Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BrBStickyP
Ne Zha
Level 143
God Stats
7W - 4L
1,437 SR
Queue Stats
79W - 72L
1,490 Elo+
Party 1
Surtr
Surtr
DirePants95
Surtr
Level 125
God Stats
52W - 47L
1,564 SR
Queue Stats
490W - 485L
1,494 Elo+
Solo
Hachiman
Hachiman
Egghead4ever
Hachiman
Level 121
God Stats
4W - 2L
1,522 SR
Queue Stats
79W - 74L
1,493 Elo+
Party 1
Chang'e
Chang'e
TheBrigantine
Chang'e
Level 106
God Stats
37W - 28L
1,578 SR
Queue Stats
92W - 89L
1,472 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,490 Elo+

VS

Team Averages
Level 97
1,516 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
BirfdaiBoi
Maui
Level 127
God Stats
16W - 21L
1,458 SR
Queue Stats
214W - 221L
1,468 Elo+
Solo
Artemis
Artemis
Fnida1265
Artemis
Level 31
God Stats
3W - 5L
1,550 SR
Queue Stats
42W - 46L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
RubZul
Zhong Kui
Level 126
God Stats
5W - 6L
1,580 SR
Queue Stats
165W - 161L
1,479 Elo+
Party 2
Ratatoskr
Ratatoskr
krems66
Ratatoskr
Level 73
God Stats
10W - 12L
1,492 SR
Queue Stats
69W - 63L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 7
5,982
598
2,939
6,240
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
BrBStickyP
Ne Zha
10
4 / 0 / 3
5,641
564
5,982
5,698
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
6,734
673
5,303
8,109
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
Egghead4ever
Hachiman
10
1 / 2 / 2
5,966
597
4,378
4,828
1,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
11
6 / 0 / 2
6,446
645
5,346
4,903
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,508
551
4,436
5,014
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 0
4,937
494
1,437
8,872
4,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Fnida1265
Artemis
10
1 / 2 / 1
5,014
501
3,095
5,542
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
RubZul
Zhong Kui
10
0 / 1 / 0
5,827
583
4,060
7,467
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
krems66
Ratatoskr
9
0 / 5 / 1
4,823
482
2,130
8,378
2,109
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
7
3.5
L
Janus
 
Janus
0
3
0
0
L
1
2
0
0.5
W
Ne Zha
BrBStickyP
Ne Zha
4
0
3
5.5
W
2
0
0
2
W
Hachiman
Egghead4ever
Hachiman
1
2
2
1
L
Artemis
Fnida1265
Artemis
1
2
1
0.75
L
Zhong Kui
RubZul
Zhong Kui
0
1
0
0
W
Chang'e
6
0
2
7
L
Ratatoskr
krems66
Ratatoskr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,948
Damage
15,158
29,778
Taken
35,273
11,961
Mitigated
13,857
10,916
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,939
93
0
1,458
6,240
2,861
0
1,909
4,171
19,104
1,852
L
Janus
 
Janus
4,436
97
0
1,012
5,014
1,246
0
2,317
2,497
34,864
2,047
L
1,437
367
0
1,061
8,872
4,016
0
1,624
7,220
7,693
1,177
W
Ne Zha
BrBStickyP
Ne Zha
5,982
1,178
0
834
5,698
1,907
167
1,151
4,433
0
34,985
W
5,303
1,414
0
4,062
8,109
4,315
0
3,863
4,206
1,361
41,915
W
Hachiman
Egghead4ever
Hachiman
4,378
2,316
0
1,899
4,828
1,438
376
320
4,508
0
37,524
L
Artemis
Fnida1265
Artemis
3,095
723
0
2,348
5,542
1,480
0
1,335
4,175
0
29,337
L
Zhong Kui
RubZul
Zhong Kui
4,060
963
0
4,453
7,467
5,006
0
372
6,561
39,000
8,858
W
Chang'e
5,346
491
408
2,255
4,903
1,440
0
1,386
3,337
36,017
558
L
Ratatoskr
krems66
Ratatoskr
2,130
293
0
2,734
8,378
2,109
0
2,284
5,960
0
27,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
26,109
300
Minions Killed
302
0
Camps Cleared
0
1,087,417
Distance Traveled
999,902
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,982
598
26
3
0
230,572
2
L
Janus
5,508
551
85
9
0
230,103
4
L
Maui
4,937
494
14
1
0
205,310
5
W
Ne Zha
5,641
564
47
5
0
251,994
0
W
Surtr
6,734
673
88
9
0
186,703
0
W
Hachiman
5,966
597
69
7
0
187,519
2
L
Artemis
5,014
501
52
5
0
183,461
1
L
Zhong Kui
5,827
583
103
10
0
175,973
0
W
Chang'e
6,446
645
70
7
0
230,629
0
L
Ratatoskr
4,823
482
48
5
0
205,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role