Player Matchup

Odin
Odin
 
Odin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
AliBabaa98
Anhur
Level 125
God Stats
63W - 55L
1,531 SR
Queue Stats
139W - 131L
1,523 Elo+
Party 3
Fenrir
Fenrir
CafeElCamello
Fenrir
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 120L
1,589 Elo+
Party 2
Anubis
Anubis
Or3z1
Anubis
Level 120
God Stats
81W - 64L
1,596 SR
Queue Stats
125W - 109L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
Rubishoot
Cthulhu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 183L
1,497 Elo+
Solo
Team Averages
Level 109
1,525 SR
1,533 Elo+

VS

Team Averages
Level 130
1,590 SR
1,515 Elo+
Sun Wukong
Sun Wukong
A single Goose1
Sun Wukong
Level 149
God Stats
2W - 0L
1,541 SR
Queue Stats
219W - 216L
1,540 Elo+
Party 1
Geb
Geb
ExG Sniper
Geb
Level 144
God Stats
3W - 1L
1,777 SR
Queue Stats
212W - 204L
1,506 Elo+
Party 1
Poseidon
Poseidon
L3wigi
Poseidon
Level 157
God Stats
3W - 0L
1,803 SR
Queue Stats
38W - 44L
1,525 Elo+
Solo
Medusa
Medusa
MINIPANDA21
Medusa
Level 134
God Stats
38W - 41L
1,560 SR
Queue Stats
222W - 219L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
TylerLover4
Cliodhna
Level 68
God Stats
1W - 1L
1,271 SR
Queue Stats
140W - 141L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 5 / 5
8,856
492
9,413
15,837
13,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
18
1 / 2 / 3
10,345
575
4,772
10,950
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 1 / 4
9,310
517
9,714
14,427
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Or3z1
Anubis
19
6 / 2 / 4
11,491
638
11,012
13,992
6,614
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Rubishoot
Cthulhu
2
0 / 0 / 0
3,851
214
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A single Goose1
Sun Wukong
16
3 / 4 / 3
10,359
576
9,485
17,562
14,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
0 / 0 / 4
9,594
533
5,697
8,058
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
L3wigi
Poseidon
19
5 / 4 / 0
12,256
681
11,195
7,503
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
17
1 / 2 / 1
9,985
555
5,395
8,289
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
TylerLover4
Cliodhna
16
1 / 6 / 2
9,137
508
7,375
14,852
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
16
Kills
10
10
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
5
0.9
W
Sun Wukong
A single Goose1
Sun Wukong
3
4
3
1.13
L
Anhur
1
2
3
1.25
L
7
1
4
9
W
0
0
4
2
W
Poseidon
L3wigi
Poseidon
5
4
0
1.25
W
Medusa
1
2
1
0.75
L
Anubis
Or3z1
Anubis
6
2
4
4
L
Cthulhu
Rubishoot
Cthulhu
0
0
0
0
W
Cliodhna
TylerLover4
Cliodhna
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,911
Damage
39,147
55,206
Taken
56,264
29,724
Mitigated
30,042
16,398
Healing
14,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,413
1,512
0
2,787
15,837
13,342
0
2,532
12,486
0
57,856
W
Sun Wukong
A single Goose1
Sun Wukong
9,485
1,900
0
4,313
17,562
14,772
0
1,796
15,766
0
69,469
L
Anhur
4,772
2,318
0
2,354
10,950
3,531
694
2,844
8,106
0
81,398
L
9,714
2,366
0
4,609
14,427
6,237
0
3,854
10,486
0
71,259
W
5,697
130
0
2,520
8,058
5,953
0
2,149
5,909
35,238
1,706
W
Poseidon
L3wigi
Poseidon
11,195
919
0
768
7,503
2,001
0
3,161
4,342
89,541
1,945
W
Medusa
5,395
1,103
0
820
8,289
2,602
384
2,778
5,511
0
98,982
L
Anubis
Or3z1
Anubis
11,012
296
0
6,648
13,992
6,614
0
7,633
6,314
105,647
1,087
L
Cthulhu
Rubishoot
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
TylerLover4
Cliodhna
7,375
560
0
6,118
14,852
4,714
0
1,333
13,519
0
82,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,853
Gold Earned
51,331
549
Minions Killed
617
0
Camps Cleared
0
1,410,879
Distance Traveled
1,881,824
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,856
492
94
5
0
335,014
4
W
Sun Wukong
10,359
576
121
7
0
345,123
3
L
Anhur
10,345
575
152
8
0
353,095
0
L
Fenrir
9,310
517
107
6
0
357,037
0
W
Geb
9,594
533
52
3
0
360,898
0
W
Poseidon
12,256
681
171
10
0
373,281
0
W
Medusa
9,985
555
151
8
0
389,835
1
L
Anubis
11,491
638
196
11
0
365,733
0
L
Cthulhu
3,851
214
0
0
0
0
0
W
Cliodhna
9,137
508
122
7
0
412,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role