Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CaptainStone34
Xbalanque
Level 126
God Stats
2W - 2L
1,437 SR
Queue Stats
74W - 84L
1,431 Elo+
Party 1
Raijin
Raijin
SmiteGhosty
Raijin
Level 161
God Stats
2W - 1L
1,620 SR
Queue Stats
125W - 83L
1,597 Elo+
Solo
Discordia
Discordia
canulive
Discordia
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 64L
1,545 Elo+
Solo
Sol
Sol
irish fan 96
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,436 Elo+
Party 1
Team Averages
Level 155
1,511 SR
1,502 Elo+

VS

Team Averages
Level 123
1,528 SR
1,531 Elo+
Bellona
Bellona
GerVazYy
Bellona
Level 84
God Stats
4W - 3L
1,539 SR
Queue Stats
240W - 221L
1,554 Elo+
Solo
Thor
Thor
HírezBufaOVamana
Thor
Level 111
God Stats
2W - 2L
1,510 SR
Queue Stats
42W - 40L
1,543 Elo+
Solo
Neith
Neith
Mokko1320
Neith
Level 157
God Stats
1W - 3L
1,511 SR
Queue Stats
107W - 109L
1,461 Elo+
Solo
Merlin
Merlin
NxuS Gunss
Merlin
Level 120
God Stats
23W - 16L
1,608 SR
Queue Stats
817W - 829L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
PerryLePlatypus
Baba Yaga
Level 141
God Stats
2W - 2L
1,473 SR
Queue Stats
86W - 67L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 4 / 12
8,068
807
5,839
16,914
9,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
CaptainStone34
Xbalanque
15
7 / 4 / 7
9,547
955
9,051
8,711
3,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
17
5 / 1 / 11
9,873
987
9,582
8,723
3,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Discordia
canulive
Discordia
17
10 / 1 / 8
10,566
1,057
17,012
7,538
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 2 / 8
8,608
861
7,370
7,764
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GerVazYy
Bellona
14
2 / 5 / 5
8,110
811
4,936
12,627
13,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 6 / 4
8,197
820
7,086
10,873
9,370
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Mokko1320
Neith
14
4 / 3 / 3
8,004
800
9,875
11,593
4,554
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Merlin
NxuS Gunss
Merlin
12
0 / 6 / 3
6,915
692
4,318
9,389
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
PerryLePlatypus
Baba Yaga
13
1 / 4 / 6
7,604
760
7,811
8,509
3,266
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
24
Kills
10
12
Deaths
24
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
4
12
1.5
W
Xbalanque
CaptainStone34
Xbalanque
7
4
7
2.63
L
Bellona
GerVazYy
Bellona
2
5
5
0.9
L
3
6
4
0.83
L
Neith
Mokko1320
Neith
4
3
3
1.83
L
Merlin
NxuS Gunss
Merlin
0
6
3
0.25
L
Baba Yaga
PerryLePlatypus
Baba Yaga
1
4
6
1
W
Raijin
5
1
11
10.5
W
Discordia
canulive
Discordia
10
1
8
14
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,854
Damage
34,026
49,650
Taken
52,991
22,343
Mitigated
33,123
18,293
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,839
52
1,115
4,030
16,914
9,507
161
3,601
13,169
0
10,081
W
Xbalanque
CaptainStone34
Xbalanque
9,051
3,517
456
1,674
8,711
3,508
1,639
1,617
7,012
0
20,646
L
Bellona
GerVazYy
Bellona
4,936
543
752
2,447
12,627
13,239
0
7,315
5,312
0
10,427
L
7,086
609
587
1,154
10,873
9,370
0
5,485
5,388
0
11,721
L
Neith
Mokko1320
Neith
9,875
3,044
196
5,047
11,593
4,554
224
6,482
5,111
0
22,078
L
Merlin
NxuS Gunss
Merlin
4,318
229
222
1,678
9,389
2,694
228
7,476
1,913
18,576
0
L
Baba Yaga
PerryLePlatypus
Baba Yaga
7,811
161
725
1,659
8,509
3,266
0
6,612
1,897
17,478
136
W
Raijin
9,582
690
244
2,927
8,723
3,659
890
1,511
7,023
28,080
292
W
Discordia
canulive
Discordia
17,012
226
1,462
2,844
7,538
3,229
530
3,645
3,780
29,013
0
W
7,370
1,025
357
3,184
7,764
2,440
1,596
1,687
5,975
12,317
730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,662
Gold Earned
38,830
125
Minions Killed
101
0
Camps Cleared
0
1,014,425
Distance Traveled
905,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,068
807
5
1
0
186,249
0
W
Xbalanque
9,547
955
36
4
0
175,876
0
L
Bellona
8,110
811
8
1
0
197,577
0
L
Thor
8,197
820
14
1
0
164,864
0
L
Neith
8,004
800
24
2
0
170,800
0
L
Merlin
6,915
692
25
3
0
151,755
0
L
Baba Yaga
7,604
760
30
3
0
220,254
0
W
Raijin
9,873
987
48
5
0
197,867
0
W
Discordia
10,566
1,057
23
2
0
237,551
0
W
Sol
8,608
861
13
1
0
216,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role