Player Matchup

King Arthur
King Arthur
Blaystor
King Arthur
Level 122
God Stats
95W - 97L
1,482 SR
Queue Stats
435W - 422L
1,471 Elo+
Solo
Thanatos
Thanatos
DefeatedGnu4554
Thanatos
Level 89
God Stats
3W - 5L
1,424 SR
Queue Stats
172W - 178L
1,516 Elo+
Solo
Fafnir
Fafnir
RiceGuyNow
Fafnir
Level 38
God Stats
0W - 4L
1,135 SR
Queue Stats
21W - 27L
1,441 Elo+
Solo
Hera
Hera
Simp4Gank
Hera
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 157L
1,513 Elo+
Solo
Chernobog
Chernobog
oogabooga_caspur
Chernobog
Level 126
God Stats
4W - 3L
1,564 SR
Queue Stats
150W - 143L
1,417 Elo+
Solo
Team Averages
Level 96
1,421 SR
1,472 Elo+

VS

Team Averages
Level 119
1,521 SR
1,472 Elo+
Shiva
Shiva
EGO CHECK 27
Shiva
Level 208
God Stats
2W - 5L
1,432 SR
Queue Stats
235W - 226L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FistedWaffles692
Ah Muzen Cab
Level 61
God Stats
6W - 5L
1,519 SR
Queue Stats
123W - 133L
1,381 Elo+
Party 1
Pele
Pele
YoDaddy4x
Pele
Level 122
God Stats
3W - 1L
1,525 SR
Queue Stats
27W - 13L
1,610 Elo+
Solo
Cerberus
Cerberus
google2003
Cerberus
Level 48
God Stats
5W - 4L
1,561 SR
Queue Stats
102W - 107L
1,384 Elo+
Party 1
Poseidon
Poseidon
miso_sorri
Poseidon
Level 158
God Stats
23W - 18L
1,568 SR
Queue Stats
632W - 627L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blaystor
King Arthur
10
2 / 3 / 0
6,934
462
6,901
9,705
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
11
1 / 7 / 2
6,610
441
5,557
13,984
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
RiceGuyNow
Fafnir
12
1 / 3 / 1
7,648
510
2,558
8,205
9,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
15
3 / 4 / 2
9,026
602
6,421
7,282
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
14
1 / 6 / 1
7,949
530
5,615
10,225
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
8,762
584
5,834
13,823
12,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
FistedWaffles692
Ah Muzen Cab
15
3 / 1 / 7
8,459
564
8,622
7,147
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
15
10 / 2 / 4
9,099
607
9,581
11,096
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
google2003
Cerberus
12
3 / 1 / 7
7,709
514
4,336
12,537
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Poseidon
miso_sorri
Poseidon
15
3 / 3 / 2
8,830
589
4,325
6,741
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
23
23
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blaystor
King Arthur
2
3
0
0.67
L
Thanatos
1
7
2
0.29
W
4
1
0
4
W
Ah Muzen Cab
FistedWaffles692
Ah Muzen Cab
3
1
7
6.5
L
Fafnir
RiceGuyNow
Fafnir
1
3
1
0.5
L
Hera
3
4
2
1
W
Pele
10
2
4
6
W
Cerberus
google2003
Cerberus
3
1
7
6.5
W
Poseidon
miso_sorri
Poseidon
3
3
2
1.33
L
Chernobog
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,052
Damage
32,698
49,401
Taken
51,344
25,608
Mitigated
31,625
15,409
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blaystor
King Arthur
6,901
734
0
2,269
9,705
7,046
0
408
8,852
7,051
33,176
L
Thanatos
5,557
1,097
0
8,054
13,984
4,229
0
1,450
12,414
0
37,535
W
5,834
1,075
28
4,780
13,823
12,663
54
1,587
12,236
1,153
54,863
W
Ah Muzen Cab
FistedWaffles692
Ah Muzen Cab
8,622
4,013
0
871
7,147
2,924
1,207
335
6,812
0
64,059
L
Fafnir
RiceGuyNow
Fafnir
2,558
754
0
1,988
8,205
9,005
0
1,976
6,139
10,583
0
L
Hera
6,421
1,222
0
843
7,282
2,054
0
3,539
3,700
74,153
0
W
Pele
9,581
2,477
0
3,986
11,096
3,510
0
2,427
8,669
0
52,851
W
Cerberus
google2003
Cerberus
4,336
262
0
3,432
12,537
11,101
697
2,301
10,236
28,526
1,968
W
Poseidon
miso_sorri
Poseidon
4,325
554
0
969
6,741
1,427
0
3,851
2,890
71,781
1,142
L
Chernobog
5,615
3,734
0
2,255
10,225
3,274
0
1,770
8,455
0
69,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
42,859
439
Minions Killed
485
0
Camps Cleared
0
1,259,118
Distance Traveled
1,482,049
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,934
462
68
5
0
197,445
0
L
Thanatos
6,610
441
62
4
0
294,543
0
W
Shiva
8,762
584
105
7
0
284,591
6
W
Ah Muzen Cab
8,459
564
96
6
0
282,314
2
L
Fafnir
7,648
510
17
1
0
253,513
1
L
Hera
9,026
602
145
10
0
264,813
2
W
Pele
9,099
607
74
5
0
337,680
0
W
Cerberus
7,709
514
71
5
0
285,843
0
W
Poseidon
8,830
589
139
9
0
291,621
0
L
Chernobog
7,949
530
147
10
0
248,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role