Player Matchup

Cthulhu
Cthulhu
GODxYMIR
Cthulhu
Level 84
God Stats
1W - 0L
1,485 SR
Queue Stats
113W - 96L
1,573 Elo+
Solo
Susano
Susano
Martaah
Susano
Level 152
God Stats
18W - 13L
1,623 SR
Queue Stats
258W - 245L
1,477 Elo+
Party 2
Chronos
Chronos
Sir-mono-
Chronos
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 183L
1,487 Elo+
Party 2
Sobek
Sobek
Zoddz
Sobek
Level 108
God Stats
45W - 31L
1,614 SR
Queue Stats
81W - 53L
1,588 Elo+
Solo
Medusa
Medusa
branadonasaurus
Medusa
Level 149
God Stats
10W - 3L
1,815 SR
Queue Stats
49W - 32L
1,636 Elo+
Solo
Team Averages
Level 130
1,607 SR
1,552 Elo+

VS

Team Averages
Level 145
1,550 SR
1,495 Elo+
Baron Samedi
Baron Samedi
JungleAndy
Baron Samedi
Level 189
God Stats
0W - 2L
1,162 SR
Queue Stats
40W - 47L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
Stein70
Gilgamesh
Level 152
God Stats
2W - 1L
1,929 SR
Queue Stats
144W - 175L
1,481 Elo+
Solo
Neith
Neith
Wet Hairline
Neith
Level 170
God Stats
21W - 14L
1,686 SR
Queue Stats
838W - 794L
1,492 Elo+
Solo
Ra
Ra
giunti93
Ra
Level 129
God Stats
1W - 5L
1,430 SR
Queue Stats
69W - 54L
1,541 Elo+
Party 1
Mulan
Mulan
riki04206riki004
Mulan
Level 86
God Stats
14W - 9L
1,546 SR
Queue Stats
56W - 36L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GODxYMIR
Cthulhu
13
0 / 4 / 3
8,028
618
7,284
10,308
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Susano
Martaah
Susano
13
3 / 0 / 2
7,473
575
4,168
8,237
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
Sir-mono-
Chronos
13
3 / 2 / 2
8,000
615
5,940
7,783
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
Zoddz
Sobek
12
2 / 0 / 5
7,325
563
4,643
8,365
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 3 / 0
9,566
736
6,699
8,676
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JungleAndy
Baron Samedi
1
0 / 0 / 0
4,217
324
0
0
0
Gilgamesh
Stein70
Gilgamesh
14
3 / 3 / 1
7,557
581
7,402
11,005
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
3 / 3 / 1
7,457
574
7,010
9,965
3,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 1
6,496
500
2,161
7,172
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 1
8,184
630
8,302
13,603
9,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
9
9
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GODxYMIR
Cthulhu
0
4
3
0.38
L
Baron Samedi
JungleAndy
Baron Samedi
0
0
0
0
W
Susano
Martaah
Susano
3
0
2
4
W
Chronos
Sir-mono-
Chronos
3
2
2
2
L
Gilgamesh
Stein70
Gilgamesh
3
3
1
1.17
L
3
3
1
1.17
W
Sobek
Zoddz
Sobek
2
0
5
4.5
W
5
3
0
1.67
L
0
5
1
0.1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,734
Damage
24,875
43,369
Taken
41,745
19,151
Mitigated
20,736
12,780
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GODxYMIR
Cthulhu
7,284
600
0
1,509
10,308
4,892
0
0
10,308
53,019
1,463
L
Baron Samedi
JungleAndy
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Susano
Martaah
Susano
4,168
912
0
4,321
8,237
2,454
0
132
8,105
0
45,684
W
Chronos
Sir-mono-
Chronos
5,940
2,287
0
1,936
7,783
2,515
260
715
7,068
44,214
9,724
L
Gilgamesh
Stein70
Gilgamesh
7,402
2,130
0
1,698
11,005
5,485
0
1,834
9,171
0
66,511
L
7,010
2,125
0
3,106
9,965
3,788
0
6,228
3,737
0
50,845
W
Sobek
Zoddz
Sobek
4,643
405
0
4,271
8,365
6,246
0
1,268
7,097
16,772
1,485
W
6,699
2,339
0
743
8,676
3,044
340
46
8,630
0
84,601
L
2,161
277
247
753
7,172
2,138
0
1,423
5,749
44,343
0
L
8,302
931
0
6,213
13,603
9,325
628
7,748
5,855
0
61,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
33,911
456
Minions Killed
413
0
Camps Cleared
0
1,363,278
Distance Traveled
1,058,821
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,028
618
104
8
0
229,109
0
L
Baron Samedi
4,217
324
0
0
0
0
0
W
Susano
7,473
575
74
6
0
315,414
0
W
Chronos
8,000
615
101
8
0
246,387
2
L
Gilgamesh
7,557
581
114
9
0
306,516
1
L
Neith
7,457
574
99
8
0
237,323
2
W
Sobek
7,325
563
24
2
0
310,909
0
W
Medusa
9,566
736
153
12
0
261,459
3
L
Ra
6,496
500
85
7
0
270,973
0
L
Mulan
8,184
630
115
9
0
244,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role