
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
17
17
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DonQuichoteSoSo
Xing Tian
3
4
1
0.88
W
5
4
11
2.63
L
Medusa
1
4
3
0.63
W
Thor
Mvntals
Thor
9
1
7
12.5
L
Anubis
SamSqatchh
Anubis
1
9
2
0.22
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,473
Damage
28,495
36,374
Taken
23,974
21,678
Mitigated
14,922
6,723
Healing
4,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DonQuichoteSoSo
Xing Tian
4,298
410
0
2,036
15,268
13,947
0
3,519
11,272
13,660
0
W
9,222
917
0
2,298
11,797
11,120
655
5,079
6,694
0
21,855
L
Medusa
5,123
2,266
0
3,267
9,687
3,410
0
3,105
6,438
0
32,741
W
Thor
Mvntals
Thor
9,296
1,431
0
740
7,306
2,328
1,232
3,175
4,131
0
30,373
L
Anubis
SamSqatchh
Anubis
5,052
342
0
1,420
11,419
4,321
0
3,381
7,841
24,484
0
W
9,977
387
0
1,725
4,871
1,474
763
1,774
3,097
42,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,890
Gold Earned
27,973
113
Minions Killed
127
0
Camps Cleared
0
528,805
Distance Traveled
635,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,476
748
13
1
0
190,894
2
W
Mulan
9,177
918
30
3
0
221,360
0
L
Medusa
7,282
728
52
5
0
189,161
0
W
Thor
9,613
961
28
3
0
212,978
0
L
Anubis
7,132
713
48
5
0
148,750
0
W
Merlin
9,183
918
69
7
0
201,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role