Player Matchup

Ganesha
Ganesha
JOOMGOOM
Ganesha
Level 146
God Stats
1W - 0L
1,700 SR
Queue Stats
17W - 9L
1,460 Elo+
Party 1
Nemesis
Nemesis
Jolovi1
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,410 Elo+
Party 1
Mulan
Mulan
K0K4
Mulan
Level 59
God Stats
4W - 4L
1,322 SR
Queue Stats
6W - 7L
1,502 Elo+
Party 1
Chang'e
Chang'e
VICEN988
Chang'e
Level 127
God Stats
1W - 0L
1,542 SR
Queue Stats
12W - 5L
1,502 Elo+
Party 1
Anhur
Anhur
xRUUU
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,355 Elo+
Party 1
Team Averages
Level 114
1,513 SR
1,446 Elo+

VS

Team Averages
Level 115
1,629 SR
1,579 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Bxbrz
Odin
Level 126
God Stats
0W - 2L
1,625 SR
Queue Stats
207W - 207L
1,577 Elo+
Solo
Neith
Neith
KuloHambriento
Neith
Level 44
God Stats
4W - 2L
1,886 SR
Queue Stats
36W - 27L
1,543 Elo+
Party 2
Bastet
Bastet
Wärd
Bastet
Level 258
God Stats
1W - 3L
1,632 SR
Queue Stats
114W - 104L
1,487 Elo+
Solo
Mulan
Mulan
ulo2p3
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JOOMGOOM
Ganesha
12
0 / 2 / 14
7,693
592
3,995
10,861
9,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Jolovi1
Nemesis
14
4 / 1 / 5
7,636
587
4,937
9,345
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
K0K4
Mulan
15
5 / 1 / 0
8,881
683
8,701
9,096
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
VICEN988
Chang'e
15
8 / 1 / 1
8,920
686
8,076
8,508
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
xRUUU
Anhur
13
7 / 3 / 2
8,341
642
7,260
8,925
2,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 4 / 0
7,439
572
6,189
8,373
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Bxbrz
Odin
11
1 / 5 / 0
6,029
464
3,583
12,483
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 6 / 4
6,534
503
6,719
10,008
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bastet
Wärd
Bastet
11
0 / 2 / 1
6,024
463
1,896
6,143
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
ulo2p3
Mulan
9
2 / 7 / 4
5,840
449
6,829
10,563
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
24
Kills
8
8
Deaths
24
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
4
0
1
L
Odin
Bxbrz
Odin
1
5
0
0.2
W
Ganesha
JOOMGOOM
Ganesha
0
2
14
3.5
W
Nemesis
Jolovi1
Nemesis
4
1
5
6.5
W
Mulan
K0K4
Mulan
5
1
0
5
L
1
6
4
0.5
W
Chang'e
VICEN988
Chang'e
8
1
1
8.5
L
Bastet
Wärd
Bastet
0
2
1
0.25
L
Mulan
ulo2p3
Mulan
2
7
4
0.57
W
Anhur
xRUUU
Anhur
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,969
Damage
25,216
46,735
Taken
47,570
25,243
Mitigated
22,059
16,086
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,189
607
275
1,482
8,373
2,171
0
4,089
3,978
55,251
0
L
Odin
Bxbrz
Odin
3,583
514
0
2,935
12,483
8,875
0
0
12,483
0
30,579
W
Ganesha
JOOMGOOM
Ganesha
3,995
475
0
2,293
10,861
9,105
0
1,665
8,917
16,165
0
W
Nemesis
Jolovi1
Nemesis
4,937
1,188
0
734
9,345
4,249
142
1,178
8,105
0
52,895
W
Mulan
K0K4
Mulan
8,701
1,906
0
4,090
9,096
5,456
147
0
8,626
0
56,129
L
6,719
2,965
0
2,440
10,008
2,062
0
2,020
7,932
0
44,095
W
Chang'e
VICEN988
Chang'e
8,076
818
1,562
4,037
8,508
3,504
524
2,737
5,771
61,776
2,576
L
Bastet
Wärd
Bastet
1,896
350
0
3,186
6,143
1,470
0
1,095
4,956
0
43,626
L
Mulan
ulo2p3
Mulan
6,829
781
90
1,928
10,563
7,481
0
4,286
6,163
0
16,189
W
Anhur
xRUUU
Anhur
7,260
4,256
0
3,370
8,925
2,929
2,928
609
8,128
0
54,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
31,866
430
Minions Killed
352
0
Camps Cleared
0
1,427,824
Distance Traveled
1,326,842
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,439
572
116
9
0
244,368
0
L
Odin
6,029
464
55
4
0
254,266
2
W
Ganesha
7,693
592
1
0
0
285,099
2
W
Nemesis
7,636
587
85
7
0
335,075
3
W
Mulan
8,881
683
109
8
0
258,983
1
L
Neith
6,534
503
77
6
0
232,488
1
W
Chang'e
8,920
686
133
10
0
296,158
0
L
Bastet
6,024
463
77
6
0
324,646
7
L
Mulan
5,840
449
27
2
0
271,074
0
W
Anhur
8,341
642
102
8
0
252,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role