Player Matchup

Hun Batz
Hun Batz
BrBStickyP
Hun Batz
Level 143
God Stats
10W - 7L
1,607 SR
Queue Stats
79W - 72L
1,501 Elo+
Party 1
Skadi
Skadi
DirePants95
Skadi
Level 125
God Stats
8W - 16L
1,256 SR
Queue Stats
490W - 485L
1,504 Elo+
Solo
Nox
Nox
Egghead4ever
Nox
Level 121
God Stats
11W - 10L
1,493 SR
Queue Stats
79W - 74L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
M4rk721
Morgan Le Fay
Level 103
God Stats
7W - 5L
1,672 SR
Queue Stats
418W - 394L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Makumbra
Cu Chulainn
Level 136
God Stats
2W - 3L
1,556 SR
Queue Stats
209W - 209L
1,500 Elo+
Party 2
Team Averages
Level 126
1,517 SR
1,507 Elo+

VS

Team Averages
Level 115
1,540 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Shaffira
Medusa
Level 120
God Stats
32W - 31L
1,585 SR
Queue Stats
132W - 122L
1,553 Elo+
Solo
Surtr
Surtr
ZX7T
Surtr
Level 148
God Stats
5W - 2L
1,395 SR
Queue Stats
177W - 141L
1,517 Elo+
Party 3
Bastet
Bastet
marcosilveiraa
Bastet
Level 41
God Stats
7W - 2L
1,782 SR
Queue Stats
73W - 68L
1,484 Elo+
Solo
Cabrakan
Cabrakan
s6tn
Cabrakan
Level 115
God Stats
14W - 5L
1,439 SR
Queue Stats
164W - 134L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrBStickyP
Hun Batz
12
0 / 3 / 0
6,713
448
2,100
8,997
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 2
7,375
492
5,934
7,934
2,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 0
7,994
533
2,010
6,833
1,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
M4rk721
Morgan Le Fay
11
2 / 4 / 0
6,415
428
9,222
8,281
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Makumbra
Cu Chulainn
13
2 / 5 / 0
7,539
503
14,001
19,789
16,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 0 / 5
8,904
594
6,668
4,592
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Shaffira
Medusa
15
3 / 2 / 4
8,911
594
6,742
10,292
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
ZX7T
Surtr
14
4 / 1 / 1
9,092
606
12,071
16,567
11,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 1 / 9
8,310
554
6,783
11,579
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
s6tn
Cabrakan
13
5 / 0 / 5
8,587
572
5,763
10,639
10,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
4
Kills
18
18
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
5
6.5
L
Hun Batz
BrBStickyP
Hun Batz
0
3
0
0
L
0
4
2
0.25
L
0
2
0
0
L
Morgan Le Fay
M4rk721
Morgan Le Fay
2
4
0
0.5
L
Cu Chulainn
Makumbra
Cu Chulainn
2
5
0
0.4
W
Medusa
Shaffira
Medusa
3
2
4
2.5
W
Surtr
ZX7T
Surtr
4
1
1
4.5
W
2
1
9
6.5
W
Cabrakan
s6tn
Cabrakan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,267
Damage
38,027
51,834
Taken
53,669
26,354
Mitigated
32,386
8,210
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,668
217
0
980
4,592
1,650
0
2,424
2,051
62,834
0
L
Hun Batz
BrBStickyP
Hun Batz
2,100
357
0
386
8,997
3,201
0
2,144
6,753
0
57,134
L
5,934
1,874
0
989
7,934
2,242
0
837
7,097
0
53,177
L
2,010
326
0
1,695
6,833
1,924
0
4,004
2,486
63,098
1,322
L
Morgan Le Fay
M4rk721
Morgan Le Fay
9,222
545
0
1,100
8,281
2,064
0
1,995
6,230
30,831
0
L
Cu Chulainn
Makumbra
Cu Chulainn
14,001
1,422
0
4,040
19,789
16,923
0
3,788
15,875
5,209
62,493
W
Medusa
Shaffira
Medusa
6,742
2,837
0
4,002
10,292
4,138
1,000
1,225
8,879
0
78,584
W
Surtr
ZX7T
Surtr
12,071
4,434
0
4,715
16,567
11,858
0
1,952
14,526
2,752
63,689
W
6,783
1,387
0
6,159
11,579
4,039
0
3,202
8,147
0
61,622
W
Cabrakan
s6tn
Cabrakan
5,763
1,012
0
2,129
10,639
10,701
0
3,727
6,293
15,517
2,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
43,804
506
Minions Killed
515
0
Camps Cleared
0
1,517,746
Distance Traveled
1,627,531
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,904
594
145
10
0
342,441
4
L
Hun Batz
6,713
448
92
6
0
350,571
0
L
Skadi
7,375
492
100
7
0
268,390
2
L
Nox
7,994
533
141
9
0
308,707
2
L
Morgan Le Fay
6,415
428
56
4
0
330,610
3
L
Cu Chulainn
7,539
503
117
8
0
259,468
0
W
Medusa
8,911
594
127
8
0
279,489
0
W
Surtr
9,092
606
107
7
0
303,161
2
W
Bastet
8,310
554
106
7
0
360,935
0
W
Cabrakan
8,587
572
30
2
0
341,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role