Player Matchup

Anhur
Anhur
Blezo
Anhur
Level 147
God Stats
2W - 2L
1,356 SR
Queue Stats
22W - 22L
1,638 Elo+
Party 1
Horus
Horus
EldelBar696969
Horus
Level 146
God Stats
2W - 2L
1,297 SR
Queue Stats
34W - 37L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
LockieSP
Cthulhu
Level 85
God Stats
26W - 16L
1,561 SR
Queue Stats
170W - 159L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
captblueeyezpr94
Tsukuyomi
Level 137
God Stats
3W - 1L
1,538 SR
Queue Stats
38W - 36L
1,484 Elo+
Solo
Ix Chel
Ix Chel
pesquero90
Ix Chel
Level 89
God Stats
7W - 5L
1,608 SR
Queue Stats
69W - 68L
1,483 Elo+
Party 1
Team Averages
Level 121
1,472 SR
1,520 Elo+

VS

Team Averages
Level 93
1,479 SR
1,478 Elo+
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MrPlane
Apollo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
jdrich10
Sun Wukong
Level 105
God Stats
3W - 4L
1,549 SR
Queue Stats
24W - 20L
1,526 Elo+
Party 2
Poseidon
Poseidon
m14082002o
Poseidon
Level 115
God Stats
4W - 7L
1,354 SR
Queue Stats
87W - 112L
1,423 Elo+
Solo
Anubis
Anubis
sampodd05
Anubis
Level 89
God Stats
2W - 4L
1,492 SR
Queue Stats
10W - 14L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blezo
Anhur
15
3 / 1 / 6
9,487
593
8,732
9,145
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 8
9,376
586
8,742
21,992
17,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
LockieSP
Cthulhu
14
4 / 1 / 9
9,708
607
8,413
14,602
12,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
16
5 / 3 / 4
9,986
624
4,954
11,651
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
pesquero90
Ix Chel
17
8 / 3 / 4
10,839
677
11,446
9,539
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 7 / 1
7,997
500
7,133
15,483
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
MrPlane
Apollo
14
0 / 4 / 3
8,112
507
7,603
11,677
3,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
jdrich10
Sun Wukong
10
2 / 5 / 2
6,795
425
8,488
11,549
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
m14082002o
Poseidon
13
3 / 5 / 1
7,976
499
7,944
8,838
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
sampodd05
Anubis
11
0 / 4 / 1
6,748
422
3,971
9,212
2,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
25
Kills
9
10
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
1
0.64
W
Anhur
Blezo
Anhur
3
1
6
6
W
5
2
8
4.5
W
Cthulhu
LockieSP
Cthulhu
4
1
9
8.5
L
Apollo
MrPlane
Apollo
0
4
3
0.38
W
Tsukuyomi
5
3
4
2.33
L
Sun Wukong
jdrich10
Sun Wukong
2
5
2
0.6
L
Poseidon
m14082002o
Poseidon
3
5
1
0.7
W
Ix Chel
pesquero90
Ix Chel
8
3
4
3.33
L
Anubis
sampodd05
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,287
Damage
35,139
66,929
Taken
56,759
40,907
Mitigated
17,852
26,416
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,133
2,435
0
3,764
15,483
4,748
0
4,070
11,187
0
46,542
W
Anhur
Blezo
Anhur
8,732
5,961
0
1,543
9,145
2,384
4,737
1,643
7,502
0
62,306
W
8,742
4,442
3,290
7,074
21,992
17,779
1,039
2,965
19,027
0
40,419
W
Cthulhu
LockieSP
Cthulhu
8,413
533
291
3,469
14,602
12,602
765
3,221
11,381
38,965
928
L
Apollo
MrPlane
Apollo
7,603
3,541
0
4,508
11,677
3,308
0
2,045
8,958
0
58,391
W
Tsukuyomi
4,954
901
0
4,792
11,651
4,054
2,873
281
11,370
0
60,719
L
Sun Wukong
jdrich10
Sun Wukong
8,488
1,522
0
2,320
11,549
4,943
0
4,305
7,244
0
33,037
L
Poseidon
m14082002o
Poseidon
7,944
1,327
0
1,300
8,838
2,019
0
5,915
2,881
59,273
0
W
Ix Chel
pesquero90
Ix Chel
11,446
831
2,781
3,176
9,539
4,088
1,362
3,681
5,858
77,857
1,783
L
Anubis
sampodd05
Anubis
3,971
705
0
2,561
9,212
2,834
0
3,060
6,085
38,474
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,396
Gold Earned
37,628
477
Minions Killed
413
0
Camps Cleared
0
1,572,620
Distance Traveled
1,302,265
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,997
500
82
5
0
285,002
2
W
Anhur
9,487
593
111
7
0
281,697
0
W
Horus
9,376
586
64
4
0
328,083
0
W
Cthulhu
9,708
607
54
3
0
325,236
0
L
Apollo
8,112
507
102
6
0
262,889
0
W
Tsukuyomi
9,986
624
104
7
0
352,393
5
L
Sun Wukong
6,795
425
51
3
0
268,147
0
L
Poseidon
7,976
499
105
7
0
248,799
0
W
Ix Chel
10,839
677
144
9
0
285,211
0
L
Anubis
6,748
422
73
5
0
237,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role